Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Kafizx
Geb
Level 31
God Stats
8W - 6L
1,636 SR
Queue Stats
26W - 43L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
Raitonera
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Saixoer
Cernunnos
Level 36
God Stats
6W - 6L
1,692 SR
Queue Stats
92W - 98L
1,430 Elo+
Party 1
Thoth
Thoth
davidkiler353
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,787 Elo+
Solo
Team Averages
Level 58
1,566 SR
1,530 Elo+

VS

Team Averages
Level 83
1,489 SR
1,432 Elo+
Anubis
Anubis
Devasapopolu
Anubis
Level 68
God Stats
110W - 105L
1,503 SR
Queue Stats
118W - 116L
1,425 Elo+
Solo
Set
Set
DorianThor
Set
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 41L
1,449 Elo+
Party 2
Neith
Neith
chloex9
Neith
Level 125
God Stats
108W - 114L
1,503 SR
Queue Stats
266W - 281L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
chrono_phobia
Hou Yi
Level 110
God Stats
7W - 8L
1,439 SR
Queue Stats
390W - 408L
1,429 Elo+
Party 2
Tiamat
Tiamat
kiricoule_-
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 3 / 0
4,570
457
1,136
7,445
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
Kafizx
Geb
7
0 / 2 / 0
4,755
476
1,445
6,384
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Raitonera
Ne Zha
7
0 / 5 / 0
4,280
428
1,105
8,726
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Saixoer
Cernunnos
7
0 / 1 / 0
4,317
432
3,373
6,097
1,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 0
4,561
456
2,197
5,090
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
6 / 1 / 0
6,159
616
3,528
6,600
2,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 0
6,656
666
4,379
4,293
1,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
chloex9
Neith
8
2 / 0 / 1
5,081
508
6,475
5,024
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 0 / 2
5,159
516
2,966
3,537
1,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
8
0 / 0 / 0
5,049
505
598
5,837
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
13
13
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
Anubis
6
1
0
6
W
4
0
0
4
L
Geb
Kafizx
Geb
0
2
0
0
L
Ne Zha
Raitonera
Ne Zha
0
5
0
0
L
Cernunnos
Saixoer
Cernunnos
0
1
0
0
W
Neith
chloex9
Neith
2
0
1
2.5
W
1
0
2
2
L
0
2
0
0
W
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,256
Damage
17,946
33,742
Taken
25,291
14,206
Mitigated
9,735
8,427
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,136
87
0
2,013
7,445
5,037
0
0
7,445
0
21,903
W
Anubis
3,528
209
0
2,728
6,600
2,829
1,323
1,356
5,244
27,363
0
W
4,379
2,121
0
678
4,293
1,604
1,016
0
4,293
0
42,279
L
Geb
Kafizx
Geb
1,445
30
0
1,422
6,384
3,600
0
489
5,895
12,017
0
L
Ne Zha
Raitonera
Ne Zha
1,105
349
0
2,288
8,726
2,408
0
1,186
7,377
0
19,366
L
Cernunnos
Saixoer
Cernunnos
3,373
1,810
0
2,474
6,097
1,907
0
194
5,903
0
32,080
W
Neith
chloex9
Neith
6,475
3,189
0
1,866
5,024
1,474
967
668
4,356
0
25,927
W
2,966
1,177
0
706
3,537
1,098
0
413
3,124
0
25,667
L
2,197
241
0
230
5,090
1,254
0
2,257
2,833
24,777
0
W
Tiamat
598
117
0
1,491
5,837
2,730
271
1,205
4,632
26,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,483
Gold Earned
28,104
180
Minions Killed
268
0
Camps Cleared
0
901,898
Distance Traveled
905,658
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,570
457
33
3
0
196,629
0
W
Anubis
6,159
616
35
4
0
157,205
1
W
Set
6,656
666
84
8
0
196,204
2
L
Geb
4,755
476
14
1
0
193,564
1
L
Ne Zha
4,280
428
38
4
0
178,956
0
L
Cernunnos
4,317
432
59
6
0
170,182
1
W
Neith
5,081
508
48
5
0
166,879
1
W
Hou Yi
5,159
516
49
5
0
181,858
5
L
Thoth
4,561
456
36
4
0
162,567
0
W
Tiamat
5,049
505
52
5
0
203,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role