Player Matchup

Merlin
Merlin
MrShadowWalker
Merlin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 33L
1,325 Elo+
Solo
Hel
Hel
YayItsShay
Hel
Level 49
God Stats
17W - 25L
1,455 SR
Queue Stats
338W - 383L
1,156 Elo+
Party 1
Jing Wei
Jing Wei
tarotdiary
Jing Wei
Level 29
God Stats
22W - 39L
1,115 SR
Queue Stats
195W - 265L
1,032 Elo+
Party 1
Da Ji
Da Ji
wednesday-kiss
Da Ji
Level 15
God Stats
4W - 7L
1,233 SR
Queue Stats
15W - 21L
928 Elo+
Party 1
Chaac
Chaac
yoboijj222
Chaac
Level 68
God Stats
15W - 16L
1,226 SR
Queue Stats
304W - 307L
1,388 Elo+
Solo
Team Averages
Level 46
1,306 SR
1,166 Elo+

VS

Team Averages
Level 73
1,463 SR
1,283 Elo+
Nu Wa
Nu Wa
Dani78FT
Nu Wa
Level 79
God Stats
2W - 4L
1,426 SR
Queue Stats
239W - 264L
1,289 Elo+
Party 2
Charybdis
Charybdis
JGDC2001
Charybdis
Level 61
God Stats
6W - 5L
1,398 SR
Queue Stats
114W - 116L
1,259 Elo+
Solo
He Bo
He Bo
Pistolonme5353
He Bo
Level 62
God Stats
4W - 4L
1,616 SR
Queue Stats
66W - 128L
1,237 Elo+
Solo
Cabrakan
Cabrakan
SeverusWar
Cabrakan
Level 106
God Stats
4W - 5L
1,398 SR
Queue Stats
460W - 478L
1,336 Elo+
Solo
Fenrir
Fenrir
gingto02
Fenrir
Level 59
God Stats
9W - 10L
1,479 SR
Queue Stats
170W - 207L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,747
527
2,088
4,139
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 2 / 0
4,503
500
2,504
3,841
879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
tarotdiary
Jing Wei
7
0 / 0 / 2
4,218
469
1,939
3,667
900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 1 / 2
4,606
512
2,711
8,030
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
10
4 / 0 / 1
5,832
648
3,012
5,829
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dani78FT
Nu Wa
8
0 / 3 / 2
4,340
482
5,440
5,748
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
JGDC2001
Charybdis
7
1 / 2 / 1
4,333
481
4,260
5,694
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
3,231
359
0
0
0
Cabrakan
SeverusWar
Cabrakan
8
1 / 1 / 2
5,018
558
2,697
5,832
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
gingto02
Fenrir
8
3 / 2 / 0
4,903
545
2,404
6,049
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
5
5
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dani78FT
Nu Wa
0
3
2
0.33
L
Charybdis
JGDC2001
Charybdis
1
2
1
0.75
W
1
2
0
0.5
L
0
0
0
0
L
Cabrakan
SeverusWar
Cabrakan
1
1
2
2
W
2
2
0
1
L
Fenrir
gingto02
Fenrir
3
2
0
1.5
W
Jing Wei
tarotdiary
Jing Wei
0
0
2
1
W
1
1
2
2
W
Chaac
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,254
Damage
14,801
25,506
Taken
23,323
8,020
Mitigated
10,566
10,317
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dani78FT
Nu Wa
5,440
1,481
0
1,174
5,748
1,863
0
1,723
4,025
18,435
0
L
Charybdis
JGDC2001
Charybdis
4,260
2,239
0
1,758
5,694
1,952
0
1,312
4,382
0
21,547
W
2,088
164
0
1,000
4,139
1,209
111
1,434
2,385
26,373
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
SeverusWar
Cabrakan
2,697
682
159
2,513
5,832
4,598
0
1,192
4,640
18,684
0
W
2,504
783
1,498
1,551
3,841
879
0
965
2,834
16,301
0
L
Fenrir
gingto02
Fenrir
2,404
627
0
287
6,049
2,153
0
365
5,684
0
17,950
W
Jing Wei
tarotdiary
Jing Wei
1,939
1,729
60
447
3,667
900
0
576
3,049
0
16,305
W
2,711
754
0
3,554
8,030
2,658
0
3,225
4,545
0
19,473
W
Chaac
3,012
662
0
2,207
5,829
2,374
0
1,179
4,556
0
29,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
21,825
209
Minions Killed
99
0
Camps Cleared
0
881,987
Distance Traveled
669,813
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,340
482
19
2
0
151,903
3
L
Charybdis
4,333
481
27
3
0
152,035
3
W
Merlin
4,747
527
36
4
0
151,672
0
L
He Bo
3,231
359
0
0
0
0
0
L
Cabrakan
5,018
558
24
3
0
154,808
1
W
Hel
4,503
500
36
4
0
157,197
2
L
Fenrir
4,903
545
29
3
0
211,067
1
W
Jing Wei
4,218
469
27
3
0
166,115
0
W
Da Ji
4,606
512
42
5
0
210,968
0
W
Chaac
5,832
648
68
8
0
196,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role