Player Matchup

Baron Samedi
Baron Samedi
LazyCaveman
Baron Samedi
Level 85
God Stats
17W - 21L
1,398 SR
Queue Stats
207W - 254L
1,337 Elo+
Party 2
Ah Puch
Ah Puch
TPG_Hallelujah
Ah Puch
Level 95
God Stats
1W - 3L
1,503 SR
Queue Stats
128W - 165L
1,429 Elo+
Solo
Chernobog
Chernobog
robotassassin193
Chernobog
Level 45
God Stats
4W - 1L
1,801 SR
Queue Stats
107W - 121L
1,392 Elo+
Party 2
Ymir
Ymir
vL-Wizki
Ymir
Level 102
God Stats
2W - 2L
1,359 SR
Queue Stats
17W - 20L
1,454 Elo+
Solo
Shiva
Shiva
xGTAKILL3Rx
Shiva
Level 86
God Stats
12W - 8L
1,425 SR
Queue Stats
195W - 215L
1,396 Elo+
Party 2
Team Averages
Level 83
1,497 SR
1,401 Elo+

VS

Team Averages
Level 65
1,511 SR
1,361 Elo+
Anhur
Anhur
Enzeekiel
Anhur
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 63L
1,306 Elo+
Party 1
Fenrir
Fenrir
Johnny_5503
Fenrir
Level 42
God Stats
1W - 5L
1,688 SR
Queue Stats
84W - 119L
1,309 Elo+
Party 1
Achilles
Achilles
Leozinho Bombom
Achilles
Level 160
God Stats
1W - 1L
1,353 SR
Queue Stats
53W - 54L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Soggypeach02
Nu Wa
Level 68
God Stats
0W - 1L
1,647 SR
Queue Stats
210W - 242L
1,439 Elo+
Solo
Amaterasu
Amaterasu
Sterben_32
Amaterasu
Level 17
God Stats
33W - 27L
1,367 SR
Queue Stats
103W - 109L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LazyCaveman
Baron Samedi
20
16 / 0 / 11
13,554
616
29,871
17,082
10,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 4
12,222
556
13,379
11,306
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
17
3 / 6 / 3
10,755
489
10,063
24,007
9,932
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
16
2 / 1 / 12
10,917
496
5,980
19,660
22,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
9 / 2 / 12
13,021
592
19,556
20,309
11,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Enzeekiel
Anhur
16
5 / 7 / 3
10,000
455
21,619
20,753
8,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
4 / 8 / 0
9,620
437
8,338
21,481
8,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
14
3 / 2 / 2
10,193
463
6,750
15,468
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 12 / 2
8,004
364
8,698
21,156
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Sterben_32
Amaterasu
16
0 / 6 / 3
9,336
424
4,387
20,235
11,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
35
Kills
12
12
Deaths
35
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
Enzeekiel
Anhur
5
7
3
0.93
L
Fenrir
4
8
0
0.5
W
Baron Samedi
LazyCaveman
Baron Samedi
16
0
11
21.5
L
Achilles
3
2
2
2
L
0
12
2
0.08
L
Amaterasu
Sterben_32
Amaterasu
0
6
3
0.25
W
5
3
4
2.33
W
Chernobog
3
6
3
0.75
W
Ymir
2
1
12
8
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,849
Damage
49,792
92,364
Taken
99,093
60,079
Mitigated
53,641
28,706
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Enzeekiel
Anhur
21,619
11,466
223
5,028
20,753
8,780
1,622
6,180
14,573
0
77,969
L
Fenrir
8,338
2,432
54
1,923
21,481
8,834
571
12,177
9,304
0
43,184
W
Baron Samedi
LazyCaveman
Baron Samedi
29,871
2,566
2,951
5,679
17,082
10,959
3,584
3,764
13,318
120,313
0
L
Achilles
6,750
1,560
0
1,970
15,468
18,360
136
3,753
11,715
0
28,053
L
8,698
1,685
63
1,335
21,156
5,832
0
12,374
8,782
44,059
0
L
Amaterasu
Sterben_32
Amaterasu
4,387
1,588
0
2,562
20,235
11,835
497
14,746
5,489
0
58,928
W
13,379
140
369
3,436
11,306
4,855
1,802
915
10,391
92,689
0
W
Chernobog
10,063
6,322
0
6,755
24,007
9,932
294
1,076
22,931
0
71,840
W
Ymir
5,980
727
428
3,368
19,660
22,369
782
1,755
17,905
35,909
0
W
19,556
5,657
606
5,114
20,309
11,964
2,385
1,769
18,540
0
136,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,469
Gold Earned
47,153
635
Minions Killed
370
0
Camps Cleared
0
1,976,463
Distance Traveled
1,916,397
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,000
455
106
5
0
363,812
2
L
Fenrir
9,620
437
63
3
0
430,368
1
W
Baron Samedi
13,554
616
152
7
0
384,388
3
L
Achilles
10,193
463
37
2
0
398,767
0
L
Nu Wa
8,004
364
59
3
0
328,641
2
L
Amaterasu
9,336
424
105
5
0
394,809
0
W
Ah Puch
12,222
556
158
7
0
337,677
6
W
Chernobog
10,755
489
111
5
0
352,739
0
W
Ymir
10,917
496
46
2
0
429,814
0
W
Shiva
13,021
592
168
8
0
471,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role