Player Matchup

Set
Set
BlazyBard
Set
Level 157
God Stats
3W - 10L
1,658 SR
Queue Stats
121W - 122L
1,623 Elo+
Party 1
Athena
Athena
GamesPlayGreg
Athena
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
Mìdas
Heimdallr
Level 157
God Stats
4W - 3L
1,462 SR
Queue Stats
264W - 213L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
OmegaReaper6686
Sylvanus
Level 23
God Stats
6W - 3L
1,573 SR
Queue Stats
28W - 16L
1,564 Elo+
Party 1
Hera
Hera
Symeoner
Hera
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 101L
1,647 Elo+
Party 1
Team Averages
Level 128
1,539 SR
1,609 Elo+

VS

Team Averages
Level 59
1,545 SR
1,556 Elo+
Vamana
Vamana
ChanChanBing
Vamana
Level 86
God Stats
6W - 3L
1,713 SR
Queue Stats
138W - 114L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
ColeW-07
Heimdallr
Level 125
God Stats
29W - 14L
1,542 SR
Queue Stats
625W - 473L
1,566 Elo+
Party 3
Tyr
Tyr
NATZA97
Tyr
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
303W - 163L
1,617 Elo+
Party 3
Ra
Ra
NotBecko
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 48L
1,617 Elo+
Party 2
Athena
Athena
Panorc
Athena
Level 42
God Stats
3W - 2L
1,468 SR
Queue Stats
47W - 52L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
8,547
611
8,615
11,783
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 2
7,851
561
9,316
11,900
7,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Mìdas
Heimdallr
13
2 / 0 / 5
7,848
561
12,302
11,397
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
1 / 2 / 7
6,765
483
3,108
8,822
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
12
3 / 0 / 7
7,775
555
7,431
4,071
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
2 / 1 / 2
6,436
460
2,861
9,519
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ColeW-07
Heimdallr
12
1 / 4 / 1
7,157
511
7,728
11,186
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
12
0 / 3 / 0
6,732
481
6,189
13,873
10,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 2
7,013
501
2,670
6,454
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Panorc
Athena
8
0 / 6 / 1
5,501
393
2,769
15,272
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
4
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Vamana
2
1
2
3
L
Heimdallr
ColeW-07
Heimdallr
1
4
1
0.38
W
3
1
2
4
W
Heimdallr
Mìdas
Heimdallr
2
0
5
4.5
L
Tyr
0
3
0
0
L
1
3
2
0.67
W
Sylvanus
1
2
7
2.25
L
Athena
Panorc
Athena
0
6
1
0.08
W
Hera
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,772
Damage
22,217
47,973
Taken
56,304
26,953
Mitigated
30,788
14,939
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,615
4,005
0
1,505
11,783
5,413
784
643
11,140
0
70,775
L
Vamana
2,861
602
0
1,975
9,519
4,156
0
2,825
6,624
0
41,744
L
Heimdallr
ColeW-07
Heimdallr
7,728
4,783
0
3,842
11,186
4,536
0
808
10,377
0
62,600
W
9,316
2,893
0
2,810
11,900
7,807
46
1,462
10,438
52,170
0
W
Heimdallr
Mìdas
Heimdallr
12,302
8,245
0
5,102
11,397
4,795
0
903
10,494
0
67,160
L
Tyr
6,189
638
0
6,387
13,873
10,155
0
6,891
6,412
0
51,279
L
2,670
170
462
1,128
6,454
2,260
0
2,434
3,836
50,561
0
W
Sylvanus
3,108
1,182
2,116
2,839
8,822
7,281
81
2,199
6,623
16,567
0
L
Athena
Panorc
Athena
2,769
913
0
1,204
15,272
9,681
0
5,818
9,199
12,973
0
W
Hera
7,431
1,576
0
567
4,071
1,657
716
232
3,839
59,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
32,839
448
Minions Killed
382
0
Camps Cleared
0
1,363,587
Distance Traveled
1,425,650
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,547
611
97
7
0
301,638
3
L
Vamana
6,436
460
72
5
0
288,282
0
L
Heimdallr
7,157
511
97
7
0
265,241
3
W
Athena
7,851
561
94
7
0
295,320
6
W
Heimdallr
7,848
561
108
8
0
236,459
2
L
Tyr
6,732
481
87
6
0
270,500
4
L
Ra
7,013
501
101
7
0
296,838
3
W
Sylvanus
6,765
483
25
2
0
264,310
1
L
Athena
5,501
393
25
2
0
304,789
1
W
Hera
7,775
555
124
9
0
265,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role