Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Dopsik
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,351 Elo+
Party 2
Chaac
Chaac
Geronimoooo00
Chaac
Level 160
God Stats
5W - 2L
1,538 SR
Queue Stats
125W - 101L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
Jhenevra
Cernunnos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,632 Elo+
Party 2
Chernobog
Chernobog
Rolix99
Chernobog
Level 126
God Stats
2W - 4L
1,209 SR
Queue Stats
76W - 54L
1,898 Elo+
Party 2
Team Averages
Level 137
1,449 SR
1,591 Elo+

VS

Team Averages
Level 104
1,601 SR
1,454 Elo+
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ElPincioRosso
Odin
Level 106
God Stats
5W - 6L
1,566 SR
Queue Stats
617W - 632L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jelesis
Tsukuyomi
Level 132
God Stats
3W - 3L
1,817 SR
Queue Stats
254W - 261L
1,458 Elo+
Party 1
Achilles
Achilles
SerMecha
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,452 Elo+
Party 1
Chronos
Chronos
kirokios
Chronos
Level 67
God Stats
3W - 4L
1,622 SR
Queue Stats
188W - 216L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
3 / 6 / 16
12,271
682
11,784
32,894
47,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Dopsik
Hou Yi
18
4 / 5 / 12
11,601
645
12,551
20,392
11,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 4 / 17
12,829
713
30,651
33,731
43,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Jhenevra
Cernunnos
20
5 / 1 / 15
13,055
725
26,199
18,046
10,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Rolix99
Chernobog
20
10 / 4 / 11
13,562
753
23,467
21,085
12,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
2 / 6 / 9
11,124
618
26,612
17,519
12,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 14
10,786
599
12,185
28,287
35,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Jelesis
Tsukuyomi
20
7 / 7 / 7
12,262
681
34,342
25,009
18,890
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
SerMecha
Achilles
20
7 / 3 / 11
12,321
685
16,302
24,297
28,147
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
kirokios
Chronos
18
2 / 6 / 13
11,059
614
9,675
23,398
14,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
74
26
Kills
20
20
Deaths
26
71
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
6
16
1.83
L
Agni
 
Agni
2
6
9
1.08
W
Hou Yi
Dopsik
Hou Yi
4
5
12
2
L
2
4
14
2.25
W
4
4
17
3.13
L
Tsukuyomi
Jelesis
Tsukuyomi
7
7
7
1.5
W
Cernunnos
Jhenevra
Cernunnos
5
1
15
12.5
W
Chernobog
Rolix99
Chernobog
10
4
11
3.88
L
Achilles
SerMecha
Achilles
7
3
11
4.17
L
Chronos
kirokios
Chronos
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,652
Damage
99,116
126,148
Taken
118,510
123,449
Mitigated
108,844
53,916
Healing
33,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,784
873
3,716
9,679
32,894
47,029
199
11,870
20,372
26,818
0
L
Agni
 
Agni
26,612
1,200
3,145
2,777
17,519
12,007
392
2,276
15,243
53,442
0
W
Hou Yi
Dopsik
Hou Yi
12,551
7,708
2,508
4,149
20,392
11,113
1,626
3,133
17,158
0
26,018
L
12,185
1,845
4,272
6,253
28,287
35,621
680
3,457
24,830
0
15,004
W
30,651
4,007
3,697
9,730
33,731
43,232
519
8,724
24,270
0
54,687
L
Tsukuyomi
Jelesis
Tsukuyomi
34,342
5,831
2,472
1,899
25,009
18,890
237
1,594
23,415
0
57,470
W
Cernunnos
Jhenevra
Cernunnos
26,199
12,537
2,832
8,444
18,046
10,043
3,458
5,771
12,206
0
53,431
W
Chernobog
Rolix99
Chernobog
23,467
14,673
3,675
5,486
21,085
12,032
2,946
6,789
14,125
0
36,664
L
Achilles
SerMecha
Achilles
16,302
1,993
3,322
5,946
24,297
28,147
1,548
1,924
22,373
0
21,804
L
Chronos
kirokios
Chronos
9,675
2,484
1,480
2,387
23,398
14,179
1,098
2,533
20,865
22,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
57,552
189
Minions Killed
146
0
Camps Cleared
0
1,693,018
Distance Traveled
1,577,112
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,271
682
23
1
0
342,953
0
L
Agni
11,124
618
45
3
0
307,798
2
W
Hou Yi
11,601
645
31
2
0
305,280
0
L
Odin
10,786
599
4
0
0
292,026
0
W
Chaac
12,829
713
35
2
0
381,513
0
L
Tsukuyomi
12,262
681
48
3
0
322,558
0
W
Cernunnos
13,055
725
69
4
0
334,298
1
W
Chernobog
13,562
753
31
2
0
328,974
0
L
Achilles
12,321
685
25
1
0
369,842
0
L
Chronos
11,059
614
24
1
0
284,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role