Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
RandomVampire
Lancelot
Level 128
God Stats
5W - 6L
1,624 SR
Queue Stats
104W - 87L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
Zedddicusz
Hun Batz
Level 141
God Stats
0W - 1L
1,661 SR
Queue Stats
79W - 47L
1,734 Elo+
Party 1
Team Averages
Level 113
1,595 SR
1,622 Elo+

VS

Team Averages
Level 122
1,593 SR
1,706 Elo+
Morgan Le Fay
Morgan Le Fay
BKeatt
Morgan Le Fay
Level 154
God Stats
20W - 14L
1,626 SR
Queue Stats
344W - 282L
1,662 Elo+
Party 2
Kuzenbo
Kuzenbo
DeathBully
Kuzenbo
Level 106
God Stats
20W - 14L
1,750 SR
Queue Stats
230W - 162L
1,724 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FlobbityFlupe
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,403 SR
Queue Stats
7W - 7L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 3 / 4
13,051
621
16,939
19,055
10,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
RandomVampire
Lancelot
17
4 / 3 / 2
12,756
607
12,454
22,752
20,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Zedddicusz
Hun Batz
18
2 / 3 / 5
12,815
610
20,960
26,109
16,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BKeatt
Morgan Le Fay
17
3 / 5 / 6
13,655
650
16,730
20,107
8,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DeathBully
Kuzenbo
17
0 / 1 / 7
13,565
646
14,562
24,621
45,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
FlobbityFlupe
Ah Muzen Cab
20
6 / 3 / 2
14,444
688
26,098
13,823
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
9
Kills
9
9
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
4
1.67
W
Morgan Le Fay
BKeatt
Morgan Le Fay
3
5
6
1.2
W
Kuzenbo
DeathBully
Kuzenbo
0
1
7
3.5
W
Ah Muzen Cab
FlobbityFlupe
Ah Muzen Cab
6
3
2
2.33
L
Lancelot
RandomVampire
Lancelot
4
3
2
1.67
L
Hun Batz
Zedddicusz
Hun Batz
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,353
Damage
57,390
67,916
Taken
58,551
48,539
Mitigated
60,461
9,040
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,939
453
0
6,660
19,055
10,926
769
10,960
8,095
72,118
0
W
Morgan Le Fay
BKeatt
Morgan Le Fay
16,730
1,012
158
3,080
20,107
8,738
631
6,301
13,806
54,485
0
W
Kuzenbo
DeathBully
Kuzenbo
14,562
5,442
330
8,118
24,621
45,352
386
9,135
15,486
28,188
0
W
Ah Muzen Cab
FlobbityFlupe
Ah Muzen Cab
26,098
8,174
0
4,492
13,823
6,371
2,139
1,740
12,083
0
85,182
L
Lancelot
RandomVampire
Lancelot
12,454
2,946
271
1,526
22,752
20,768
25
10,473
12,279
0
46,890
L
Hun Batz
Zedddicusz
Hun Batz
20,960
2,978
0
583
26,109
16,845
798
10,648
15,461
0
72,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
41,664
293
Minions Killed
238
11
Camps Cleared
8
1,184,362
Distance Traveled
1,241,970
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,051
621
148
7
1
333,238
3
W
Morgan Le Fay
13,655
650
80
4
2
366,604
3
W
Kuzenbo
13,565
646
16
1
1
432,014
1
W
Ah Muzen Cab
14,444
688
142
7
5
443,352
5
L
Lancelot
12,756
607
62
3
1
427,499
0
L
Hun Batz
12,815
610
83
4
9
423,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role