Player Matchup

King Arthur
King Arthur
Platinum III
Calcestia
King Arthur
Platinum III
Level 132
God Stats
0W - 4L
1,689 SR
Queue Stats
94W - 70L
2,033 MMR
Party 1
Yu Huang
Yu Huang
Diamond IV
KOFLASH35
Yu Huang
Diamond IV
Level 108
God Stats
5W - 8L
1,471 SR
Queue Stats
190W - 182L
2,144 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
OGEnglishTea
Erlang Shen
Platinum I
Level 129
God Stats
3W - 4L
1,489 SR
Queue Stats
203W - 203L
2,001 MMR
Solo
Freya
Freya
Diamond IV
Stresy
Freya
Diamond IV
Level 123
God Stats
0W - 1L
1,312 SR
Queue Stats
54W - 35L
2,078 MMR
Party 1
Athena
Athena
Platinum I
oforladoma
Athena
Platinum I
Level 143
God Stats
7W - 4L
1,733 SR
Queue Stats
60W - 49L
2,012 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,539 SR
2,054 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,580 SR
1,974 MMR
Bastet
Bastet
Masters
 
Bastet
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
Lumeside
Loki
Diamond V
Level 160
God Stats
71W - 47L
1,715 SR
Queue Stats
149W - 125L
2,057 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
WondrousAlpaca
Danzaburou
Platinum II
Level 132
God Stats
1W - 0L
1,551 SR
Queue Stats
60W - 36L
2,218 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum II
XxFranciscoxX
Kumbhakarna
Platinum II
Level 160
God Stats
6W - 3L
1,634 SR
Queue Stats
563W - 557L
2,044 MMR
Solo
Sol
Sol
Platinum I
jjohn21
Sol
Platinum I
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 144L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Calcestia
King Arthur
13
1 / 4 / 1
7,805
488
10,535
17,258
17,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
KOFLASH35
Yu Huang
13
1 / 1 / 1
7,646
478
8,415
5,731
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
OGEnglishTea
Erlang Shen
13
3 / 4 / 1
7,888
493
5,482
13,933
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Stresy
Freya
12
0 / 5 / 1
7,034
440
7,053
8,879
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
oforladoma
Athena
10
0 / 4 / 4
6,872
430
3,392
13,339
13,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
NemesisThothRavanaAtlas

VS

Bans
MercuryBakasuraKhepriJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 2 / 4
9,010
563
9,661
19,212
10,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
5 / 3 / 3
8,825
552
5,189
11,664
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
WondrousAlpaca
Danzaburou
16
6 / 0 / 7
10,615
663
11,673
10,705
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
XxFranciscoxX
Kumbhakarna
13
1 / 0 / 11
8,481
530
4,993
14,624
14,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
16
5 / 1 / 3
9,612
601
9,928
7,932
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
4
1.5
L
King Arthur
Calcestia
King Arthur
1
4
1
0.38
L
Yu Huang
KOFLASH35
Yu Huang
1
1
1
1.5
W
Loki
5
3
3
2.17
L
Erlang Shen
OGEnglishTea
Erlang Shen
3
4
1
0.88
L
Freya
Stresy
Freya
0
5
1
0.1
W
Danzaburou
WondrousAlpaca
Danzaburou
6
0
7
9.5
W
Kumbhakarna
XxFranciscoxX
Kumbhakarna
1
0
11
6.5
W
Sol
5
1
3
6.5
L
Athena
oforladoma
Athena
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
41,444
59,140
Taken
64,137
45,188
Mitigated
37,647
11,851
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,661
3,389
0
9,058
19,212
10,301
0
1,887
17,283
0
69,341
L
King Arthur
Calcestia
King Arthur
10,535
1,831
0
2,263
17,258
17,528
0
2,540
14,718
0
61,402
L
Yu Huang
KOFLASH35
Yu Huang
8,415
655
0
400
5,731
2,625
0
2,482
3,249
76,392
0
W
Loki
5,189
2,084
0
3,694
11,664
4,714
0
2,898
8,548
0
70,762
L
Erlang Shen
OGEnglishTea
Erlang Shen
5,482
2,961
0
4,083
13,933
8,882
0
2,834
11,099
0
57,025
L
Freya
Stresy
Freya
7,053
2,285
0
3,140
8,879
3,024
0
836
8,043
48,500
0
W
Danzaburou
WondrousAlpaca
Danzaburou
11,673
6,484
0
6,112
10,705
4,881
408
4,359
6,080
0
89,270
W
Kumbhakarna
XxFranciscoxX
Kumbhakarna
4,993
453
0
2,172
14,624
14,638
0
7,552
6,688
15,355
0
W
Sol
9,928
5,801
0
4,948
7,932
3,113
516
1,534
6,310
84,052
0
L
Athena
oforladoma
Athena
3,392
1,066
0
1,965
13,339
13,129
0
6,229
7,110
17,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
46,543
478
Minions Killed
524
0
Camps Cleared
0
1,481,135
Distance Traveled
1,606,151
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,010
563
107
7
0
344,448
4
L
King Arthur
7,805
488
116
7
0
287,059
2
L
Yu Huang
7,646
478
148
9
0
311,167
7
W
Loki
8,825
552
107
7
0
356,506
2
L
Erlang Shen
7,888
493
99
6
0
329,401
3
L
Freya
7,034
440
95
6
0
249,376
2
W
Danzaburou
10,615
663
155
10
0
279,494
6
W
Kumbhakarna
8,481
530
13
1
0
323,703
4
W
Sol
9,612
601
142
9
0
302,000
7
L
Athena
6,872
430
20
1
0
304,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role