Player Matchup

King Arthur
King Arthur
BigFatBoi69
King Arthur
Level 82
God Stats
2W - 2L
1,616 SR
Queue Stats
16W - 10L
1,624 Elo+
Solo
Raijin
Raijin
Keatondet1
Raijin
Level 96
God Stats
5W - 2L
1,592 SR
Queue Stats
96W - 106L
1,392 Elo+
Party 1
Fenrir
Fenrir
l Houndz l
Fenrir
Level 66
God Stats
2W - 2L
1,181 SR
Queue Stats
207W - 246L
1,420 Elo+
Party 1
Team Averages
Level 81
1,463 SR
1,479 Elo+

VS

Team Averages
Level 91
1,607 SR
1,407 Elo+
Achilles
Achilles
AzrielDragneel
Achilles
Level 66
God Stats
3W - 5L
1,514 SR
Queue Stats
119W - 124L
1,466 Elo+
Solo
Bacchus
Bacchus
Mighty_Magni
Bacchus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,390 Elo+
Solo
Anubis
Anubis
Trustee420
Anubis
Level 88
God Stats
7W - 3L
1,808 SR
Queue Stats
122W - 159L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigFatBoi69
King Arthur
19
6 / 4 / 4
14,753
671
20,199
22,652
22,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Keatondet1
Raijin
20
3 / 2 / 7
14,869
676
22,422
12,668
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
l Houndz l
Fenrir
17
1 / 5 / 7
12,614
573
11,293
23,191
16,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
7 / 1 / 3
14,273
649
19,871
23,667
36,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Mighty_Magni
Bacchus
19
3 / 4 / 8
13,669
621
16,396
22,227
35,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Trustee420
Anubis
17
1 / 5 / 10
13,168
599
11,909
16,115
10,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
10
Kills
11
11
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
7
1
3
8.5
W
King Arthur
BigFatBoi69
King Arthur
6
4
4
2
W
Raijin
Keatondet1
Raijin
3
2
7
3.25
L
Bacchus
Mighty_Magni
Bacchus
3
4
8
1.75
L
Anubis
Trustee420
Anubis
1
5
10
1.2
W
Fenrir
l Houndz l
Fenrir
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,914
Damage
48,176
58,511
Taken
62,009
43,737
Mitigated
81,905
4,072
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
19,871
7,699
554
4,198
23,667
36,077
0
9,202
13,989
0
52,397
W
King Arthur
BigFatBoi69
King Arthur
20,199
650
655
1,503
22,652
22,862
250
8,526
13,323
4,980
46,765
W
Raijin
Keatondet1
Raijin
22,422
1,704
0
250
12,668
4,765
1,396
7,212
5,052
91,443
0
L
Bacchus
Mighty_Magni
Bacchus
16,396
933
0
2,839
22,227
35,020
0
9,104
12,730
37,737
0
L
Anubis
Trustee420
Anubis
11,909
99
0
3,766
16,115
10,808
0
6,177
9,905
54,986
0
W
Fenrir
l Houndz l
Fenrir
11,293
2,089
0
1,664
23,191
16,110
0
11,439
11,090
0
27,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,236
Gold Earned
41,110
239
Minions Killed
216
8
Camps Cleared
10
1,175,979
Distance Traveled
1,073,827
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,273
649
62
3
2
373,532
2
W
King Arthur
14,753
671
45
2
0
422,012
3
W
Raijin
14,869
676
166
8
5
369,451
7
L
Bacchus
13,669
621
56
3
4
373,157
7
L
Anubis
13,168
599
98
4
4
327,138
8
W
Fenrir
12,614
573
28
1
3
384,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role