Player Matchup

Bakasura
Bakasura
ASAP_WARc_
Bakasura
Level 127
God Stats
0W - 1L
1,753 SR
Queue Stats
5W - 9L
1,404 Elo+
Party 1
Nox
Nox
Bengie21
Nox
Level 22
God Stats
0W - 1L
1,831 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
OfficerTK
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 187L
1,500 Elo+
Solo
Fenrir
Fenrir
TerraIncendia
Fenrir
Level 36
God Stats
0W - 2L
1,257 SR
Queue Stats
27W - 32L
1,513 Elo+
Solo
Osiris
Osiris
last_kingslayer2
Osiris
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,170 Elo+
Party 1
Team Averages
Level 58
1,568 SR
1,418 Elo+

VS

Team Averages
Level 51
1,525 SR
1,525 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArenalnceI
Cthulhu
Level 18
God Stats
1W - 0L
1,726 SR
Queue Stats
5W - 1L
1,719 Elo+
Solo
Nu Wa
Nu Wa
OhNoMyGumbo
Nu Wa
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 88L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
Sir_Pickle_Pants
Erlang Shen
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 59L
1,381 Elo+
Solo
Bacchus
Bacchus
XxSrVegasxX
Bacchus
Level 107
God Stats
6W - 3L
1,400 SR
Queue Stats
329W - 329L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ASAP_WARc_
Bakasura
15
4 / 4 / 4
8,854
738
10,751
18,918
10,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 4
8,037
670
7,879
10,902
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 11
9,408
784
6,286
13,839
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 6 / 2
8,758
730
9,584
15,048
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 5 / 7
8,396
700
9,827
18,580
20,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 2 / 13
9,273
773
12,360
9,615
5,788
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
ArenalnceI
Cthulhu
17
4 / 3 / 13
10,116
843
17,571
18,037
22,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 3 / 9
10,544
879
22,384
9,066
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Sir_Pickle_Pants
Erlang Shen
16
4 / 2 / 12
10,370
864
9,744
16,796
18,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
XxSrVegasxX
Bacchus
15
4 / 3 / 10
10,061
838
6,105
14,795
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
11
Kills
20
20
Deaths
13
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
13
3.75
L
Bakasura
ASAP_WARc_
Bakasura
4
4
4
1.5
W
Cthulhu
ArenalnceI
Cthulhu
4
3
13
3.5
L
1
3
4
1
L
1
2
11
3.25
W
7
3
9
3.83
W
Erlang Shen
Sir_Pickle_Pants
Erlang Shen
4
2
12
5
L
4
6
2
0.83
W
Bacchus
XxSrVegasxX
Bacchus
4
3
10
3
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,327
Damage
68,164
77,287
Taken
68,309
59,328
Mitigated
72,940
22,500
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,360
8,514
833
1,447
9,615
5,788
2,981
2,004
7,220
0
26,394
L
Bakasura
ASAP_WARc_
Bakasura
10,751
6,742
3,744
7,992
18,918
10,242
792
10,046
8,872
0
13,325
W
Cthulhu
ArenalnceI
Cthulhu
17,571
779
2,524
2,577
18,037
22,409
341
2,876
14,178
37,627
0
L
7,879
574
0
921
10,902
4,994
731
8,256
2,646
20,773
0
L
6,286
614
996
1,525
13,839
12,585
630
8,762
5,077
14,584
0
W
22,384
7,087
534
1,691
9,066
4,414
3,747
1,801
6,726
44,364
0
W
Erlang Shen
Sir_Pickle_Pants
Erlang Shen
9,744
5,858
2,500
4,530
16,796
18,808
586
3,869
10,605
0
16,600
L
9,584
1,438
459
1,543
15,048
11,353
0
9,599
5,449
385
17,147
W
Bacchus
XxSrVegasxX
Bacchus
6,105
495
1,047
2,465
14,795
21,521
437
3,041
10,646
11,932
0
L
9,827
3,066
1,006
4,314
18,580
20,154
324
9,397
9,183
0
20,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,453
Gold Earned
50,364
102
Minions Killed
140
0
Camps Cleared
0
1,116,985
Distance Traveled
1,179,958
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,273
773
30
3
0
222,759
3
L
Bakasura
8,854
738
36
3
0
251,516
1
W
Cthulhu
10,116
843
57
5
0
245,388
3
L
Nox
8,037
670
34
3
0
206,638
0
L
Geb
9,408
784
10
1
0
224,437
0
W
Nu Wa
10,544
879
39
3
0
225,647
0
W
Erlang Shen
10,370
864
7
1
0
239,710
0
L
Fenrir
8,758
730
10
1
0
205,857
0
W
Bacchus
10,061
838
7
1
0
246,454
0
L
Osiris
8,396
700
12
1
0
228,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role