Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GingaBeardBoyd
Ah Muzen Cab
Level 85
God Stats
13W - 8L
1,481 SR
Queue Stats
22W - 17L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Kalammekharxx
Baron Samedi
Level 123
God Stats
33W - 16L
1,667 SR
Queue Stats
703W - 752L
1,526 Elo+
Party 1
Ymir
Ymir
PFC_Scherzer
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,395 Elo+
Party 1
Team Averages
Level 75
1,549 SR
1,492 Elo+

VS

Team Averages
Level 89
1,541 SR
1,382 Elo+
Hercules
Hercules
Bohottie
Hercules
Level 160
God Stats
7W - 5L
1,606 SR
Queue Stats
395W - 442L
1,382 Elo+
Solo
Persephone
Persephone
RodEinherjar
Persephone
Level 25
God Stats
1W - 1L
1,845 SR
Queue Stats
92W - 119L
1,365 Elo+
Party 2
Ullr
Ullr
reaperz angel
Ullr
Level 81
God Stats
2W - 6L
1,172 SR
Queue Stats
90W - 92L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GingaBeardBoyd
Ah Muzen Cab
20
8 / 1 / 4
14,558
728
32,859
17,418
9,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Kalammekharxx
Baron Samedi
19
4 / 4 / 8
13,897
695
19,728
13,974
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 10
12,797
640
2,583
22,821
30,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bohottie
Hercules
17
3 / 8 / 3
12,226
611
8,943
34,230
38,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
RodEinherjar
Persephone
17
1 / 3 / 6
12,711
636
16,806
13,069
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 1 / 4
13,376
669
19,749
17,276
8,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
8
8
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bohottie
Hercules
3
8
3
0.56
W
Ah Muzen Cab
GingaBeardBoyd
Ah Muzen Cab
8
1
4
10
W
Baron Samedi
Kalammekharxx
Baron Samedi
4
4
8
2
W
0
3
10
1.67
L
Persephone
RodEinherjar
Persephone
1
3
6
1.33
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,170
Damage
45,498
54,213
Taken
64,575
47,916
Mitigated
51,425
13,329
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bohottie
Hercules
8,943
2,570
0
9,306
34,230
38,305
314
12,085
21,469
0
31,406
W
Ah Muzen Cab
GingaBeardBoyd
Ah Muzen Cab
32,859
10,102
0
4,461
17,418
9,224
1,847
6,079
11,339
0
91,464
W
Baron Samedi
Kalammekharxx
Baron Samedi
19,728
753
2,314
5,308
13,974
8,209
1,082
4,673
9,301
63,402
0
W
2,583
942
0
1,246
22,821
30,483
228
7,165
15,656
8,961
0
L
Persephone
RodEinherjar
Persephone
16,806
884
0
1,671
13,069
4,861
1,021
3,211
9,689
59,946
0
L
19,749
7,614
0
1,236
17,276
8,259
0
6,491
10,453
0
82,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
38,313
227
Minions Killed
301
6
Camps Cleared
12
1,055,865
Distance Traveled
1,052,589
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,226
611
50
3
3
315,511
6
W
Ah Muzen Cab
14,558
728
103
5
2
403,843
3
W
Baron Samedi
13,897
695
108
5
4
368,694
2
W
Ymir
12,797
640
16
1
0
283,328
1
L
Persephone
12,711
636
97
5
5
359,743
2
L
Ullr
13,376
669
154
8
4
377,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role