Player Matchup

Ymir
Ymir
Caveirafire
Ymir
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 98L
1,123 Elo+
Solo
Chang'e
Chang'e
JhonTchola
Chang'e
Level 14
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 2
Loki
Loki
ProFenixBR
Loki
Level 34
God Stats
4W - 14L
1,523 SR
Queue Stats
140W - 157L
1,584 Elo+
Party 2
Olorun
Olorun
SyxZ Capitao
Olorun
Level 116
God Stats
1W - 2L
1,494 SR
Queue Stats
196W - 218L
1,379 Elo+
Solo
Tyr
Tyr
TheLukeNow
Tyr
Level 124
God Stats
30W - 27L
1,435 SR
Queue Stats
607W - 518L
1,533 Elo+
Solo
Team Averages
Level 70
1,526 SR
1,402 Elo+

VS

Team Averages
Level 97
1,545 SR
1,543 Elo+
Scylla
Scylla
HellDragonWrath
Scylla
Level 135
God Stats
5W - 0L
1,764 SR
Queue Stats
161W - 164L
1,463 Elo+
Solo
Nu Wa
Nu Wa
JuniorSkull-_-
Nu Wa
Level 78
God Stats
3W - 3L
1,514 SR
Queue Stats
406W - 441L
1,445 Elo+
Solo
Ymir
Ymir
Manuelito76543
Ymir
Level 100
God Stats
11W - 9L
1,521 SR
Queue Stats
490W - 510L
1,463 Elo+
Solo
Ullr
Ullr
enzio157
Ullr
Level 160
God Stats
2W - 4L
1,426 SR
Queue Stats
115W - 58L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
ztikinhoz
Heimdallr
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 8L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,456
439
5,579
14,812
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
JhonTchola
Chang'e
10
0 / 5 / 1
6,439
379
3,214
9,834
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
7,576
446
5,984
14,207
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
0 / 4 / 0
7,622
448
7,085
12,865
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 0 / 2
9,905
583
9,344
16,191
14,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,770
516
7,829
4,768
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
7,696
453
7,920
8,864
3,731
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 8
7,807
459
5,397
11,746
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
16
6 / 1 / 6
9,648
568
9,876
14,200
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ztikinhoz
Heimdallr
15
4 / 0 / 5
8,817
519
11,455
11,332
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
17
17
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
5
1
6
8
L
Chang'e
JhonTchola
Chang'e
0
5
1
0.1
W
0
3
1
0.17
W
2
1
8
6
L
1
5
1
0.3
L
Olorun
0
4
0
0
L
4
0
2
5
W
Ullr
6
1
6
9
W
Heimdallr
ztikinhoz
Heimdallr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
42,477
67,909
Taken
50,910
39,035
Mitigated
30,027
23,643
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,579
1,145
0
1,924
14,812
10,446
0
4,657
10,155
23,799
0
W
7,829
942
0
1,132
4,768
2,049
871
1,461
3,307
52,305
0
L
Chang'e
JhonTchola
Chang'e
3,214
858
673
2,668
9,834
3,334
0
4,192
5,642
28,162
0
W
7,920
2,821
0
1,756
8,864
3,731
0
262
8,602
54,410
0
W
5,397
1,230
0
2,226
11,746
12,221
292
5,186
6,560
24,662
0
L
5,984
1,813
0
3,726
14,207
5,448
0
3,953
10,254
0
56,242
L
Olorun
7,085
2,799
133
5,927
12,865
5,037
0
1,946
10,908
65,588
0
L
9,344
543
0
8,592
16,191
14,770
0
6,398
9,793
0
89,363
W
Ullr
9,876
3,539
0
6,193
14,200
6,783
0
3,460
10,740
0
94,663
W
Heimdallr
ztikinhoz
Heimdallr
11,455
5,225
0
4,761
11,332
5,243
275
5,509
5,823
0
81,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
42,738
445
Minions Killed
477
0
Camps Cleared
0
1,704,813
Distance Traveled
1,492,553
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,456
439
32
2
0
370,760
4
W
Scylla
8,770
516
90
5
0
298,079
5
L
Chang'e
6,439
379
47
3
0
312,169
5
W
Nu Wa
7,696
453
96
6
0
260,261
1
W
Ymir
7,807
459
36
2
0
304,227
1
L
Loki
7,576
446
96
6
0
355,441
3
L
Olorun
7,622
448
111
7
0
295,848
3
L
Tyr
9,905
583
159
9
0
370,595
3
W
Ullr
9,648
568
137
8
0
340,870
4
W
Heimdallr
8,817
519
118
7
0
289,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role