Player Matchup

Skadi
Skadi
I ABN I
Skadi
Level 123
God Stats
3W - 3L
1,415 SR
Queue Stats
36W - 25L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
SHHMEARR
Baron Samedi
Level 28
God Stats
3W - 1L
1,548 SR
Queue Stats
3W - 3L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Shmaccked
Cthulhu
Level 68
God Stats
0W - 1L
1,701 SR
Queue Stats
17W - 13L
1,542 Elo+
Party 2
Team Averages
Level 73
1,554 SR
1,562 Elo+

VS

Team Averages
Level 74
1,600 SR
1,507 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HandiApp
Morgan Le Fay
Level 44
God Stats
3W - 2L
1,641 SR
Queue Stats
44W - 35L
1,535 Elo+
Party 1
Cupid
Cupid
highguy4967
Cupid
Level 26
God Stats
10W - 5L
1,659 SR
Queue Stats
47W - 38L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
I ABN I
Skadi
14
1 / 3 / 4
9,425
628
10,991
13,376
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SHHMEARR
Baron Samedi
13
2 / 8 / 2
9,274
618
7,478
13,889
7,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Shmaccked
Cthulhu
13
2 / 5 / 2
9,930
662
11,860
20,405
26,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 3 / 10
11,312
754
7,850
18,485
13,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
HandiApp
Morgan Le Fay
16
1 / 1 / 13
10,550
703
18,591
13,321
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 1 / 3
11,645
776
13,952
10,328
4,542
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
16
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
3
10
3.67
W
Morgan Le Fay
HandiApp
Morgan Le Fay
1
1
13
7.5
L
Skadi
I ABN I
Skadi
1
3
4
1
L
Baron Samedi
SHHMEARR
Baron Samedi
2
8
2
0.38
L
Cthulhu
Shmaccked
Cthulhu
2
5
2
0.6
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
40,393
47,670
Taken
42,134
38,990
Mitigated
24,154
4,125
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,850
814
0
2,087
18,485
13,418
126
7,410
11,075
0
33,771
W
Morgan Le Fay
HandiApp
Morgan Le Fay
18,591
2,772
222
3,912
13,321
6,194
771
6,860
6,461
51,620
0
L
Skadi
I ABN I
Skadi
10,991
5,510
0
1,197
13,376
5,622
77
7,196
6,180
0
41,341
L
Baron Samedi
SHHMEARR
Baron Samedi
7,478
889
1,317
1,009
13,889
7,191
0
4,723
9,166
21,429
0
L
Cthulhu
Shmaccked
Cthulhu
11,860
1,027
96
506
20,405
26,177
0
6,945
13,460
28,342
0
W
13,952
8,336
0
3,633
10,328
4,542
1,417
5,829
4,499
0
49,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,629
Gold Earned
33,507
144
Minions Killed
179
3
Camps Cleared
9
738,467
Distance Traveled
785,993
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,312
754
42
3
2
261,041
0
W
Morgan Le Fay
10,550
703
69
5
1
290,855
2
L
Skadi
9,425
628
76
5
2
250,782
5
L
Baron Samedi
9,274
618
33
2
1
226,555
0
L
Cthulhu
9,930
662
35
2
0
261,130
0
W
Cupid
11,645
776
68
5
6
234,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role