Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
Mr_ToyphiL
Nemesis
Silver IV
Level 79
God Stats
1W - 2L
1,196 SR
Queue Stats
30W - 43L
715 MMR
Solo
Guan Yu
Guan Yu
Silver V
SANGO I10I
Guan Yu
Silver V
Level 89
God Stats
2W - 0L
1,703 SR
Queue Stats
93W - 116L
471 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
ZaZa_ComeBack
Zhong Kui
Silver II
Level 109
God Stats
7W - 5L
1,502 SR
Queue Stats
139W - 151L
967 MMR
Solo
Izanami
Izanami
Silver V
jaimelabaguette1
Izanami
Silver V
Level 80
God Stats
7W - 11L
1,459 SR
Queue Stats
47W - 69L
1,003 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,472 SR
931 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,402 SR
1,019 MMR
Cliodhna
Cliodhna
Bronze III
 
Cliodhna
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
Untouchablee92
Chaac
Silver III
Level 119
God Stats
114W - 125L
1,456 SR
Queue Stats
193W - 208L
955 MMR
Solo
Ra
Ra
Silver II
carlixdios
Ra
Silver II
Level 123
God Stats
8W - 9L
1,399 SR
Queue Stats
225W - 233L
1,147 MMR
Solo
Medusa
Medusa
Silver V
elivanesxX
Medusa
Silver V
Level 89
God Stats
1W - 5L
1,259 SR
Queue Stats
197W - 213L
832 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
kilik_16
Kuzenbo
Silver IV
Level 104
God Stats
107W - 129L
1,398 SR
Queue Stats
293W - 316L
659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 0 / 0
3,672
734
1,455
4,312
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Mr_ToyphiL
Nemesis
5
1 / 1 / 0
3,572
714
995
3,359
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
SANGO I10I
Guan Yu
5
0 / 1 / 0
3,400
680
1,747
3,854
2,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ZaZa_ComeBack
Zhong Kui
7
1 / 1 / 1
4,063
813
1,744
2,960
1,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 1
3,391
678
2,177
2,237
535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
BakasuraKing ArthurMulanHades

VS

Bans
MercuryArachneSkadiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
1 / 1 / 0
3,485
697
1,340
2,979
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,829
766
2,125
3,687
1,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 1 / 0
2,629
526
0
640
80
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
elivanesxX
Medusa
5
0 / 1 / 0
3,150
630
2,516
2,970
733
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
kilik_16
Kuzenbo
5
0 / 0 / 0
3,300
660
1,000
3,344
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
0
1
L
Cliodhna
 
Cliodhna
1
1
0
1
W
Nemesis
Mr_ToyphiL
Nemesis
1
1
0
1
W
Guan Yu
SANGO I10I
Guan Yu
0
1
0
0
L
1
0
1
1.5
W
Zhong Kui
ZaZa_ComeBack
Zhong Kui
1
1
1
1.5
L
0
1
0
0
L
Medusa
elivanesxX
Medusa
0
1
0
0
W
0
0
1
0.5
L
Kuzenbo
kilik_16
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,118
Damage
6,981
16,722
Taken
13,620
7,703
Mitigated
5,439
6,611
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,455
391
0
1,861
4,312
2,396
0
541
3,771
7,101
0
L
Cliodhna
 
Cliodhna
1,340
445
0
760
2,979
1,104
0
1,744
1,235
0
11,945
W
Nemesis
Mr_ToyphiL
Nemesis
995
392
0
1,378
3,359
915
12
0
3,359
0
12,390
W
Guan Yu
SANGO I10I
Guan Yu
1,747
157
51
1,074
3,854
2,026
0
0
3,854
0
12,601
L
2,125
23
0
1,230
3,687
1,355
0
0
3,442
0
16,381
W
Zhong Kui
ZaZa_ComeBack
Zhong Kui
1,744
286
0
1,357
2,960
1,831
0
0
2,960
18,866
0
L
0
0
0
0
640
80
0
0
640
1,692
0
L
Medusa
elivanesxX
Medusa
2,516
1,255
0
730
2,970
733
0
812
2,158
0
17,729
W
2,177
1,410
0
890
2,237
535
0
459
1,778
0
21,535
L
Kuzenbo
kilik_16
Kuzenbo
1,000
372
234
1,147
3,344
2,167
0
643
2,701
6,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,098
Gold Earned
16,393
140
Minions Killed
86
0
Camps Cleared
0
509,273
Distance Traveled
422,546
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,672
734
13
3
0
108,410
2
L
Cliodhna
3,485
697
19
4
0
106,687
0
W
Nemesis
3,572
714
38
8
0
111,064
0
W
Guan Yu
3,400
680
14
3
0
105,036
3
L
Chaac
3,829
766
27
5
0
107,540
0
W
Zhong Kui
4,063
813
31
6
0
90,369
0
L
Ra
2,629
526
6
1
0
21,877
0
L
Medusa
3,150
630
24
5
0
87,792
2
W
Izanami
3,391
678
44
9
0
94,394
0
L
Kuzenbo
3,300
660
10
2
0
98,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role