Player Matchup

Heimdallr
Heimdallr
Gold I
 
Heimdallr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
Anthony5720
Ullr
Gold I
Level 122
God Stats
0W - 1L
1,880 SR
Queue Stats
46W - 43L
1,597 MMR
Solo
Ravana
Ravana
Gold II
SicKnix
Ravana
Gold II
Level 160
God Stats
52W - 47L
1,616 SR
Queue Stats
1,190W - 1,191L
1,603 MMR
Solo
Discordia
Discordia
Gold IV
p-Cuzzo
Discordia
Gold IV
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 131L
1,567 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,599 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,605 SR
1,571 MMR
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold II
Clapalott
Kali
Gold II
Level 84
God Stats
4W - 3L
1,595 SR
Queue Stats
110W - 108L
1,639 MMR
Party 2
Eset
Eset
Silver I
Ms Lalatina
Eset
Silver I
Level 64
God Stats
1W - 0L
1,735 SR
Queue Stats
8W - 1L
1,596 MMR
Party 1
Medusa
Medusa
Platinum V
Timee2Repent
Medusa
Platinum V
Level 159
God Stats
11W - 11L
1,590 SR
Queue Stats
205W - 211L
1,564 MMR
Solo
Horus
Horus
Gold II
hoppaz
Horus
Gold II
Level 160
God Stats
13W - 18L
1,605 SR
Queue Stats
402W - 408L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 1 / 0
7,520
537
8,720
9,279
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
10
0 / 1 / 1
6,266
448
6,449
9,338
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 1
6,644
475
2,868
8,067
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
SicKnix
Ravana
11
0 / 2 / 0
6,888
492
6,147
9,015
10,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
p-Cuzzo
Discordia
12
0 / 2 / 0
6,744
482
4,737
6,764
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
LokiYemojaPoseidonCliodhnaNemesis

VS

Bans
MercurySusanoBakasuraYu HuangBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 0 / 1
8,280
591
7,869
11,583
4,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
12
2 / 0 / 3
7,236
517
3,628
9,055
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 3
7,486
535
7,564
6,361
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
0 / 3 / 0
5,956
425
3,625
9,060
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
hoppaz
Horus
11
0 / 1 / 5
6,866
490
4,393
14,364
10,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
7
7
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
1
0
4
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Bastet
 
Bastet
4
0
1
4.5
L
0
1
1
0.5
W
Kali
2
0
3
3.5
W
1
0
3
2.5
L
Ravana
SicKnix
Ravana
0
2
0
0
W
Medusa
0
3
0
0
W
Horus
hoppaz
Horus
0
1
5
2.5
L
Discordia
p-Cuzzo
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,921
Damage
27,079
42,463
Taken
50,423
27,352
Mitigated
25,276
10,525
Healing
23,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,720
4,270
0
3,723
9,279
3,615
0
0
9,279
0
59,312
L
Cthulhu
 
Cthulhu
6,449
852
60
2,305
9,338
7,210
0
2,799
6,410
24,342
0
W
Bastet
 
Bastet
7,869
2,412
0
6,820
11,583
4,630
0
399
10,770
0
55,234
L
2,868
1,281
0
262
8,067
3,464
0
0
8,067
0
51,357
W
Kali
3,628
1,790
0
2,205
9,055
4,619
0
716
8,272
0
53,583
W
7,564
1,024
721
2,128
6,361
2,943
482
2,966
3,359
77,410
0
L
Ravana
SicKnix
Ravana
6,147
2,663
0
2,850
9,015
10,364
0
928
8,045
0
46,376
W
Medusa
3,625
1,584
0
2,678
9,060
2,990
128
807
8,253
0
43,170
W
Horus
hoppaz
Horus
4,393
1,641
3,006
5,609
14,364
10,094
0
6,298
8,030
0
13,100
L
Discordia
p-Cuzzo
Discordia
4,737
129
0
1,325
6,764
2,699
0
3,384
3,098
53,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
35,824
420
Minions Killed
427
0
Camps Cleared
0
1,309,614
Distance Traveled
1,455,375
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,520
537
97
7
0
234,095
4
L
Cthulhu
6,266
448
25
2
0
282,371
8
W
Bastet
8,280
591
103
7
0
298,654
2
L
Ullr
6,644
475
93
7
0
269,588
2
W
Kali
7,236
517
91
7
0
284,765
2
W
Eset
7,486
535
158
11
0
274,654
5
L
Ravana
6,888
492
107
8
0
263,586
6
W
Medusa
5,956
425
60
4
0
297,821
7
W
Horus
6,866
490
15
1
0
299,481
2
L
Discordia
6,744
482
98
7
0
259,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role