Player Matchup

Achilles
Achilles
Bronze V
 
Achilles
Bronze V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
ThunderDope1337
Bacchus
Silver I
Level 85
God Stats
4W - 2L
1,285 SR
Queue Stats
132W - 149L
1,316 MMR
Solo
Poseidon
Poseidon
Bronze V
kerboodle1
Poseidon
Bronze V
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 12L
1,370 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,428 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,643 SR
1,458 MMR
Cerberus
Cerberus
Silver I
MrBaconSizzle
Cerberus
Silver I
Level 126
God Stats
10W - 6L
1,647 SR
Queue Stats
17W - 14L
1,500 MMR
Party 2
Charybdis
Charybdis
Silver V
Nadie2655
Charybdis
Silver V
Level 68
God Stats
3W - 2L
1,783 SR
Queue Stats
10W - 20L
1,373 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
radaempanada
Baron Samedi
Silver I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 2
6,794
679
11,739
13,603
14,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 3
6,933
693
4,166
13,925
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
kerboodle1
Poseidon
10
2 / 3 / 1
6,649
665
3,785
4,078
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ApolloSobekChaacCabrakanBakasura

VS

Bans
Jing WeiAresChironBastetChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrBaconSizzle
Cerberus
12
3 / 0 / 6
8,483
848
4,930
13,276
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Nadie2655
Charybdis
12
0 / 2 / 8
7,401
740
8,022
8,691
3,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
radaempanada
Baron Samedi
13
6 / 1 / 3
8,452
845
12,596
9,952
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
2
2
W
Cerberus
MrBaconSizzle
Cerberus
3
0
6
6
W
Charybdis
Nadie2655
Charybdis
0
2
8
2
L
0
5
3
0.3
L
Poseidon
kerboodle1
Poseidon
2
3
1
0.83
W
Baron Samedi
radaempanada
Baron Samedi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
25,548
31,606
Taken
31,919
29,980
Mitigated
24,405
4,047
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,739
1,986
0
2,702
13,603
14,055
0
8,231
5,372
0
28,844
W
Cerberus
MrBaconSizzle
Cerberus
4,930
742
0
4,272
13,276
15,112
519
2,792
10,484
16,060
0
W
Charybdis
Nadie2655
Charybdis
8,022
4,732
439
2,195
8,691
3,714
1,018
2,116
6,575
0
33,806
L
4,166
336
0
949
13,925
14,327
0
7,627
6,298
12,401
0
L
Poseidon
kerboodle1
Poseidon
3,785
356
0
396
4,078
1,598
0
1,905
2,173
12,218
0
W
Baron Samedi
radaempanada
Baron Samedi
12,596
2,031
2,918
4,897
9,952
5,579
899
3,381
6,571
36,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
24,336
86
Minions Killed
130
3
Camps Cleared
5
506,944
Distance Traveled
569,388
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,794
679
45
5
0
209,069
4
W
Cerberus
8,483
848
19
2
1
209,798
2
W
Charybdis
7,401
740
61
6
1
173,731
1
L
Bacchus
6,933
693
15
2
1
183,916
1
L
Poseidon
6,649
665
26
3
2
113,959
5
W
Baron Samedi
8,452
845
50
5
3
185,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role