Player Matchup

Bastet
Bastet
Kalammekharxx
Bastet
Level 123
God Stats
46W - 37L
1,518 SR
Queue Stats
703W - 752L
1,524 Elo+
Party 1
Chaac
Chaac
Mellow OG
Chaac
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 42L
1,308 Elo+
Solo
Ra
Ra
PFC_Scherzer
Ra
Level 17
God Stats
2W - 4L
1,454 SR
Queue Stats
7W - 13L
1,414 Elo+
Party 1
Team Averages
Level 60
1,491 SR
1,415 Elo+

VS

Team Averages
Level 61
1,383 SR
1,308 Elo+
Janus
Janus
Jayglizzy6005
Janus
Level 27
God Stats
2W - 7L
1,283 SR
Queue Stats
93W - 144L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
VerronaCorrona
Cernunnos
Level 47
God Stats
6W - 7L
1,335 SR
Queue Stats
171W - 178L
1,359 Elo+
Party 2
Lancelot
Lancelot
sciaccaman89
Lancelot
Level 109
God Stats
10W - 10L
1,531 SR
Queue Stats
83W - 122L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 8 / 8
20,903
747
49,413
45,753
28,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Mellow OG
Chaac
20
1 / 4 / 15
16,617
593
14,203
33,425
29,998
20
6 / 7 / 14
18,401
657
13,910
23,458
10,658
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 9
18,927
676
31,572
23,611
7,576
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
VerronaCorrona
Cernunnos
20
6 / 5 / 9
19,973
713
31,382
31,682
16,233
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
sciaccaman89
Lancelot
20
8 / 11 / 5
18,860
674
27,176
36,615
21,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
23
Kills
19
19
Deaths
24
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
8
9
1.19
L
16
8
8
2.5
L
Chaac
Mellow OG
Chaac
1
4
15
2.13
L
6
7
14
1.86
W
Cernunnos
VerronaCorrona
Cernunnos
6
5
9
2.1
W
Lancelot
sciaccaman89
Lancelot
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,526
Damage
90,130
102,636
Taken
91,908
69,247
Mitigated
45,386
28,035
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,572
940
0
2,175
23,611
7,576
1,198
3,482
20,023
97,604
0
L
49,413
12,524
0
14,741
45,753
28,591
1,705
13,388
31,732
408
101,699
L
Chaac
Mellow OG
Chaac
14,203
2,431
0
4,414
33,425
29,998
322
10,527
22,352
0
61,467
L
13,910
1,769
3,644
5,236
23,458
10,658
648
7,242
15,888
73,770
0
W
Cernunnos
VerronaCorrona
Cernunnos
31,382
14,940
0
7,579
31,682
16,233
1,952
4,898
26,586
0
110,789
W
Lancelot
sciaccaman89
Lancelot
27,176
6,601
426
8,130
36,615
21,577
686
6,488
29,851
0
67,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
57,760
306
Minions Killed
349
13
Camps Cleared
11
1,439,586
Distance Traveled
1,369,800
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
18,927
676
134
5
3
447,517
6
L
Bastet
20,903
747
90
3
6
524,839
0
L
Chaac
16,617
593
88
3
4
499,878
1
L
Ra
18,401
657
128
5
3
414,869
1
W
Cernunnos
19,973
713
144
5
5
464,241
2
W
Lancelot
18,860
674
71
3
3
458,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role