Player Matchup

Chronos
Chronos
 
Chronos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
IIBlackSwanIII
Kuzenbo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 126L
1,432 Elo+
Solo
Mulan
Mulan
PraetorianX0
Mulan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 145L
1,458 Elo+
Party 3
Ra
Ra
RegalFrost
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,481 Elo+

VS

Team Averages
Level 111
1,585 SR
1,535 Elo+
Anubis
Anubis
Deemon13
Anubis
Level 110
God Stats
4W - 1L
1,819 SR
Queue Stats
163W - 143L
1,544 Elo+
Party 1
Sol
Sol
Kryonyx123
Sol
Level 155
God Stats
12W - 5L
1,587 SR
Queue Stats
192W - 162L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
N7harvester92
Sylvanus
Level 119
God Stats
1W - 2L
1,278 SR
Queue Stats
161W - 142L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
Spawn_XXIV
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,495 Elo+
Solo
Izanami
Izanami
cali mex 0803
Izanami
Level 109
God Stats
4W - 1L
1,741 SR
Queue Stats
43W - 38L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 4 / 3
8,738
728
15,774
13,418
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
 
Arachne
14
4 / 5 / 4
8,281
690
9,646
17,725
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 10
8,313
693
8,454
21,403
27,939
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 4
7,688
641
6,629
12,803
9,552
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 5
8,026
669
14,112
11,438
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deemon13
Anubis
18
6 / 1 / 12
10,329
861
14,167
13,994
11,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 11
10,348
862
27,606
16,511
10,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
N7harvester92
Sylvanus
14
0 / 3 / 14
9,172
764
6,426
17,673
25,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Spawn_XXIV
Cabrakan
15
3 / 2 / 12
9,813
818
5,010
17,019
19,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
15
4 / 4 / 10
9,488
791
14,695
13,872
8,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
12
Kills
19
19
Deaths
12
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
4
3
1.63
L
Arachne
 
Arachne
4
5
4
1.2
W
Anubis
Deemon13
Anubis
6
1
12
12
L
0
4
10
1.25
W
6
2
11
5.75
W
Sylvanus
N7harvester92
Sylvanus
0
3
14
2.33
L
1
2
4
1.5
L
2
4
5
1.13
W
Cabrakan
Spawn_XXIV
Cabrakan
3
2
12
4.5
W
Izanami
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
67,904
76,787
Taken
79,069
61,374
Mitigated
74,408
32,703
Healing
34,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
15,774
3,101
739
2,364
13,418
7,028
0
9,972
3,446
30,916
0
L
Arachne
 
Arachne
9,646
7,905
958
4,086
17,725
10,696
0
12,625
5,100
0
12,584
W
Anubis
Deemon13
Anubis
14,167
1,400
3,187
4,331
13,994
11,184
544
7,024
6,970
42,783
0
L
8,454
3,294
1,634
6,310
21,403
27,939
224
13,463
7,940
15,085
0
W
27,606
12,890
1,106
2,814
16,511
10,151
7,163
7,914
8,597
64,038
0
W
Sylvanus
N7harvester92
Sylvanus
6,426
1,395
9,629
5,304
17,673
25,202
261
7,563
10,110
8,231
0
L
6,629
766
2,145
2,718
12,803
9,552
0
8,735
4,068
0
12,799
L
14,112
705
7,764
3,985
11,438
6,159
0
8,414
3,024
25,879
0
W
Cabrakan
Spawn_XXIV
Cabrakan
5,010
774
1,911
3,004
17,019
19,336
302
9,595
7,424
9,006
0
W
Izanami
14,695
11,710
957
2,753
13,872
8,535
1,792
6,244
7,628
0
41,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
49,150
105
Minions Killed
214
0
Camps Cleared
0
932,222
Distance Traveled
965,654
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,738
728
47
4
0
196,598
0
L
Arachne
8,281
690
12
1
0
187,155
0
W
Anubis
10,329
861
59
5
0
200,227
0
L
Kuzenbo
8,313
693
8
1
0
194,565
1
W
Sol
10,348
862
72
6
0
176,489
0
W
Sylvanus
9,172
764
5
0
0
184,924
2
L
Mulan
7,688
641
12
1
0
144,375
2
L
Ra
8,026
669
26
2
0
209,529
0
W
Cabrakan
9,813
818
12
1
0
208,864
0
W
Izanami
9,488
791
66
6
0
195,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role