Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Thothifee
Thoth
Level 160
God Stats
3W - 6L
1,470 SR
Queue Stats
186W - 139L
1,563 Elo+
Party 2
Neith
Neith
Xaenora
Neith
Level 139
God Stats
9W - 9L
1,543 SR
Queue Stats
375W - 365L
1,516 Elo+
Solo
Thanatos
Thanatos
xMx25679831xNx
Thanatos
Level 139
God Stats
0W - 5L
1,294 SR
Queue Stats
170W - 176L
1,500 Elo+
Party 2
Olorun
Olorun
xXArtoraXx
Olorun
Level 148
God Stats
3W - 3L
1,812 SR
Queue Stats
358W - 338L
1,554 Elo+
Party 2
Team Averages
Level 149
1,524 SR
1,527 Elo+

VS

Team Averages
Level 115
1,491 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
FakeBunnyXD
Fenrir
Level 126
God Stats
3W - 2L
1,253 SR
Queue Stats
154W - 118L
1,552 Elo+
Solo
Chiron
Chiron
HellBaltier
Chiron
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,509 Elo+
Party 3
Cupid
Cupid
TheIceTeaMen
Cupid
Level 136
God Stats
2W - 0L
1,702 SR
Queue Stats
35W - 45L
1,463 Elo+
Party 1
Merlin
Merlin
floraaaa
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
5 / 2 / 8
12,742
796
18,644
14,226
8,784
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Thothifee
Thoth
16
2 / 6 / 12
9,975
623
16,804
14,209
5,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Xaenora
Neith
19
6 / 5 / 5
11,113
695
20,608
18,516
10,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
3 / 10 / 6
10,115
632
10,963
17,323
8,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Olorun
xXArtoraXx
Olorun
16
2 / 7 / 7
10,203
638
9,552
16,695
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 4 / 18
12,432
777
13,144
25,230
36,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
20
11 / 5 / 13
12,768
798
18,059
19,257
20,700
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
19
2 / 3 / 15
11,253
703
11,683
17,276
8,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 2 / 16
12,900
806
17,376
17,081
8,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
floraaaa
Merlin
19
6 / 4 / 16
12,217
764
14,997
16,521
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
18
Kills
30
30
Deaths
18
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
2
8
4.5
W
Bellona
 
Bellona
5
4
18
3.5
W
Fenrir
11
5
13
3.5
W
Chiron
2
3
15
3.17
W
6
2
16
7
L
Thoth
Thothifee
Thoth
2
6
12
1.33
L
Neith
Xaenora
Neith
6
5
5
1.7
W
Merlin
floraaaa
Merlin
6
4
16
3.5
L
Thanatos
3
10
6
0.6
L
Olorun
xXArtoraXx
Olorun
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,571
Damage
75,259
80,969
Taken
95,365
42,116
Mitigated
81,323
29,328
Healing
33,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
18,644
678
1,748
4,647
14,226
8,784
79
2,242
11,984
49,120
0
W
Bellona
 
Bellona
13,144
1,964
781
2,974
25,230
36,228
143
9,678
15,552
0
24,595
W
Fenrir
18,059
5,230
1,201
2,263
19,257
20,700
617
8,453
10,804
0
25,170
W
Chiron
11,683
1,002
4,069
3,364
17,276
8,305
3,684
9,201
8,075
0
39,066
W
17,376
6,091
8,942
6,267
17,081
8,757
3,467
9,181
7,900
0
40,231
L
Thoth
Thothifee
Thoth
16,804
57
2,511
1,941
14,209
5,899
0
2,177
12,032
28,464
0
L
Neith
Xaenora
Neith
20,608
5,408
996
5,244
18,516
10,120
918
3,334
15,182
0
40,465
W
Merlin
floraaaa
Merlin
14,997
123
1,437
1,838
16,521
7,333
318
8,487
8,034
40,746
0
L
Thanatos
10,963
1,993
0
5,693
17,323
8,626
0
3,255
14,068
0
14,162
L
Olorun
xXArtoraXx
Olorun
9,552
2,525
2,803
3,745
16,695
8,687
0
3,989
12,706
20,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,148
Gold Earned
61,570
176
Minions Killed
188
0
Camps Cleared
0
1,464,493
Distance Traveled
1,542,513
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,742
796
71
4
0
326,121
0
W
Bellona
12,432
777
23
1
0
327,405
0
W
Fenrir
12,768
798
11
1
0
313,308
2
W
Chiron
11,253
703
57
4
0
303,589
0
W
Cupid
12,900
806
46
3
0
313,778
2
L
Thoth
9,975
623
36
2
0
310,296
0
L
Neith
11,113
695
35
2
0
296,852
0
W
Merlin
12,217
764
51
3
0
284,433
0
L
Thanatos
10,115
632
7
0
0
278,281
3
L
Olorun
10,203
638
27
2
0
252,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role