Player Matchup

Set
Set
DeAdEye_MoNsTeR
Set
Level 143
God Stats
1W - 0L
1,660 SR
Queue Stats
57W - 46L
1,499 Elo+
Party 3
Atlas
Atlas
GOD2717
Atlas
Level 100
God Stats
1W - 1L
2,012 SR
Queue Stats
41W - 17L
1,723 Elo+
Party 3
Izanami
Izanami
GaboMS
Izanami
Level 127
God Stats
10W - 8L
1,424 SR
Queue Stats
251W - 235L
1,545 Elo+
Party 1
Ah Puch
Ah Puch
KingKuroKuma
Ah Puch
Level 156
God Stats
1W - 2L
1,389 SR
Queue Stats
201W - 236L
1,456 Elo+
Solo
Shiva
Shiva
XDestructorX333
Shiva
Level 126
God Stats
3W - 4L
1,460 SR
Queue Stats
138W - 111L
1,574 Elo+
Party 1
Team Averages
Level 130
1,589 SR
1,559 Elo+

VS

Team Averages
Level 111
1,602 SR
1,469 Elo+
Atlas
Atlas
Cassh intown
Atlas
Level 155
God Stats
0W - 3L
1,730 SR
Queue Stats
63W - 85L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
El Patron9869
Xbalanque
Level 89
God Stats
8W - 6L
1,500 SR
Queue Stats
24W - 27L
1,360 Elo+
Party 2
Merlin
Merlin
OppDestroya
Merlin
Level 118
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Snuckzu
Guan Yu
Level 116
God Stats
1W - 1L
1,761 SR
Queue Stats
58W - 58L
1,436 Elo+
Party 2
Da Ji
Da Ji
qxngtao
Da Ji
Level 77
God Stats
3W - 2L
1,692 SR
Queue Stats
6W - 5L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 16
12,627
842
12,846
16,897
12,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
GOD2717
Atlas
19
5 / 1 / 25
12,641
843
15,797
16,658
22,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
GaboMS
Izanami
20
9 / 4 / 15
13,515
901
23,685
17,513
8,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
KingKuroKuma
Ah Puch
18
5 / 3 / 13
11,726
782
20,333
12,338
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 4 / 19
12,816
854
26,680
26,006
30,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
10,844
723
11,841
30,825
44,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
El Patron9869
Xbalanque
17
3 / 10 / 7
10,577
705
12,292
21,846
11,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
19
4 / 2 / 8
11,667
778
16,487
14,276
7,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Snuckzu
Guan Yu
17
4 / 8 / 7
10,923
728
13,361
25,463
28,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
qxngtao
Da Ji
16
3 / 8 / 6
10,040
669
10,531
19,657
11,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
35
Kills
16
17
Deaths
35
88
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
W
6
5
16
2.8
L
Xbalanque
El Patron9869
Xbalanque
3
10
7
0.65
W
Atlas
GOD2717
Atlas
5
1
25
17.5
W
Izanami
GaboMS
Izanami
9
4
15
4.13
W
Ah Puch
KingKuroKuma
Ah Puch
5
3
13
3.83
L
Merlin
4
2
8
4
L
Guan Yu
Snuckzu
Guan Yu
4
8
7
0.94
W
10
4
19
4.88
L
Da Ji
qxngtao
Da Ji
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,341
Damage
64,512
89,412
Taken
112,067
80,829
Mitigated
103,746
19,814
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,841
3,761
0
708
30,825
44,273
0
9,889
20,247
29,113
0
W
12,846
5,001
540
3,330
16,897
12,709
816
4,884
11,822
0
44,805
L
Xbalanque
El Patron9869
Xbalanque
12,292
7,888
0
1,692
21,846
11,879
0
7,068
14,528
0
32,395
W
Atlas
GOD2717
Atlas
15,797
5,885
0
3,007
16,658
22,695
310
5,260
11,013
33,399
0
W
Izanami
GaboMS
Izanami
23,685
15,375
0
5,418
17,513
8,345
3,927
5,328
12,061
0
79,886
W
Ah Puch
KingKuroKuma
Ah Puch
20,333
812
0
2,664
12,338
6,759
885
2,939
9,280
52,238
0
L
Merlin
16,487
440
0
3,693
14,276
7,970
0
4,860
9,207
54,572
0
L
Guan Yu
Snuckzu
Guan Yu
13,361
1,675
1,147
2,184
25,463
28,400
0
7,618
17,537
0
31,849
W
26,680
4,850
630
4,225
26,006
30,321
183
8,711
16,908
0
46,952
L
Da Ji
qxngtao
Da Ji
10,531
2,616
0
541
19,657
11,224
0
6,363
13,177
0
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,325
Gold Earned
54,051
315
Minions Killed
249
0
Camps Cleared
0
1,598,256
Distance Traveled
1,450,735
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,844
723
45
3
0
300,968
0
W
Set
12,627
842
71
5
0
330,349
1
L
Xbalanque
10,577
705
41
3
0
249,963
0
W
Atlas
12,641
843
23
2
0
321,843
3
W
Izanami
13,515
901
104
7
0
320,905
2
W
Ah Puch
11,726
782
67
4
0
300,313
1
L
Merlin
11,667
778
102
7
0
295,104
1
L
Guan Yu
10,923
728
33
2
0
306,404
2
W
Shiva
12,816
854
50
3
0
324,846
2
L
Da Ji
10,040
669
28
2
0
298,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role