Player Matchup

Awilix
Awilix
Velocity Alloy
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
940 Elo+
Party 1
Olorun
Olorun
XTheBrucerX
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,125 Elo+
Party 1
Chernobog
Chernobog
Yr NiN TaNg
Chernobog
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
940 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,002 Elo+

VS

Team Averages
Level 94
1,373 SR
1,368 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Saands805
Cernunnos
Level 69
God Stats
1W - 3L
1,120 SR
Queue Stats
15W - 29L
1,065 Elo+
Party 2
Fenrir
Fenrir
Zeus_divinity-
Fenrir
Level 123
God Stats
9W - 5L
1,500 SR
Queue Stats
230W - 193L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,455
746
4,235
12,042
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
10
1 / 3 / 2
6,567
657
554
6,318
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Yr NiN TaNg
Chernobog
10
1 / 5 / 1
6,354
635
3,399
9,874
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 3 / 9
7,978
798
10,809
6,411
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Saands805
Cernunnos
13
1 / 1 / 11
7,661
766
4,611
4,139
1,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
10 / 1 / 4
9,137
914
8,972
7,553
4,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
14
14
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
9
2.5
W
Cernunnos
Saands805
Cernunnos
1
1
11
6.5
L
3
6
2
0.67
L
Olorun
1
3
2
0.67
L
Chernobog
Yr NiN TaNg
Chernobog
1
5
1
0.3
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,188
Damage
24,392
28,234
Taken
18,103
13,692
Mitigated
8,738
3,117
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,809
576
282
703
6,411
2,370
193
171
6,240
28,399
0
W
Cernunnos
Saands805
Cernunnos
4,611
2,189
471
548
4,139
1,759
589
155
3,984
0
21,174
L
4,235
1,229
0
2,088
12,042
5,540
0
4,748
7,294
0
18,205
L
Olorun
554
70
244
240
6,318
3,521
0
2,755
3,563
1,767
72
L
Chernobog
Yr NiN TaNg
Chernobog
3,399
1,058
0
545
9,874
4,631
20
3,514
6,360
0
15,291
W
8,972
2,449
0
973
7,553
4,609
200
821
6,732
0
28,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
24,776
69
Minions Killed
124
1
Camps Cleared
8
496,711
Distance Traveled
564,905
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,978
798
50
5
3
169,911
3
W
Cernunnos
7,661
766
41
4
0
196,169
0
L
Awilix
7,455
746
36
4
1
178,085
1
L
Olorun
6,567
657
5
1
0
145,153
0
L
Chernobog
6,354
635
28
3
0
173,473
0
W
Fenrir
9,137
914
33
3
5
198,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role