Player Matchup

Neith
Neith
DeViL-Pikman2007
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Nox
Nox
DioPros
Nox
Level 69
God Stats
10W - 14L
1,447 SR
Queue Stats
67W - 92L
1,329 Elo+
Party 2
Da Ji
Da Ji
Sinister_SirenX
Da Ji
Level 120
God Stats
9W - 8L
1,189 SR
Queue Stats
177W - 186L
1,412 Elo+
Solo
Cliodhna
Cliodhna
WeirdUncle_HYDRA
Cliodhna
Level 44
God Stats
20W - 37L
1,268 SR
Queue Stats
97W - 163L
1,284 Elo+
Party 2
Bacchus
Bacchus
jespal10
Bacchus
Level 55
God Stats
32W - 36L
1,446 SR
Queue Stats
59W - 76L
1,367 Elo+
Solo
Team Averages
Level 71
1,370 SR
1,416 Elo+

VS

Team Averages
Level 102
1,436 SR
1,430 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DARK_F0X_2708
Nox
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 119L
1,376 Elo+
Party 3
Loki
Loki
Flubship6
Loki
Level 63
God Stats
4W - 3L
1,487 SR
Queue Stats
73W - 76L
1,475 Elo+
Party 3
Chiron
Chiron
Thealmightyconp
Chiron
Level 108
God Stats
9W - 12L
1,409 SR
Queue Stats
205W - 222L
1,466 Elo+
Solo
Athena
Athena
blckdog
Athena
Level 128
God Stats
21W - 24L
1,285 SR
Queue Stats
125W - 151L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,175
412
5,194
7,332
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nox
11
0 / 5 / 1
6,547
436
3,192
10,718
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 1
6,737
449
6,636
10,697
4,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 0
6,810
454
2,409
10,614
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
jespal10
Bacchus
11
2 / 1 / 1
6,850
457
3,942
13,943
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 1 / 2
8,038
536
5,680
6,403
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 5
8,098
540
7,159
8,952
4,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
4 / 2 / 5
8,164
544
6,762
8,406
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 0
8,045
536
9,514
10,537
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
blckdog
Athena
10
0 / 1 / 4
5,954
397
3,102
10,064
6,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
2
4
W
5
0
5
7.5
L
0
2
1
0.25
L
Nox
0
5
1
0.1
W
Loki
4
2
5
3.25
L
1
4
1
0.38
W
3
1
0
3
L
1
3
0
0.33
W
Athena
blckdog
Athena
0
1
4
2
L
Bacchus
jespal10
Bacchus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
32,217
53,304
Taken
44,362
28,674
Mitigated
20,977
12,329
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,680
1,609
94
1,528
6,403
2,513
426
0
6,403
39,935
5,884
W
7,159
761
67
4,641
8,952
4,736
224
2,656
6,296
46,590
0
L
5,194
1,580
110
2,501
7,332
3,217
312
279
7,053
0
45,513
L
Nox
3,192
1,119
0
2,228
10,718
5,051
0
4,879
5,839
41,829
0
W
Loki
6,762
2,090
0
3,875
8,406
3,159
349
476
7,930
0
51,001
L
6,636
1,634
0
1,925
10,697
4,441
0
4,070
6,627
0
33,571
W
9,514
4,140
264
5,780
10,537
4,063
2,030
1,879
8,658
0
74,110
L
2,409
134
0
1,708
10,614
4,077
0
2,751
7,863
0
48,257
W
Athena
blckdog
Athena
3,102
1,331
493
919
10,064
6,506
86
2,123
7,941
17,958
0
L
Bacchus
jespal10
Bacchus
3,942
566
0
3,857
13,943
11,888
0
3,338
10,605
21,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
38,299
315
Minions Killed
385
0
Camps Cleared
0
1,322,569
Distance Traveled
1,357,251
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,038
536
86
6
0
235,784
1
W
Nox
8,098
540
66
4
0
259,420
0
L
Neith
6,175
412
62
4
0
227,927
1
L
Nox
6,547
436
75
5
0
245,107
1
W
Loki
8,164
544
91
6
0
325,319
2
L
Da Ji
6,737
449
62
4
0
257,627
5
W
Chiron
8,045
536
115
8
0
263,255
7
L
Cliodhna
6,810
454
85
6
0
310,294
0
W
Athena
5,954
397
27
2
0
273,473
3
L
Bacchus
6,850
457
31
2
0
281,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role