Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DarksideDabbz
Hades
Level 106
God Stats
1W - 2L
1,455 SR
Queue Stats
228W - 250L
1,419 Elo+
Party 1
Tiamat
Tiamat
Fantastic775
Tiamat
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 132L
1,458 Elo+
Solo
Shiva
Shiva
MissReaper96
Shiva
Level 67
God Stats
2W - 1L
1,280 SR
Queue Stats
154W - 167L
1,396 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Monkeytron3K
Kumbhakarna
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,512 Elo+
Solo
Team Averages
Level 89
1,447 SR
1,457 Elo+

VS

Team Averages
Level 109
1,421 SR
1,489 Elo+
Olorun
Olorun
BAWSINJAWZZ
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,777 Elo+
Solo
Cthulhu
Cthulhu
FrostbiteRelic
Cthulhu
Level 108
God Stats
0W - 3L
1,251 SR
Queue Stats
292W - 275L
1,469 Elo+
Solo
Skadi
Skadi
Ribaiisu
Skadi
Level 69
God Stats
0W - 2L
1,309 SR
Queue Stats
226W - 237L
1,403 Elo+
Solo
Ratatoskr
Ratatoskr
Shy energy
Ratatoskr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,381 Elo+
Solo
Neith
Neith
Waifu4RealLaifu
Neith
Level 129
God Stats
15W - 10L
1,546 SR
Queue Stats
284W - 339L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 2 / 22
9,632
741
8,834
19,197
24,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
15 / 1 / 11
11,894
915
20,098
16,272
13,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
16
3 / 2 / 20
9,758
751
15,550
17,122
14,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 17
9,386
722
5,453
13,676
13,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Monkeytron3K
Kumbhakarna
17
3 / 1 / 20
10,399
800
7,080
18,992
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 5 / 3
7,656
589
7,908
11,553
4,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 6 / 4
9,055
697
13,811
18,318
19,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Ribaiisu
Skadi
14
0 / 7 / 1
7,690
592
13,736
13,296
5,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Shy energy
Ratatoskr
9
0 / 2 / 0
6,499
500
1,383
5,134
2,008
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 6 / 0
9,701
746
17,393
14,078
6,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
13
26
Kills
5
6
Deaths
26
90
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
22
7
L
Olorun
0
5
3
0.3
W
15
1
11
20.5
W
Tiamat
3
2
20
6.5
L
1
6
4
0.5
W
2
0
17
10.5
W
Kumbhakarna
Monkeytron3K
Kumbhakarna
3
1
20
13
L
Skadi
Ribaiisu
Skadi
0
7
1
0.07
L
Ratatoskr
Shy energy
Ratatoskr
0
2
0
0
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,015
Damage
54,231
85,259
Taken
62,379
90,675
Mitigated
38,090
40,639
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,834
493
1,037
3,867
19,197
24,472
992
4,588
14,609
23,564
0
L
Olorun
7,908
4,476
3,347
2,450
11,553
4,668
0
10,558
995
12,222
0
W
20,098
1,471
7,170
6,654
16,272
13,853
966
4,662
11,610
31,462
0
W
Tiamat
15,550
1,247
1,139
4,462
17,122
14,438
834
4,053
13,069
34,980
0
L
13,811
686
1,123
1,788
18,318
19,044
0
13,714
4,604
27,123
0
W
5,453
564
4,140
2,093
13,676
13,082
778
4,556
9,120
0
12,864
W
Kumbhakarna
Monkeytron3K
Kumbhakarna
7,080
896
5,781
4,296
18,992
24,830
591
3,860
15,132
12,816
0
L
Skadi
Ribaiisu
Skadi
13,736
4,604
1,212
595
13,296
5,835
0
11,250
2,046
0
26,916
L
Ratatoskr
Shy energy
Ratatoskr
1,383
154
78
849
5,134
2,008
0
4,092
1,042
0
3,495
L
17,393
6,643
318
3,072
14,078
6,535
0
11,948
2,130
0
30,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,069
Gold Earned
40,601
151
Minions Killed
99
0
Camps Cleared
0
1,199,360
Distance Traveled
904,943
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,632
741
48
4
0
207,157
1
L
Olorun
7,656
589
14
1
0
185,671
0
W
Hades
11,894
915
31
2
0
229,735
1
W
Tiamat
9,758
751
34
3
0
245,384
1
L
Cthulhu
9,055
697
20
2
0
231,805
2
W
Shiva
9,386
722
28
2
0
272,829
0
W
Kumbhakarna
10,399
800
10
1
0
244,255
0
L
Skadi
7,690
592
37
3
0
184,959
3
L
Ratatoskr
6,499
500
3
0
0
124,895
0
L
Neith
9,701
746
25
2
0
177,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role