Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NemoFingerz
He Bo
Level 127
God Stats
4W - 3L
1,263 SR
Queue Stats
197W - 187L
1,446 Elo+
Party 3
Bakasura
Bakasura
Shadowgamer697
Bakasura
Level 155
God Stats
13W - 9L
1,566 SR
Queue Stats
376W - 359L
1,437 Elo+
Solo
Xbalanque
Xbalanque
malstrxx
Xbalanque
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 259L
1,457 Elo+
Party 3
Athena
Athena
tedisdillon
Athena
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Solo
Team Averages
Level 114
1,466 SR
1,450 Elo+

VS

Team Averages
Level 126
1,517 SR
1,463 Elo+
King Arthur
King Arthur
DuoDante
King Arthur
Level 149
God Stats
1W - 0L
1,528 SR
Queue Stats
6W - 4L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
KingCaps
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,504 Elo+
Party 1
Lancelot
Lancelot
Souchihiro
Lancelot
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 178L
1,468 Elo+
Party 2
Olorun
Olorun
jukkapalacios
Olorun
Level 147
God Stats
6W - 3L
1,656 SR
Queue Stats
258W - 269L
1,438 Elo+
Party 2
Bacchus
Bacchus
lostwoods09
Bacchus
Level 87
God Stats
8W - 11L
1,399 SR
Queue Stats
33W - 42L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 0
3,944
394
1,316
4,653
1,239
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
5,054
505
3,217
4,203
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
10
1 / 1 / 0
5,364
536
2,149
8,680
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
malstrxx
Xbalanque
9
2 / 2 / 0
5,072
507
6,246
5,840
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
7
0 / 1 / 2
4,951
495
3,047
6,333
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuoDante
King Arthur
11
3 / 0 / 0
6,787
679
7,430
7,138
5,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hou Yi
KingCaps
Hou Yi
8
2 / 0 / 0
5,045
505
4,177
6,052
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
Souchihiro
Lancelot
10
1 / 1 / 0
5,665
567
774
6,790
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,996
600
1,667
3,331
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
lostwoods09
Bacchus
8
0 / 1 / 2
5,200
520
2,848
7,598
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
7
7
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
King Arthur
DuoDante
King Arthur
3
0
0
3
W
Hou Yi
KingCaps
Hou Yi
2
0
0
2
L
0
1
0
0
L
Bakasura
1
1
0
1
W
Lancelot
Souchihiro
Lancelot
1
1
0
1
W
1
1
0
1
W
Bacchus
lostwoods09
Bacchus
0
1
2
1
L
Xbalanque
malstrxx
Xbalanque
2
2
0
1
L
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,975
Damage
16,896
29,709
Taken
30,909
11,789
Mitigated
17,186
9,155
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,316
913
0
0
4,653
1,239
0
346
4,307
0
13,585
W
King Arthur
DuoDante
King Arthur
7,430
1,124
0
1,000
7,138
5,115
426
0
6,703
6,858
42,040
W
Hou Yi
KingCaps
Hou Yi
4,177
1,546
0
2,890
6,052
1,805
561
940
5,112
0
24,192
L
3,217
0
0
1,248
4,203
1,352
0
1,313
2,890
33,946
0
L
Bakasura
2,149
1,336
0
3,995
8,680
3,636
75
919
7,761
0
24,666
W
Lancelot
Souchihiro
Lancelot
774
217
0
3,477
6,790
2,708
0
1,363
5,417
0
31,326
W
1,667
1,094
102
1,290
3,331
1,372
0
2,209
1,022
41,356
0
W
Bacchus
lostwoods09
Bacchus
2,848
595
0
980
7,598
6,186
321
1,752
5,846
14,344
0
L
Xbalanque
malstrxx
Xbalanque
6,246
2,279
0
2,204
5,840
1,927
0
1,269
4,571
0
38,538
L
Athena
3,047
1,308
311
1,397
6,333
3,635
137
1,579
4,754
11,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
28,693
241
Minions Killed
323
0
Camps Cleared
0
873,064
Distance Traveled
955,359
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,944
394
20
2
0
132,421
1
W
King Arthur
6,787
679
91
9
0
178,735
4
W
Hou Yi
5,045
505
54
5
0
172,047
0
L
He Bo
5,054
505
63
6
0
183,960
2
L
Bakasura
5,364
536
75
8
0
188,371
1
W
Lancelot
5,665
567
71
7
0
233,442
0
W
Olorun
5,996
600
93
9
0
178,760
2
W
Bacchus
5,200
520
14
1
0
192,375
3
L
Xbalanque
5,072
507
69
7
0
165,422
0
L
Athena
4,951
495
14
1
0
202,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role