Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
A Swift Mark
Guan Yu
Level 48
God Stats
3W - 0L
1,824 SR
Queue Stats
111W - 19L
1,888 Elo+
Party 1
Poseidon
Poseidon
AriesRohkell
Poseidon
Level 122
God Stats
1W - 0L
1,676 SR
Queue Stats
35W - 16L
1,809 Elo+
Party 1
Ullr
Ullr
LavaTube
Ullr
Level 146
God Stats
10W - 6L
1,779 SR
Queue Stats
351W - 249L
1,759 Elo+
Party 1
Cerberus
Cerberus
Spọọner
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 150L
1,750 Elo+
Party 1
Team Averages
Level 127
1,656 SR
1,741 Elo+

VS

Team Averages
Level 42
1,500 SR
1,408 Elo+
Jormungandr
Jormungandr
Barabbas2716
Jormungandr
Level 24
God Stats
1W - 4L
1,404 SR
Queue Stats
70W - 78L
1,438 Elo+
Party 2
Chang'e
Chang'e
Indecisive2533
Chang'e
Level 88
God Stats
81W - 62L
1,532 SR
Queue Stats
122W - 128L
1,370 Elo+
Party 3
Ymir
Ymir
MarkiMoos99
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 3
Neith
Neith
NoisivnE
Neith
Level 40
God Stats
5W - 11L
1,516 SR
Queue Stats
32W - 36L
1,540 Elo+
Solo
Pele
Pele
slashanddashh
Pele
Level 47
God Stats
10W - 13L
1,548 SR
Queue Stats
56W - 54L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
4 / 1 / 6
6,266
627
5,754
7,813
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
A Swift Mark
Guan Yu
10
2 / 2 / 2
5,859
586
3,579
7,139
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
AriesRohkell
Poseidon
11
5 / 1 / 5
6,741
674
8,379
3,991
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ullr
11
4 / 0 / 3
6,313
631
6,255
5,918
2,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Spọọner
Cerberus
11
4 / 1 / 1
6,286
629
6,467
9,925
8,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Barabbas2716
Jormungandr
9
0 / 3 / 1
5,761
576
6,166
10,007
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 4 / 0
5,533
553
4,241
7,823
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 2
4,880
488
1,195
9,708
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
NoisivnE
Neith
7
0 / 4 / 1
4,517
452
1,723
5,815
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 3 / 1
6,076
608
3,554
9,024
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
4
5
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
6
7
W
Guan Yu
A Swift Mark
Guan Yu
2
2
2
1.5
W
Poseidon
AriesRohkell
Poseidon
5
1
5
7.5
L
Jormungandr
Barabbas2716
Jormungandr
0
3
1
0.17
L
1
4
0
0.25
W
Ullr
4
0
3
5.5
L
0
5
2
0.2
L
Neith
NoisivnE
Neith
0
4
1
0.13
W
Cerberus
Spọọner
Cerberus
4
1
1
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
16,879
34,786
Taken
42,377
20,499
Mitigated
17,054
11,436
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,754
2,704
439
2,455
7,813
5,081
69
1,231
6,582
0
13,952
W
Guan Yu
A Swift Mark
Guan Yu
3,579
383
0
3,665
7,139
3,535
0
1,452
5,687
0
42,112
W
Poseidon
AriesRohkell
Poseidon
8,379
1,891
0
605
3,991
1,186
0
566
3,425
48,697
0
L
Jormungandr
Barabbas2716
Jormungandr
6,166
3,165
0
2,860
10,007
5,058
77
4,142
5,487
38,552
0
L
4,241
399
290
1,938
7,823
2,410
215
1,110
6,615
37,851
0
W
Ullr
6,255
2,392
0
673
5,918
2,491
0
3,282
2,636
0
47,587
L
1,195
433
0
252
9,708
5,605
0
5,675
4,033
14,761
0
L
Neith
NoisivnE
Neith
1,723
784
0
1,508
5,815
1,444
0
2,632
3,183
0
16,832
W
Cerberus
Spọọner
Cerberus
6,467
635
0
3,599
9,925
8,206
0
5,071
4,854
35,076
0
L
3,554
1,072
0
2,954
9,024
2,537
0
751
8,213
0
29,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
26,767
379
Minions Killed
253
0
Camps Cleared
0
1,074,398
Distance Traveled
931,131
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,266
627
14
1
0
216,633
1
W
Guan Yu
5,859
586
82
8
0
231,142
3
W
Poseidon
6,741
674
86
9
0
221,014
1
L
Jormungandr
5,761
576
71
7
0
188,478
1
L
Chang'e
5,533
553
64
6
0
177,445
0
W
Ullr
6,313
631
76
8
0
213,562
0
L
Ymir
4,880
488
26
3
0
187,856
0
L
Neith
4,517
452
36
4
0
176,808
0
W
Cerberus
6,286
629
121
12
0
192,047
4
L
Pele
6,076
608
56
6
0
200,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role