Player Matchup

Jing Wei
Jing Wei
ElusiveFork
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,573 Elo+
Party 1
Chaac
Chaac
Mad Fye
Chaac
Level 69
God Stats
6W - 5L
1,871 SR
Queue Stats
145W - 141L
1,483 Elo+
Party 1
Ymir
Ymir
Mike-Oxafloppen
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,564 Elo+
Party 1
Poseidon
Poseidon
TrinltaIy
Poseidon
Level 44
God Stats
7W - 11L
1,433 SR
Queue Stats
43W - 59L
1,540 Elo+
Solo
Kali
Kali
YikesxHD
Kali
Level 64
God Stats
6W - 8L
1,544 SR
Queue Stats
130W - 144L
1,452 Elo+
Party 1
Team Averages
Level 67
1,570 SR
1,522 Elo+

VS

Team Averages
Level 62
1,665 SR
1,611 Elo+
Freya
Freya
Bind Reverse
Freya
Level 66
God Stats
7W - 5L
1,635 SR
Queue Stats
307W - 240L
1,578 Elo+
Party 2
Ravana
Ravana
Cameron725
Ravana
Level 38
God Stats
6W - 1L
2,024 SR
Queue Stats
228W - 133L
1,658 Elo+
Party 2
Artio
Artio
I niaC I
Artio
Level 75
God Stats
61W - 40L
1,606 SR
Queue Stats
423W - 314L
1,565 Elo+
Party 2
Achilles
Achilles
MandingoMather
Achilles
Level 127
God Stats
4W - 5L
1,559 SR
Queue Stats
304W - 242L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
Trizma Draggz
Cernunnos
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 3L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElusiveFork
Jing Wei
20
3 / 2 / 8
12,732
554
16,591
18,751
9,770
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Mad Fye
Chaac
18
2 / 0 / 14
12,538
545
14,383
18,280
25,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 0 / 20
12,126
527
11,985
17,427
25,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
TrinltaIy
Poseidon
18
13 / 3 / 9
12,602
548
22,527
12,488
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
19
9 / 2 / 14
13,110
570
22,212
26,932
15,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,355
363
9,067
20,034
10,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Cameron725
Ravana
15
0 / 8 / 1
9,215
401
5,519
19,665
10,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
I niaC I
Artio
14
1 / 8 / 1
9,351
407
4,924
27,396
34,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
17
1 / 4 / 1
10,897
474
12,375
27,478
41,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Trizma Draggz
Cernunnos
20
4 / 2 / 1
12,187
530
21,633
22,282
11,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
11
31
Kills
6
7
Deaths
31
65
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Ravana
Cameron725
Ravana
0
8
1
0.06
W
Jing Wei
ElusiveFork
Jing Wei
3
2
8
3.5
L
Artio
I niaC I
Artio
1
8
1
0.19
W
Chaac
Mad Fye
Chaac
2
0
14
9
L
Achilles
1
4
1
0.38
W
4
0
20
14
W
Poseidon
TrinltaIy
Poseidon
13
3
9
5.83
L
Cernunnos
Trizma Draggz
Cernunnos
4
2
1
2.25
W
Kali
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,698
Damage
53,518
93,878
Taken
116,855
83,110
Mitigated
107,988
33,055
Healing
31,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,067
2,420
0
4,456
20,034
10,212
0
10,462
9,572
59,355
0
L
Ravana
Cameron725
Ravana
5,519
844
0
5,820
19,665
10,184
0
4,722
14,943
0
84,000
W
Jing Wei
ElusiveFork
Jing Wei
16,591
14,426
0
8,728
18,751
9,770
6,070
564
18,187
0
134,018
L
Artio
I niaC I
Artio
4,924
180
790
4,349
27,396
34,670
0
11,379
16,017
34,955
0
W
Chaac
Mad Fye
Chaac
14,383
3,084
0
8,952
18,280
25,577
2,122
1,579
16,701
0
87,279
L
Achilles
12,375
3,830
0
4,115
27,478
41,296
0
4,811
22,667
0
84,533
W
11,985
2,691
1,004
4,388
17,427
25,039
675
5,319
12,108
39,859
0
W
Poseidon
TrinltaIy
Poseidon
22,527
3,624
0
470
12,488
7,138
1,021
3,355
9,133
113,503
0
L
Cernunnos
Trizma Draggz
Cernunnos
21,633
9,529
0
12,444
22,282
11,626
0
3,138
19,144
0
123,016
W
Kali
22,212
15,082
0
9,513
26,932
15,586
754
3,690
22,942
0
112,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,108
Gold Earned
50,005
694
Minions Killed
613
0
Camps Cleared
0
2,235,134
Distance Traveled
1,860,998
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,355
363
104
5
0
339,545
3
L
Ravana
9,215
401
127
6
0
346,629
0
W
Jing Wei
12,732
554
190
8
0
443,387
2
L
Artio
9,351
407
52
2
0
397,768
6
W
Chaac
12,538
545
147
6
0
429,026
4
L
Achilles
10,897
474
150
7
0
370,619
0
W
Ymir
12,126
527
44
2
0
441,393
3
W
Poseidon
12,602
548
167
7
0
436,090
2
L
Cernunnos
12,187
530
180
8
0
406,437
4
W
Kali
13,110
570
146
6
0
485,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role