Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Daddyspank
Chaac
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,423 Elo+
Party 2
Thoth
Thoth
Spokenisme
Thoth
Level 31
God Stats
3W - 2L
1,568 SR
Queue Stats
150W - 153L
1,432 Elo+
Party 2
Team Averages
Level 89
1,523 SR
1,452 Elo+

VS

Team Averages
Level 105
1,588 SR
1,557 Elo+
Odin
Odin
DefyingGravity6
Odin
Level 125
God Stats
24W - 23L
1,608 SR
Queue Stats
184W - 142L
1,659 Elo+
Party 1
Neith
Neith
block2016
Neith
Level 103
God Stats
2W - 2L
1,387 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo
He Bo
He Bo
kingbling32
He Bo
Level 88
God Stats
1W - 1L
1,769 SR
Queue Stats
198W - 154L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 2
6,845
685
2,930
7,117
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
9
0 / 5 / 0
6,023
602
3,248
9,719
5,001
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
11
1 / 6 / 1
7,191
719
2,645
8,320
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,554
855
6,282
9,116
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
block2016
Neith
12
5 / 1 / 6
8,198
820
5,099
5,769
2,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 6
8,586
859
10,925
7,451
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
L
Chaac
0
5
0
0
W
1
0
9
5.5
L
Thoth
1
6
1
0.25
W
Neith
block2016
Neith
5
1
6
8
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,823
Damage
22,306
25,156
Taken
22,336
11,400
Mitigated
11,891
2,314
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,930
1,370
0
627
7,117
3,105
0
2,949
3,980
0
18,943
L
Chaac
3,248
499
0
1,078
9,719
5,001
0
4,819
4,684
0
12,176
W
6,282
2,235
0
2,242
9,116
6,731
419
1,243
7,873
0
27,547
L
Thoth
2,645
75
0
609
8,320
3,294
0
2,880
5,252
16,757
0
W
Neith
block2016
Neith
5,099
2,268
0
1,688
5,769
2,413
1,354
655
5,114
0
22,757
W
10,925
586
0
2,526
7,451
2,747
751
1,134
6,317
31,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,059
Gold Earned
25,338
90
Minions Killed
127
1
Camps Cleared
8
445,908
Distance Traveled
572,085
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,845
685
24
2
0
133,481
1
L
Chaac
6,023
602
19
2
0
146,507
0
W
Odin
8,554
855
40
4
6
208,656
5
L
Thoth
7,191
719
47
5
1
165,920
2
W
Neith
8,198
820
29
3
1
167,747
1
W
He Bo
8,586
859
58
6
1
195,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role