Player Matchup

Merlin
Merlin
CarlosEd_monster
Merlin
Level 105
God Stats
0W - 1L
1,267 SR
Queue Stats
37W - 40L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HI BUT TO SHY
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,300 Elo+
Party 3
Baron Samedi
Baron Samedi
HeroicRogue97
Baron Samedi
Level 27
God Stats
3W - 8L
1,335 SR
Queue Stats
5W - 14L
1,295 Elo+
Party 3
Lancelot
Lancelot
Zadkiel7_monster
Lancelot
Level 103
God Stats
0W - 2L
1,102 SR
Queue Stats
25W - 22L
1,447 Elo+
Party 2
King Arthur
King Arthur
killer3154276530
King Arthur
Level 104
God Stats
4W - 3L
1,685 SR
Queue Stats
37W - 42L
1,492 Elo+
Party 2
Team Averages
Level 81
1,378 SR
1,402 Elo+

VS

Team Averages
Level 101
1,553 SR
1,454 Elo+
Merlin
Merlin
ByTy-Rex
Merlin
Level 62
God Stats
2W - 0L
1,617 SR
Queue Stats
39W - 21L
1,447 Elo+
Solo
Arachne
Arachne
HeCantHandleIt
Arachne
Level 74
God Stats
2W - 1L
1,503 SR
Queue Stats
113W - 111L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
LouisXgames
Heimdallr
Level 126
God Stats
11W - 12L
1,590 SR
Queue Stats
391W - 415L
1,459 Elo+
Party 1
Chaac
Chaac
ShaquillesFeet
Chaac
Level 125
God Stats
1W - 0L
1,490 SR
Queue Stats
20W - 11L
1,518 Elo+
Solo
Ra
Ra
durablespy
Ra
Level 120
God Stats
9W - 6L
1,565 SR
Queue Stats
639W - 674L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,535
471
10,082
9,152
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
HI BUT TO SHY
Cu Chulainn
10
1 / 5 / 1
5,917
370
5,388
19,641
10,726
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
HeroicRogue97
Baron Samedi
12
1 / 5 / 1
6,854
428
3,329
9,727
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 1
6,592
412
5,060
14,303
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
killer3154276530
King Arthur
13
2 / 2 / 0
7,853
491
10,705
17,197
20,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ByTy-Rex
Merlin
14
3 / 0 / 5
8,316
520
8,166
7,607
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 0 / 3
9,389
587
12,759
15,632
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
LouisXgames
Heimdallr
15
8 / 0 / 2
9,292
581
12,932
8,053
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 1
9,104
569
8,395
15,072
10,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 10
7,596
475
8,006
11,214
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
20
20
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
ByTy-Rex
Merlin
3
0
5
5.5
L
0
3
1
0.17
L
Cu Chulainn
HI BUT TO SHY
Cu Chulainn
1
5
1
0.3
W
9
0
3
10.5
L
Baron Samedi
HeroicRogue97
Baron Samedi
1
5
1
0.3
W
Heimdallr
LouisXgames
Heimdallr
8
0
2
9
W
0
1
1
0.5
L
0
5
1
0.1
W
0
3
10
1.67
L
King Arthur
killer3154276530
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
50,258
70,020
Taken
57,578
45,249
Mitigated
31,737
11,263
Healing
21,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ByTy-Rex
Merlin
8,166
403
0
1,930
7,607
3,191
0
3,369
3,816
60,738
0
L
10,082
632
0
2,262
9,152
3,897
27
4,559
4,593
62,804
0
L
Cu Chulainn
HI BUT TO SHY
Cu Chulainn
5,388
1,592
0
3,881
19,641
10,726
0
5,776
13,865
0
26,233
W
12,759
10,547
0
3,889
15,632
7,141
0
2,691
12,799
0
75,999
L
Baron Samedi
HeroicRogue97
Baron Samedi
3,329
350
409
1,085
9,727
4,452
0
1,227
8,484
45,530
0
W
Heimdallr
LouisXgames
Heimdallr
12,932
6,484
0
1,485
8,053
3,616
1,330
1,876
6,073
0
76,689
W
8,395
1,610
0
7,262
15,072
10,280
0
0
15,072
0
81,959
L
5,060
708
0
560
14,303
5,887
0
2,348
11,955
0
52,400
W
8,006
1,760
1,686
5,159
11,214
7,509
172
4,405
6,407
37,944
0
L
King Arthur
killer3154276530
King Arthur
10,705
1,571
39
3,027
17,197
20,287
0
2,262
14,935
0
62,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
43,697
441
Minions Killed
561
0
Camps Cleared
0
1,608,482
Distance Traveled
1,569,796
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,316
520
103
6
0
292,416
4
L
Merlin
7,535
471
128
8
0
275,416
4
L
Cu Chulainn
5,917
370
41
3
0
341,894
0
W
Arachne
9,389
587
117
7
0
386,000
4
L
Baron Samedi
6,854
428
80
5
0
357,096
1
W
Heimdallr
9,292
581
122
8
0
289,375
2
W
Chaac
9,104
569
171
11
0
318,808
1
L
Lancelot
6,592
412
88
6
0
332,548
0
W
Ra
7,596
475
48
3
0
283,197
2
L
King Arthur
7,853
491
104
7
0
301,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role