Player Matchup

Skadi
Skadi
LiveTotoKropta
Skadi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 76L
1,579 Elo+
Party 2
Chiron
Chiron
Prince_Yuu_
Chiron
Level 153
God Stats
1W - 1L
1,815 SR
Queue Stats
43W - 32L
1,539 Elo+
Party 3
Hachiman
Hachiman
SwankyYob
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
lightingleo11
Eset
Level 148
God Stats
0W - 5L
1,500 SR
Queue Stats
44W - 38L
1,576 Elo+
Party 3
Thoth
Thoth
shanngolum
Thoth
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 57L
1,612 Elo+
Party 2
Team Averages
Level 88
1,563 SR
1,561 Elo+

VS

Team Averages
Level 96
1,554 SR
1,506 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FakeBunnyXD
He Bo
Level 126
God Stats
7W - 1L
1,768 SR
Queue Stats
154W - 118L
1,533 Elo+
Solo
Atlas
Atlas
HellBaltier
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 1
Nike
Nike
Xaenora
Nike
Level 139
God Stats
3W - 2L
1,501 SR
Queue Stats
375W - 365L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
7,527
753
6,841
13,630
6,019
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
16
6 / 2 / 4
8,809
881
10,033
10,645
5,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SwankyYob
Hachiman
15
1 / 2 / 8
7,867
787
9,472
12,538
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 6
6,705
671
4,755
10,802
4,076
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
15
3 / 2 / 6
8,208
821
10,853
8,514
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 2 / 11
9,490
949
14,615
10,511
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
 
Ymir
13
1 / 4 / 11
7,706
771
2,959
11,702
13,258
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 2 / 8
8,933
893
14,163
6,772
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 11
7,658
766
11,589
9,846
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Xaenora
Nike
16
4 / 1 / 9
8,657
866
9,079
10,381
11,934
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
12
Kills
18
18
Deaths
12
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
2
11
5.25
W
Ymir
 
Ymir
1
4
11
1.63
W
7
2
8
5.5
W
1
3
11
2.17
L
2
5
7
1.1
L
Chiron
6
2
4
4
L
Hachiman
SwankyYob
Hachiman
1
2
8
2.5
W
Nike
Xaenora
Nike
4
1
9
8.5
L
0
7
6
0.43
L
Thoth
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,954
Damage
52,405
56,129
Taken
49,212
24,686
Mitigated
38,375
19,744
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,615
3,221
2,788
4,031
10,511
4,925
1,521
3,218
7,293
0
32,427
W
Ymir
 
Ymir
2,959
0
0
0
11,702
13,258
0
4,513
7,189
6,197
0
W
14,163
558
1,186
1,103
6,772
2,908
136
2,157
4,615
19,799
0
W
11,589
2,357
1,530
390
9,846
5,350
0
1,834
8,012
21,007
0
L
6,841
3,281
1,330
3,108
13,630
6,019
0
8,169
5,241
0
11,885
L
Chiron
10,033
2,229
2,449
2,286
10,645
5,064
50
4,554
5,689
0
22,425
L
Hachiman
SwankyYob
Hachiman
9,472
3,916
592
3,521
12,538
5,727
0
6,680
5,523
0
18,237
W
Nike
Xaenora
Nike
9,079
310
2,952
2,378
10,381
11,934
0
3,886
6,495
0
20,321
L
4,755
235
1,260
719
10,802
4,076
0
4,072
6,530
9,991
0
L
Thoth
10,853
156
2,774
1,705
8,514
3,800
64
3,811
4,435
23,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
42,444
102
Minions Killed
107
0
Camps Cleared
0
965,610
Distance Traveled
1,032,318
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,490
949
49
5
0
226,172
0
W
Ymir
7,706
771
5
1
0
184,851
0
W
He Bo
8,933
893
12
1
0
193,694
0
W
Atlas
7,658
766
13
1
0
196,859
0
L
Skadi
7,527
753
16
2
0
185,265
0
L
Chiron
8,809
881
40
4
0
189,832
1
L
Hachiman
7,867
787
19
2
0
201,442
1
W
Nike
8,657
866
28
3
0
230,742
3
L
Eset
6,705
671
14
1
0
182,282
0
L
Thoth
8,208
821
13
1
0
206,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role