Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
IlIlJllII
Sol
Level 69
God Stats
1W - 0L
1,800 SR
Queue Stats
38W - 17L
1,716 Elo+
Party 1
Pele
Pele
UN0RTH0D0XO3O
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,797 Elo+
Party 1
Team Averages
Level 99
1,600 SR
1,671 Elo+

VS

Team Averages
Level 93
1,550 SR
1,353 Elo+
Bellona
Bellona
BannerBoy26
Bellona
Level 123
God Stats
1W - 1L
1,578 SR
Queue Stats
3W - 4L
1,284 Elo+
Party 2
Izanami
Izanami
FireVenom
Izanami
Level 69
God Stats
1W - 1L
1,807 SR
Queue Stats
5W - 7L
1,275 Elo+
Party 2
Sobek
Sobek
Nickwright1202
Sobek
Level 86
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 7
7,730
773
9,683
11,550
6,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 1 / 6
8,255
826
11,707
6,760
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 9
7,849
785
10,997
12,093
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BannerBoy26
Bellona
9
1 / 4 / 3
6,545
655
10,835
14,111
12,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
FireVenom
Izanami
10
0 / 5 / 3
6,278
628
3,427
9,839
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 3 / 2
7,714
771
2,999
14,876
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
6
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
7
7.5
L
Bellona
BannerBoy26
Bellona
1
4
3
0.63
L
Izanami
FireVenom
Izanami
0
5
3
0.3
W
5
1
6
8
L
3
3
2
1.33
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
17,261
30,403
Taken
38,826
15,446
Mitigated
32,437
12,416
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,683
1,460
858
3,528
11,550
6,946
193
1,255
10,295
0
24,801
L
Bellona
BannerBoy26
Bellona
10,835
2,365
0
555
14,111
12,691
0
4,504
9,051
0
20,049
L
Izanami
FireVenom
Izanami
3,427
1,607
0
600
9,839
3,942
0
2,307
7,077
0
24,716
W
11,707
4,742
0
3,424
6,760
2,477
1,456
1,026
5,734
37,986
0
L
2,999
340
0
2,200
14,876
15,804
0
4,140
10,234
9,030
0
W
10,997
2,533
0
4,606
12,093
6,023
80
1,017
10,737
0
27,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
20,537
127
Minions Killed
83
8
Camps Cleared
1
587,607
Distance Traveled
541,800
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,730
773
27
3
4
213,186
2
L
Bellona
6,545
655
20
2
0
189,281
3
L
Izanami
6,278
628
47
5
1
158,291
3
W
Sol
8,255
826
62
6
4
185,718
1
L
Sobek
7,714
771
16
2
0
194,228
3
W
Pele
7,849
785
38
4
0
188,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role