Player Matchup

Ra
Ra
BQ0F
Ra
Level 15
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DueceMcGee23
Bacchus
Level 71
God Stats
5W - 11L
1,416 SR
Queue Stats
171W - 185L
1,329 Elo+
Solo
Ravana
Ravana
FloppyRaptor28
Ravana
Level 114
God Stats
7W - 4L
1,500 SR
Queue Stats
141W - 160L
1,245 Elo+
Party 1
Neith
Neith
Rafiki710
Neith
Level 76
God Stats
31W - 31L
1,634 SR
Queue Stats
105W - 146L
1,257 Elo+
Party 1
Shiva
Shiva
Redbread1021
Shiva
Level 86
God Stats
4W - 3L
1,574 SR
Queue Stats
93W - 101L
1,368 Elo+
Party 2
Team Averages
Level 72
1,485 SR
1,340 Elo+

VS

Team Averages
Level 72
1,349 SR
1,421 Elo+
Olorun
Olorun
BuffaloBear35
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,324 Elo+
Solo
Cliodhna
Cliodhna
Hokage-zuki
Cliodhna
Level 47
God Stats
2W - 3L
1,321 SR
Queue Stats
62W - 82L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
JunebugA1-
Cu Chulainn
Level 88
God Stats
0W - 3L
1,258 SR
Queue Stats
349W - 364L
1,471 Elo+
Solo
He Bo
He Bo
Keaton_Ek
He Bo
Level 47
God Stats
0W - 2L
1,297 SR
Queue Stats
75W - 104L
1,418 Elo+
Solo
Izanami
Izanami
evilCore_1996
Izanami
Level 98
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
BQ0F
Ra
15
1 / 6 / 2
9,904
396
4,283
12,104
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
DueceMcGee23
Bacchus
14
0 / 1 / 9
11,276
451
6,897
24,406
25,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 3 / 4
12,928
517
16,805
18,527
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Rafiki710
Neith
19
5 / 2 / 6
13,250
530
16,961
16,547
7,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 6 / 6
9,562
382
8,806
23,104
14,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
10,399
416
6,542
13,691
7,008
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Hokage-zuki
Cliodhna
20
11 / 3 / 0
13,907
556
26,953
22,615
12,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
JunebugA1-
Cu Chulainn
8
1 / 1 / 2
8,134
325
4,081
8,665
4,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Keaton_Ek
He Bo
15
0 / 3 / 4
9,873
395
9,784
16,535
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
16
2 / 5 / 0
10,674
427
8,170
24,162
10,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
14
Kills
17
18
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
BQ0F
Ra
1
6
2
0.33
L
3
3
2
1.33
W
Bacchus
DueceMcGee23
Bacchus
0
1
9
4.5
W
8
3
4
3.33
L
Cliodhna
Hokage-zuki
Cliodhna
11
3
0
3.67
L
Cu Chulainn
JunebugA1-
Cu Chulainn
1
1
2
2
L
He Bo
Keaton_Ek
He Bo
0
3
4
0.67
W
Neith
Rafiki710
Neith
5
2
6
4
W
0
6
6
0.5
L
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,752
Damage
55,530
94,688
Taken
85,668
63,634
Mitigated
40,492
30,345
Healing
29,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
BQ0F
Ra
4,283
973
2,188
491
12,104
4,973
951
3,573
8,531
40,174
0
L
6,542
3,236
375
2,988
13,691
7,008
3,098
2,601
10,955
52,646
0
W
Bacchus
DueceMcGee23
Bacchus
6,897
625
3,632
5,549
24,406
25,295
611
5,611
18,795
39,372
0
W
16,805
6,398
621
6,444
18,527
11,462
3,487
1,871
16,656
0
94,416
L
Cliodhna
Hokage-zuki
Cliodhna
26,953
5,750
314
9,458
22,615
12,890
907
1,757
20,546
0
115,418
L
Cu Chulainn
JunebugA1-
Cu Chulainn
4,081
979
0
2,373
8,665
4,675
0
1,556
7,034
0
20,458
L
He Bo
Keaton_Ek
He Bo
9,784
419
0
4,499
16,535
5,787
608
2,625
13,834
68,233
0
W
Neith
Rafiki710
Neith
16,961
6,906
761
3,711
16,547
7,291
5,538
3,299
13,248
0
93,204
W
8,806
1,998
629
6,319
23,104
14,613
911
2,944
20,160
0
52,645
L
Izanami
8,170
5,220
0
9,228
24,162
10,132
2,254
2,641
21,215
0
88,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,920
Gold Earned
52,987
428
Minions Killed
523
0
Camps Cleared
0
2,306,133
Distance Traveled
2,025,891
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,904
396
68
3
0
402,795
0
L
Olorun
10,399
416
79
3
0
444,149
0
W
Bacchus
11,276
451
43
2
0
480,204
5
W
Ravana
12,928
517
115
5
0
535,635
3
L
Cliodhna
13,907
556
197
8
0
496,521
0
L
Cu Chulainn
8,134
325
34
1
0
180,366
1
L
He Bo
9,873
395
92
4
0
448,859
2
W
Neith
13,250
530
139
6
0
397,488
6
W
Shiva
9,562
382
63
3
0
490,011
0
L
Izanami
10,674
427
121
5
0
455,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role