Player Matchup

Tyr
Tyr
Amyst
Tyr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 48L
1,913 Elo+
Party 1
Cernunnos
Cernunnos
Arkinaz
Cernunnos
Level 32
God Stats
21W - 2L
1,864 SR
Queue Stats
260W - 35L
1,997 Elo+
Party 1
Pele
Pele
Cobrahn123
Pele
Level 46
God Stats
3W - 0L
1,796 SR
Queue Stats
182W - 20L
2,011 Elo+
Party 1
Kukulkan
Kukulkan
Midget²
Kukulkan
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 7L
1,867 Elo+
Party 1
Cerberus
Cerberus
deadin2weeks
Cerberus
Level 16
God Stats
4W - 2L
1,563 SR
Queue Stats
6W - 3L
1,445 Elo+
Party 1
Team Averages
Level 49
1,645 SR
1,847 Elo+

VS

Team Averages
Level 98
1,530 SR
1,428 Elo+
Serqet
Serqet
D4nyG4m3r153
Serqet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 116L
1,439 Elo+
Party 3
Ra
Ra
FriskyCat
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,100 Elo+
Solo
Apollo
Apollo
JovialYapper161
Apollo
Level 160
God Stats
0W - 1L
1,535 SR
Queue Stats
27W - 36L
1,538 Elo+
Party 2
Bellona
Bellona
Nyx2030
Bellona
Level 29
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 3L
1,547 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ryumzs264
Kumbhakarna
Level 28
God Stats
4W - 5L
1,796 SR
Queue Stats
42W - 57L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Amyst
Tyr
18
7 / 0 / 25
12,618
1,262
15,282
14,326
18,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Arkinaz
Cernunnos
18
7 / 2 / 24
11,465
1,147
23,155
13,939
6,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
13 / 2 / 18
12,534
1,253
27,459
15,511
7,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Midget²
Kukulkan
18
6 / 0 / 17
11,156
1,116
31,380
8,970
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
deadin2weeks
Cerberus
17
3 / 1 / 22
11,492
1,149
9,764
14,442
18,259
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

318

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 8 / 3
9,535
954
12,766
22,634
10,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 9 / 2
9,763
976
10,144
16,885
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 4
9,485
949
19,597
20,157
10,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Nyx2030
Bellona
14
1 / 8 / 1
9,314
931
9,385
24,910
24,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
ryumzs264
Kumbhakarna
14
0 / 6 / 4
9,391
939
6,981
26,958
32,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
19
36
Kills
5
5
Deaths
36
106
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
Amyst
Tyr
7
0
25
19.5
W
Cernunnos
Arkinaz
Cernunnos
7
2
24
9.5
W
13
2
18
11
L
Serqet
2
8
3
0.44
L
2
9
2
0.33
L
0
5
4
0.4
W
Kukulkan
Midget²
Kukulkan
6
0
17
14.5
L
Bellona
Nyx2030
Bellona
1
8
1
0.19
W
Cerberus
deadin2weeks
Cerberus
3
1
22
14
L
Kumbhakarna
ryumzs264
Kumbhakarna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,040
Damage
58,873
67,188
Taken
111,544
55,736
Mitigated
86,488
17,440
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Amyst
Tyr
15,282
2,043
1,859
3,828
14,326
18,839
0
2,750
11,404
0
31,849
W
Cernunnos
Arkinaz
Cernunnos
23,155
17,420
0
4,198
13,939
6,777
0
3,299
10,484
0
45,289
W
27,459
9,958
0
4,704
15,511
7,267
0
5,043
9,856
0
38,268
L
Serqet
12,766
2,770
0
104
22,634
10,959
0
8,230
14,404
0
20,458
L
10,144
436
861
696
16,885
7,632
0
4,620
12,265
29,508
0
L
19,597
12,594
0
284
20,157
10,294
0
6,157
14,000
0
44,492
W
Kukulkan
Midget²
Kukulkan
31,380
4,527
0
832
8,970
4,594
0
2,363
6,241
54,227
0
L
Bellona
Nyx2030
Bellona
9,385
1,635
745
1,479
24,910
24,805
0
10,284
14,626
0
13,976
W
Cerberus
deadin2weeks
Cerberus
9,764
338
0
2,019
14,442
18,259
0
3,670
9,470
17,722
0
L
Kumbhakarna
ryumzs264
Kumbhakarna
6,981
455
0
630
26,958
32,798
0
11,853
15,105
9,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,265
Gold Earned
47,488
187
Minions Killed
139
8
Camps Cleared
5
1,040,978
Distance Traveled
876,523
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,618
1,262
31
3
1
233,479
1
W
Cernunnos
11,465
1,147
48
5
3
188,524
1
W
Pele
12,534
1,253
28
3
0
217,423
0
L
Serqet
9,535
954
21
2
2
199,431
0
L
Ra
9,763
976
48
5
1
155,995
0
L
Apollo
9,485
949
57
6
0
162,280
1
W
Kukulkan
11,156
1,116
65
7
4
199,255
0
L
Bellona
9,314
931
11
1
2
173,064
0
W
Cerberus
11,492
1,149
15
2
0
202,297
0
L
Kumbhakarna
9,391
939
2
0
0
185,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role