Player Matchup

Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DOAJabs
Ra
Level 68
God Stats
1W - 1L
1,901 SR
Queue Stats
49W - 13L
1,791 Elo+
Party 1
King Arthur
King Arthur
HirezChippy
King Arthur
Level 17
God Stats
5W - 2L
1,499 SR
Queue Stats
19W - 4L
1,650 Elo+
Party 1
Izanami
Izanami
PeachyPirat3
Izanami
Level 109
God Stats
18W - 14L
1,615 SR
Queue Stats
67W - 50L
1,591 Elo+
Party 1
Team Averages
Level 72
1,603 SR
1,606 Elo+

VS

Team Averages
Level 63
1,627 SR
1,691 Elo+
Baba Yaga
Baba Yaga
F1xalpha
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,511 Elo+
Party 2
Osiris
Osiris
HdClutch-
Osiris
Level 157
God Stats
25W - 16L
1,688 SR
Queue Stats
661W - 323L
1,824 Elo+
Party 3
Lancelot
Lancelot
Stan359
Lancelot
Level 66
God Stats
6W - 3L
1,519 SR
Queue Stats
56W - 56L
1,466 Elo+
Party 2
Ares
Ares
d4zed9319
Ares
Level 16
God Stats
4W - 0L
1,931 SR
Queue Stats
26W - 1L
2,089 Elo+
Party 3
Apollo
Apollo
missingmywaifu
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 5 / 1
9,228
513
7,191
18,217
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
12
1 / 2 / 5
8,126
451
5,011
19,591
21,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 5
9,413
523
15,105
12,920
6,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HirezChippy
King Arthur
14
0 / 5 / 2
8,986
499
16,955
21,577
22,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
PeachyPirat3
Izanami
15
2 / 2 / 2
9,076
504
7,693
12,243
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
F1xalpha
Baba Yaga
13
1 / 3 / 3
7,903
439
9,119
11,796
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
HdClutch-
Osiris
17
5 / 0 / 3
10,070
559
15,490
19,993
30,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Stan359
Lancelot
13
2 / 7 / 7
8,889
494
10,359
18,218
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
15
6 / 2 / 7
9,659
537
15,581
17,356
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 0 / 2
10,383
577
9,557
8,825
3,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
18
18
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
5
1
1.1
L
Ymir
 
Ymir
1
2
5
1.75
L
4
4
5
1.63
W
Baba Yaga
F1xalpha
Baba Yaga
1
3
3
0.83
W
Osiris
HdClutch-
Osiris
5
0
3
6.5
L
King Arthur
HirezChippy
King Arthur
0
5
2
0.2
L
Izanami
PeachyPirat3
Izanami
2
2
2
1.5
W
Lancelot
Stan359
Lancelot
2
7
7
0.79
W
Ares
6
2
7
4.75
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,955
Damage
60,106
84,548
Taken
76,188
65,615
Mitigated
64,263
19,676
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,191
2,350
0
7,020
18,217
8,838
80
4,590
13,478
0
65,730
L
Ymir
 
Ymir
5,011
1,428
0
2,867
19,591
21,583
0
8,526
10,944
35,185
0
L
15,105
1,910
2,274
3,337
12,920
6,817
0
6,458
6,418
80,964
0
W
Baba Yaga
F1xalpha
Baba Yaga
9,119
227
0
1,713
11,796
5,294
0
5,682
5,770
60,368
0
W
Osiris
HdClutch-
Osiris
15,490
5,094
0
5,648
19,993
30,594
47
1,399
18,541
216
78,619
L
King Arthur
HirezChippy
King Arthur
16,955
3,328
0
500
21,577
22,788
0
3,476
16,871
0
78,791
L
Izanami
PeachyPirat3
Izanami
7,693
4,878
0
3,678
12,243
5,589
300
2,166
10,077
0
75,602
W
Lancelot
Stan359
Lancelot
10,359
2,221
0
5,913
18,218
8,584
0
5,250
12,786
0
61,899
W
Ares
15,581
1,706
0
3,387
17,356
16,401
0
5,647
11,506
34,494
0
W
9,557
6,278
0
3,671
8,825
3,390
3,522
1,350
7,469
0
89,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
46,904
522
Minions Killed
503
0
Camps Cleared
0
1,675,685
Distance Traveled
1,773,575
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,228
513
99
6
0
366,293
0
L
Ymir
8,126
451
47
3
0
356,202
3
L
Ra
9,413
523
126
7
0
330,479
3
W
Baba Yaga
7,903
439
88
5
0
324,179
1
W
Osiris
10,070
559
135
8
0
366,620
2
L
King Arthur
8,986
499
132
7
0
311,971
0
L
Izanami
9,076
504
118
7
0
310,740
0
W
Lancelot
8,889
494
87
5
0
377,341
2
W
Ares
9,659
537
33
2
0
354,540
2
W
Apollo
10,383
577
160
9
0
350,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role