Player Matchup

Serqet
Serqet
PortraitOfRuin
Serqet
Level 126
God Stats
0W - 4L
1,177 SR
Queue Stats
30W - 24L
1,530 Elo+
Solo
Chaac
Chaac
SnailMommy
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,449 Elo+
Party 1
Hera
Hera
crazyg1ng3r
Hera
Level 107
God Stats
4W - 7L
1,584 SR
Queue Stats
324W - 273L
1,510 Elo+
Solo
Rama
Rama
mcgowin
Rama
Level 129
God Stats
1W - 2L
1,700 SR
Queue Stats
85W - 61L
1,598 Elo+
Party 1
Ymir
Ymir
namechanged9879
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,502 Elo+
Solo
Team Averages
Level 83
1,492 SR
1,518 Elo+

VS

Team Averages
Level 54
1,655 SR
1,605 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Kakorrha
Cu Chulainn
Level 28
God Stats
12W - 3L
1,886 SR
Queue Stats
201W - 59L
1,784 Elo+
Party 3
Janus
Janus
Quincraftables
Janus
Level 78
God Stats
21W - 22L
1,531 SR
Queue Stats
22W - 25L
1,507 Elo+
Party 2
Neith
Neith
TywubChan
Neith
Level 106
God Stats
10W - 9L
1,493 SR
Queue Stats
20W - 25L
1,464 Elo+
Party 2
Artemis
Artemis
XxLo1iPounderxX
Artemis
Level 29
God Stats
3W - 0L
1,865 SR
Queue Stats
141W - 48L
1,769 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,154
831
1,840
4,969
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
8
0 / 1 / 0
3,800
760
2,350
5,752
3,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
3,935
787
3,565
3,680
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
mcgowin
Rama
9
0 / 1 / 0
3,932
786
1,880
4,560
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 1 / 0
3,702
740
541
1,545
938
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 3
4,976
995
1,981
4,894
2,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Kakorrha
Cu Chulainn
10
1 / 0 / 5
4,574
915
4,467
3,943
2,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 1
4,676
935
2,587
1,468
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
TywubChan
Neith
9
1 / 0 / 1
4,623
925
4,436
2,048
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 4
4,594
919
4,768
3,865
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
6
6
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
Cu Chulainn
Kakorrha
Cu Chulainn
1
0
5
3.5
L
0
2
0
0
W
1
0
1
1.5
L
Chaac
0
1
0
0
W
Neith
TywubChan
Neith
1
0
1
1.5
W
1
0
4
3
L
0
1
0
0
L
Rama
mcgowin
Rama
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
18,239
20,506
Taken
16,218
8,934
Mitigated
8,006
4,471
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,981
1,071
2,460
1,905
4,894
2,563
559
1,577
3,113
9,341
0
W
Cu Chulainn
Kakorrha
Cu Chulainn
4,467
917
0
430
3,943
2,362
0
1,135
2,808
1,052
9,224
L
1,840
0
0
662
4,969
1,926
0
795
4,174
0
7,264
W
2,587
284
0
168
1,468
394
327
94
1,374
18,163
0
L
Chaac
2,350
195
0
1,295
5,752
3,244
0
1,978
3,774
0
5,655
W
Neith
TywubChan
Neith
4,436
1,927
0
806
2,048
902
786
87
1,961
0
10,844
W
4,768
2,635
0
611
3,865
1,785
688
1,213
2,508
0
14,916
L
3,565
866
0
857
3,680
1,186
0
643
3,037
10,176
0
L
Rama
mcgowin
Rama
1,880
1,440
0
1,417
4,560
1,640
0
921
3,639
0
10,457
L
541
0
0
240
1,545
938
0
707
838
1,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,523
Gold Earned
23,443
60
Minions Killed
111
0
Camps Cleared
0
443,226
Distance Traveled
449,668
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,976
995
12
2
0
82,079
2
W
Cu Chulainn
4,574
915
21
4
0
95,399
0
L
Serqet
4,154
831
21
4
0
117,894
0
W
Janus
4,676
935
32
6
0
97,978
2
L
Chaac
3,800
760
3
1
0
90,927
0
W
Neith
4,623
925
23
5
0
89,060
0
W
Artemis
4,594
919
23
5
0
85,152
3
L
Hera
3,935
787
18
4
0
99,947
1
L
Rama
3,932
786
18
4
0
94,967
0
L
Ymir
3,702
740
0
0
0
39,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role