Player Matchup

Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ElchiQuito
Athena
Level 159
God Stats
3W - 3L
1,661 SR
Queue Stats
113W - 110L
1,496 Elo+
Party 3
Chang'e
Chang'e
RottenRism
Chang'e
Level 129
God Stats
8W - 11L
1,560 SR
Queue Stats
414W - 380L
1,510 Elo+
Party 4
Neith
Neith
UndeadMaggot
Neith
Level 153
God Stats
9W - 11L
1,574 SR
Queue Stats
341W - 315L
1,509 Elo+
Party 4
Hachiman
Hachiman
Vantack
Hachiman
Level 109
God Stats
0W - 2L
1,539 SR
Queue Stats
8W - 5L
1,667 Elo+
Party 3
Team Averages
Level 127
1,567 SR
1,536 Elo+

VS

Team Averages
Level 119
1,570 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CaptnTreeBeard
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,758 SR
Queue Stats
6W - 6L
1,536 Elo+
Party 1
Thanatos
Thanatos
PinWASEL
Thanatos
Level 123
God Stats
17W - 13L
1,614 SR
Queue Stats
182W - 169L
1,532 Elo+
Party 2
Bellona
Bellona
Zekerom03
Bellona
Level 68
God Stats
3W - 1L
1,479 SR
Queue Stats
14W - 15L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 5 / 1
6,677
445
3,587
13,112
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
ElchiQuito
Athena
11
2 / 3 / 1
7,123
475
4,522
12,771
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
RottenRism
Chang'e
13
0 / 1 / 0
7,602
507
2,620
9,509
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
7,535
502
7,956
11,575
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hachiman
Vantack
Hachiman
12
1 / 1 / 0
6,962
464
5,569
9,694
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 1 / 4
7,987
532
9,200
7,997
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
 
Artio
11
1 / 2 / 6
7,425
495
5,941
14,720
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
CaptnTreeBeard
Ah Muzen Cab
14
3 / 0 / 3
8,306
554
9,439
9,476
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
PinWASEL
Thanatos
13
5 / 2 / 4
8,148
543
5,064
12,829
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Zekerom03
Bellona
15
1 / 0 / 3
8,842
589
8,460
9,540
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
13
13
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
1
0.3
W
Agni
 
Agni
3
1
4
5
W
Artio
 
Artio
1
2
6
2
W
Ah Muzen Cab
CaptnTreeBeard
Ah Muzen Cab
3
0
3
4.5
L
Athena
ElchiQuito
Athena
2
3
1
0.83
W
Thanatos
PinWASEL
Thanatos
5
2
4
3.5
L
Chang'e
RottenRism
Chang'e
0
1
0
0
L
1
3
2
0.67
L
Hachiman
Vantack
Hachiman
1
1
0
1
W
Bellona
Zekerom03
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
38,104
56,661
Taken
54,562
27,796
Mitigated
35,706
12,587
Healing
32,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,587
1,451
0
134
13,112
5,052
0
3,988
9,124
0
44,257
W
Agni
 
Agni
9,200
795
0
2,588
7,997
2,826
535
497
7,500
61,453
0
W
Artio
 
Artio
5,941
1,062
1,742
6,383
14,720
15,053
108
2,421
12,299
20,090
0
W
Ah Muzen Cab
CaptnTreeBeard
Ah Muzen Cab
9,439
5,741
0
5,260
9,476
3,641
913
1,083
8,393
0
77,149
L
Athena
ElchiQuito
Athena
4,522
1,912
373
2,372
12,771
10,923
0
2,961
9,810
30,882
0
W
Thanatos
PinWASEL
Thanatos
5,064
655
0
11,738
12,829
5,085
25
344
12,485
0
49,639
L
Chang'e
RottenRism
Chang'e
2,620
144
0
4,377
9,509
3,387
0
0
9,509
55,191
0
L
7,956
2,593
0
2,393
11,575
5,190
0
6,008
5,567
0
60,636
L
Hachiman
Vantack
Hachiman
5,569
2,421
0
2,938
9,694
3,244
1,452
2,184
7,510
0
48,867
W
Bellona
Zekerom03
Bellona
8,460
2,566
0
5,064
9,540
9,101
167
2,797
6,743
0
78,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
40,708
438
Minions Killed
477
0
Camps Cleared
0
1,440,289
Distance Traveled
1,507,323
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,677
445
74
5
0
323,788
4
W
Agni
7,987
532
100
7
0
283,100
5
W
Artio
7,425
495
25
2
0
308,268
2
W
Ah Muzen Cab
8,306
554
119
8
0
275,717
2
L
Athena
7,123
475
56
4
0
293,643
5
W
Thanatos
8,148
543
79
5
0
325,961
0
L
Chang'e
7,602
507
117
8
0
300,201
7
L
Neith
7,535
502
109
7
0
259,895
8
L
Hachiman
6,962
464
82
5
0
262,762
1
W
Bellona
8,842
589
154
10
0
314,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role