Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Becerruzzz
Poseidon
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 74L
1,888 Elo+
Party 2
Geb
Geb
GrottyLK
Geb
Level 118
God Stats
24W - 25L
1,648 SR
Queue Stats
258W - 254L
1,561 Elo+
Party 2
King Arthur
King Arthur
N1R4M50_1
King Arthur
Level 150
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 10L
1,565 Elo+
Party 2
Ullr
Ullr
SanMarcos
Ullr
Level 138
God Stats
1W - 1L
1,513 SR
Queue Stats
147W - 158L
1,589 Elo+
Party 2
Team Averages
Level 112
1,576 SR
1,620 Elo+

VS

Team Averages
Level 72
1,703 SR
1,696 Elo+
Kumbhakarna
Kumbhakarna
ChumbaKrush
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,792 Elo+
Party 1
Thor
Thor
LetsTroll
Thor
Level 26
God Stats
6W - 2L
1,979 SR
Queue Stats
107W - 39L
1,825 Elo+
Party 3
Sun Wukong
Sun Wukong
Novembrwolf
Sun Wukong
Level 42
God Stats
3W - 2L
1,540 SR
Queue Stats
49W - 51L
1,552 Elo+
Solo
Sol
Sol
SavPap
Sol
Level 141
God Stats
13W - 1L
1,724 SR
Queue Stats
430W - 303L
1,787 Elo+
Party 3
Baron Samedi
Baron Samedi
SforSimple
Baron Samedi
Level 125
God Stats
1W - 0L
1,771 SR
Queue Stats
61W - 66L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 5 / 1
8,445
469
3,851
12,622
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Becerruzzz
Poseidon
12
1 / 7 / 0
7,536
419
7,203
11,785
4,963
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 2
7,036
391
4,698
16,991
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
N1R4M50_1
King Arthur
14
0 / 3 / 0
8,614
479
15,005
14,724
16,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
14
0 / 4 / 0
8,128
452
3,419
12,660
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChumbaKrush
Kumbhakarna
16
6 / 1 / 6
10,325
574
9,265
13,381
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
10 / 0 / 5
11,306
628
15,541
11,689
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Novembrwolf
Sun Wukong
17
4 / 0 / 3
11,065
615
9,192
20,599
20,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
SavPap
Sol
18
2 / 0 / 4
11,294
627
7,715
9,946
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
SforSimple
Baron Samedi
14
0 / 1 / 11
9,887
549
8,602
14,350
9,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
22
22
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
1
0.3
L
Poseidon
Becerruzzz
Poseidon
1
7
0
0.14
W
Kumbhakarna
ChumbaKrush
Kumbhakarna
6
1
6
9
L
0
3
2
0.33
W
Thor
10
0
5
12.5
L
King Arthur
N1R4M50_1
King Arthur
0
3
0
0
W
Sun Wukong
Novembrwolf
Sun Wukong
4
0
3
5.5
L
Ullr
0
4
0
0
W
Sol
SavPap
Sol
2
0
4
4
W
Baron Samedi
SforSimple
Baron Samedi
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
50,315
68,782
Taken
69,965
49,337
Mitigated
47,223
7,028
Healing
34,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,851
760
0
1,936
12,622
6,358
918
1,252
11,370
0
74,203
L
Poseidon
Becerruzzz
Poseidon
7,203
625
0
714
11,785
4,963
0
5,187
6,598
65,175
0
W
Kumbhakarna
ChumbaKrush
Kumbhakarna
9,265
1,397
122
2,808
13,381
7,369
0
4,486
8,895
60,982
0
L
4,698
250
0
2,330
16,991
16,587
0
8,225
8,766
21,278
0
W
Thor
15,541
4,982
0
5,026
11,689
5,910
1,149
1,723
9,966
0
102,749
L
King Arthur
N1R4M50_1
King Arthur
15,005
2,623
0
1,000
14,724
16,089
0
3,895
10,829
0
73,353
W
Sun Wukong
Novembrwolf
Sun Wukong
9,192
1,493
0
10,516
20,599
20,273
319
1,842
18,757
0
78,735
L
Ullr
3,419
714
0
1,048
12,660
5,340
763
7,023
5,637
0
69,032
W
Sol
SavPap
Sol
7,715
3,059
0
6,572
9,946
4,128
7,025
417
9,529
106,650
0
W
Baron Samedi
SforSimple
Baron Samedi
8,602
1,435
4,274
4,961
14,350
9,543
96
3,909
10,441
45,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
53,877
499
Minions Killed
601
0
Camps Cleared
0
1,670,958
Distance Traveled
1,829,902
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,445
469
126
7
0
380,269
4
L
Poseidon
7,536
419
112
6
0
292,199
4
W
Kumbhakarna
10,325
574
102
6
0
429,428
5
L
Geb
7,036
391
19
1
0
350,195
3
W
Thor
11,306
628
133
7
0
396,449
1
L
King Arthur
8,614
479
125
7
0
365,192
0
W
Sun Wukong
11,065
615
138
8
0
349,358
3
L
Ullr
8,128
452
117
7
0
283,103
4
W
Sol
11,294
627
174
10
0
315,713
4
W
Baron Samedi
9,887
549
54
3
0
338,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role