Player Matchup

Geb
Geb
 
Geb
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Lexea
Medusa
Level 87
God Stats
8W - 0L
2,066 SR
Queue Stats
10W - 3L
1,854 Elo+
Party 2
Yu Huang
Yu Huang
PogChan
Yu Huang
Level 158
God Stats
3W - 6L
1,522 SR
Queue Stats
78W - 68L
1,578 Elo+
Party 2
Arachne
Arachne
Skyy93
Arachne
Level 6
God Stats
1W - 1L
1,208 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Ra
Ra
Veryeze
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,575 Elo+
Party 2
Team Averages
Level 88
1,559 SR
1,556 Elo+

VS

Team Averages
Level 51
1,562 SR
1,345 Elo+
Izanami
Izanami
ProPaPleb
Izanami
Level 28
God Stats
1W - 11L
1,203 SR
Queue Stats
3W - 20L
1,220 Elo+
Party 3
Fafnir
Fafnir
SleepingBananas
Fafnir
Level 29
God Stats
1W - 3L
1,446 SR
Queue Stats
11W - 17L
1,373 Elo+
Solo
Sol
Sol
Stanrick
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,176 Elo+
Party 3
Bellona
Bellona
dN3x3n
Bellona
Level 28
God Stats
1W - 1L
1,758 SR
Queue Stats
10W - 22L
1,390 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
jorgesunchez
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,903 SR
Queue Stats
141W - 129L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 2 / 11
10,068
774
7,049
17,867
21,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Lexea
Medusa
18
2 / 0 / 10
10,297
792
7,192
7,930
4,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
PogChan
Yu Huang
17
5 / 0 / 9
10,330
795
18,386
4,862
2,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Skyy93
Arachne
17
4 / 2 / 10
9,871
759
9,488
12,619
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 0 / 6
10,736
826
15,649
6,433
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ProPaPleb
Izanami
16
1 / 4 / 0
8,850
681
5,657
12,364
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 1
8,780
675
4,458
17,746
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 4 / 1
7,991
615
4,774
12,664
4,997
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
dN3x3n
Bellona
15
1 / 4 / 1
8,455
650
5,471
14,510
14,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
jorgesunchez
Ah Muzen Cab
16
2 / 1 / 2
9,111
701
13,257
11,056
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
16
Kills
4
4
Deaths
16
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
11
3.75
W
Medusa
Lexea
Medusa
2
0
10
7
W
Yu Huang
PogChan
Yu Huang
5
0
9
9.5
L
Izanami
ProPaPleb
Izanami
1
4
0
0.25
W
Arachne
Skyy93
Arachne
4
2
10
4.5
L
0
3
1
0.17
L
0
4
1
0.13
W
3
0
6
6
L
Bellona
dN3x3n
Bellona
1
4
1
0.38
L
Ah Muzen Cab
jorgesunchez
Ah Muzen Cab
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,764
Damage
33,617
49,711
Taken
68,340
39,724
Mitigated
50,618
16,799
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,049
1,110
2,374
1,955
17,867
21,767
5
3,046
14,458
14,898
0
W
Medusa
Lexea
Medusa
7,192
3,533
0
1,733
7,930
4,228
5,471
1,991
5,896
0
36,267
W
Yu Huang
PogChan
Yu Huang
18,386
1,684
0
733
4,862
2,515
603
630
4,046
36,579
0
L
Izanami
ProPaPleb
Izanami
5,657
2,753
0
1,172
12,364
5,164
0
7,326
5,038
0
30,568
W
Arachne
Skyy93
Arachne
9,488
7,489
0
1,828
12,619
7,626
1,140
2,713
9,702
0
22,426
L
4,458
787
0
3,669
17,746
20,729
0
9,971
7,775
13,061
0
L
4,774
1,564
0
2,995
12,664
4,997
0
9,680
2,984
19,265
0
W
15,649
1,249
5,197
2,979
6,433
3,588
1,927
852
5,269
63,361
0
L
Bellona
dN3x3n
Bellona
5,471
882
0
2,464
14,510
14,314
0
5,573
8,937
0
36,218
L
Ah Muzen Cab
jorgesunchez
Ah Muzen Cab
13,257
3,330
0
4,465
11,056
5,414
0
8,534
2,522
0
49,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,302
Gold Earned
43,187
299
Minions Killed
244
0
Camps Cleared
0
1,475,411
Distance Traveled
1,254,901
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,068
774
13
1
0
298,164
1
W
Medusa
10,297
792
79
6
0
280,402
6
W
Yu Huang
10,330
795
49
4
0
290,307
7
L
Izanami
8,850
681
52
4
0
244,322
1
W
Arachne
9,871
759
30
2
0
311,401
1
L
Fafnir
8,780
675
20
2
0
257,350
0
L
Sol
7,991
615
39
3
0
241,682
0
W
Ra
10,736
826
128
10
0
295,137
0
L
Bellona
8,455
650
54
4
0
264,951
3
L
Ah Muzen Cab
9,111
701
79
6
0
246,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role