Player Matchup

Chronos
Chronos
Biotekt
Chronos
Level 138
God Stats
70W - 79L
1,520 SR
Queue Stats
802W - 876L
1,473 Elo+
Solo
Danzaburou
Danzaburou
King_of_Monkies4
Danzaburou
Level 148
God Stats
13W - 11L
1,733 SR
Queue Stats
214W - 212L
1,626 Elo+
Party 1
Mulan
Mulan
Matticas1992
Mulan
Level 126
God Stats
7W - 8L
1,723 SR
Queue Stats
89W - 104L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
PBCSquid
Ao Kuang
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 60L
1,451 Elo+
Party 1
Pele
Pele
ZaF00l
Pele
Level 122
God Stats
24W - 19L
1,578 SR
Queue Stats
36W - 30L
1,561 Elo+
Solo
Team Averages
Level 131
1,611 SR
1,534 Elo+

VS

Team Averages
Level 136
1,504 SR
1,496 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlwaysHighh420
Cernunnos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 127L
1,557 Elo+
Solo
Chaac
Chaac
Goldenvison
Chaac
Level 128
God Stats
12W - 14L
1,522 SR
Queue Stats
154W - 202L
1,463 Elo+
Solo
Ares
Ares
StolenROCK94
Ares
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
555W - 597L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Biotekt
Chronos
20
2 / 2 / 17
14,818
741
21,255
21,705
8,634
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
King_of_Monkies4
Danzaburou
20
7 / 2 / 9
15,895
795
24,418
26,443
11,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 8 / 16
14,470
724
19,216
31,801
34,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
PBCSquid
Ao Kuang
20
17 / 6 / 12
16,399
820
38,011
38,931
16,690
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
ZaF00l
Pele
20
5 / 5 / 12
14,451
723
14,114
22,652
7,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
6 / 7 / 8
15,515
776
23,804
25,220
17,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
 
Lancelot
20
6 / 7 / 10
14,046
702
26,049
25,675
16,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
AlwaysHighh420
Cernunnos
20
6 / 10 / 9
14,694
735
25,245
29,156
17,428
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 8 / 12
12,551
628
16,994
27,775
27,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 4 / 7
12,808
640
15,126
30,292
41,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
36
Kills
23
23
Deaths
36
66
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
7
8
1.43
L
Lancelot
 
Lancelot
6
7
10
1.57
L
Cernunnos
AlwaysHighh420
Cernunnos
6
10
9
1.05
W
Chronos
Biotekt
Chronos
2
2
17
5.25
L
2
8
12
1
W
Danzaburou
King_of_Monkies4
Danzaburou
7
2
9
5.75
W
5
8
16
1.63
W
Ao Kuang
PBCSquid
Ao Kuang
17
6
12
3.83
L
3
4
7
1.63
W
Pele
ZaF00l
Pele
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,014
Damage
107,218
141,532
Taken
138,118
79,058
Mitigated
119,852
46,866
Healing
30,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
23,804
902
0
9,435
25,220
17,294
469
10,162
14,958
107,775
0
L
Lancelot
 
Lancelot
26,049
2,176
0
351
25,675
16,020
18
7,779
17,727
0
53,969
L
Cernunnos
AlwaysHighh420
Cernunnos
25,245
11,758
0
6,318
29,156
17,428
2,954
14,571
14,420
0
73,058
W
Chronos
Biotekt
Chronos
21,255
5,640
0
4,486
21,705
8,634
1,908
5,707
15,998
87,531
0
L
16,994
2,931
0
6,105
27,775
27,950
0
12,641
14,984
0
37,291
W
Danzaburou
King_of_Monkies4
Danzaburou
24,418
9,794
0
10,708
26,443
11,469
6,165
6,326
20,117
0
84,270
W
19,216
2,613
0
5,383
31,801
34,637
338
6,681
25,120
0
37,617
W
Ao Kuang
PBCSquid
Ao Kuang
38,011
12,264
0
20,761
38,931
16,690
1,229
10,978
27,953
63,454
0
L
15,126
1,066
0
8,311
30,292
41,160
316
13,797
16,024
34,635
0
W
Pele
ZaF00l
Pele
14,114
2,153
0
5,528
22,652
7,628
578
9,238
13,414
0
53,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,033
Gold Earned
69,614
390
Minions Killed
382
0
Camps Cleared
0
2,079,938
Distance Traveled
1,696,861
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,515
776
148
7
0
300,553
1
L
Lancelot
14,046
702
72
4
0
419,842
2
L
Cernunnos
14,694
735
93
5
0
318,841
2
W
Chronos
14,818
741
124
6
0
455,007
2
L
Chaac
12,551
628
38
2
0
310,333
2
W
Danzaburou
15,895
795
111
6
0
407,914
1
W
Mulan
14,470
724
42
2
0
399,701
2
W
Ao Kuang
16,399
820
39
2
0
396,917
4
L
Ares
12,808
640
31
2
0
347,292
4
W
Pele
14,451
723
74
4
0
420,399
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role