Player Matchup

Izanami
Izanami
Gold III
Aion
Izanami
Gold III
Level 116
God Stats
2W - 0L
1,948 SR
Queue Stats
29W - 29L
1,608 MMR
Party 1
Tyr
Tyr
Gold III
Contrast
Tyr
Gold III
Level 154
God Stats
1W - 0L
1,748 SR
Queue Stats
29W - 30L
1,608 MMR
Party 1
Discordia
Discordia
Gold III
Valorous
Discordia
Gold III
Level 126
God Stats
9W - 6L
1,513 SR
Queue Stats
29W - 30L
1,608 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,736 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,434 SR
1,545 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
SerttasBeyy
Cabrakan
Platinum V
Level 118
God Stats
7W - 7L
1,301 SR
Queue Stats
85W - 93L
1,573 MMR
Party 2
Bastet
Bastet
Silver I
badibanga
Bastet
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aion
Izanami
19
4 / 3 / 9
13,265
698
30,374
16,139
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 5
13,808
727
24,877
25,625
25,658
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Valorous
Discordia
16
2 / 4 / 9
12,206
642
12,137
10,766
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
NoxAh Muzen CabCliodhnaAtlas

VS

Bans
Hou YiThothPersephoneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 4 / 5
13,044
687
10,531
37,253
63,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
SerttasBeyy
Cabrakan
16
4 / 6 / 3
11,765
619
16,566
23,346
21,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
badibanga
Bastet
16
2 / 5 / 5
11,575
609
12,299
21,292
19,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
9
9
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
5
1.38
W
Izanami
Aion
Izanami
4
3
9
2.83
W
9
2
5
5.75
L
Cabrakan
SerttasBeyy
Cabrakan
4
6
3
0.92
W
Discordia
Valorous
Discordia
2
4
9
1.63
L
Bastet
badibanga
Bastet
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,388
Damage
39,396
52,530
Taken
81,891
37,916
Mitigated
105,071
11,866
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,531
2,399
0
7,934
37,253
63,588
12
6,118
31,135
236
32,672
W
Izanami
Aion
Izanami
30,374
19,555
0
5,029
16,139
8,140
2,285
7,504
8,635
0
104,028
W
24,877
3,956
0
6,029
25,625
25,658
85
5,103
20,522
0
40,458
L
Cabrakan
SerttasBeyy
Cabrakan
16,566
1,457
173
4,478
23,346
21,648
0
3,366
19,980
56,286
0
W
Discordia
Valorous
Discordia
12,137
508
0
808
10,766
4,118
522
4,212
6,554
38,103
0
L
Bastet
badibanga
Bastet
12,299
2,601
0
2,779
21,292
19,835
66
3,245
18,047
0
36,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
36,384
252
Minions Killed
167
11
Camps Cleared
4
1,038,544
Distance Traveled
1,031,096
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,044
687
37
2
1
365,116
8
W
Izanami
13,265
698
176
9
5
302,671
3
W
Tyr
13,808
727
22
1
0
394,132
4
L
Cabrakan
11,765
619
77
4
2
287,549
6
W
Discordia
12,206
642
54
3
6
341,741
2
L
Bastet
11,575
609
53
3
1
378,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role