Player Matchup

Bakasura
Bakasura
CarmineD
Bakasura
Level 105
God Stats
4W - 1L
1,827 SR
Queue Stats
100W - 100L
1,475 Elo+
Party 2
Hades
Hades
DesOneShot
Hades
Level 108
God Stats
4W - 1L
1,847 SR
Queue Stats
196W - 201L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tuckoid
Morgan Le Fay
Level 89
God Stats
3W - 0L
1,774 SR
Queue Stats
75W - 72L
1,477 Elo+
Party 2
Heimdallr
Heimdallr
ammeletto
Heimdallr
Level 108
God Stats
28W - 24L
1,499 SR
Queue Stats
174W - 194L
1,435 Elo+
Solo
Terra
Terra
dragonpriest101
Terra
Level 85
God Stats
8W - 4L
1,618 SR
Queue Stats
201W - 166L
1,511 Elo+
Solo
Team Averages
Level 99
1,713 SR
1,477 Elo+

VS

Team Averages
Level 102
1,559 SR
1,516 Elo+
Lancelot
Lancelot
ADrunkBacchus
Lancelot
Level 145
God Stats
2W - 1L
1,703 SR
Queue Stats
179W - 174L
1,522 Elo+
Party 1
Geb
Geb
RIGGERZ1
Geb
Level 88
God Stats
4W - 5L
1,529 SR
Queue Stats
23W - 29L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
Ragnarsson l
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
SaiiyanStrawHat
Merlin
Level 62
God Stats
3W - 7L
1,463 SR
Queue Stats
29W - 33L
1,537 Elo+
Party 1
Charybdis
Charybdis
biggysed
Charybdis
Level 148
God Stats
3W - 2L
1,602 SR
Queue Stats
375W - 351L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CarmineD
Bakasura
13
1 / 0 / 6
7,779
556
6,633
11,083
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
15
3 / 0 / 1
8,761
626
7,364
10,450
5,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Tuckoid
Morgan Le Fay
13
6 / 0 / 2
8,057
576
9,201
5,999
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ammeletto
Heimdallr
13
0 / 0 / 1
7,634
545
8,330
6,492
2,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 6
6,663
476
4,761
12,382
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ADrunkBacchus
Lancelot
10
0 / 3 / 0
5,991
428
6,643
12,348
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,756
411
4,076
14,226
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Ragnarsson l
Cliodhna
12
0 / 2 / 0
6,093
435
3,269
8,948
3,869
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
6,066
433
3,839
6,339
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
biggysed
Charybdis
11
0 / 1 / 0
6,326
452
3,127
10,209
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
11
Kills
0
0
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ADrunkBacchus
Lancelot
0
3
0
0
W
Bakasura
CarmineD
Bakasura
1
0
6
4
W
Hades
3
0
1
3.5
L
0
1
0
0
L
Cliodhna
Ragnarsson l
Cliodhna
0
2
0
0
L
0
4
0
0
W
Morgan Le Fay
Tuckoid
Morgan Le Fay
6
0
2
7
W
Heimdallr
ammeletto
Heimdallr
0
0
1
0.5
L
Charybdis
biggysed
Charybdis
0
1
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
20,954
46,406
Taken
52,070
22,088
Mitigated
24,119
22,423
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ADrunkBacchus
Lancelot
6,643
1,150
0
1,376
12,348
4,397
0
4,290
7,145
0
52,155
W
Bakasura
CarmineD
Bakasura
6,633
4,177
0
2,427
11,083
4,434
194
288
10,795
0
65,918
W
Hades
7,364
173
183
8,068
10,450
5,595
376
33
10,417
66,029
0
L
4,076
483
229
2,797
14,226
10,132
0
6,221
7,597
21,302
0
L
Cliodhna
Ragnarsson l
Cliodhna
3,269
338
0
1,761
8,948
3,869
0
6,163
2,785
0
42,724
L
3,839
152
0
500
6,339
2,203
0
3,589
2,283
42,393
0
W
Morgan Le Fay
Tuckoid
Morgan Le Fay
9,201
1,099
0
968
5,999
2,799
330
2,312
3,687
50,502
0
W
Heimdallr
ammeletto
Heimdallr
8,330
2,320
0
1,576
6,492
2,857
1,316
994
5,498
0
61,913
L
Charybdis
biggysed
Charybdis
3,127
1,430
0
5,753
10,209
3,518
0
363
9,450
0
48,553
W
4,761
698
1,863
7,338
12,382
6,403
150
4,288
8,094
26,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
30,232
479
Minions Killed
355
0
Camps Cleared
0
1,365,843
Distance Traveled
1,372,260
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,991
428
75
5
0
326,704
2
W
Bakasura
7,779
556
130
9
0
312,572
6
W
Hades
8,761
626
123
9
0
242,552
4
L
Geb
5,756
411
22
2
0
287,735
3
L
Cliodhna
6,093
435
74
5
0
265,744
4
L
Merlin
6,066
433
95
7
0
231,386
5
W
Morgan Le Fay
8,057
576
76
5
0
278,247
4
W
Heimdallr
7,634
545
97
7
0
240,117
3
L
Charybdis
6,326
452
89
6
0
260,691
2
W
Terra
6,663
476
53
4
0
292,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role