Player Matchup

Bacchus
Bacchus
BrocowZ
Bacchus
Level 66
God Stats
2W - 1L
1,594 SR
Queue Stats
100W - 39L
1,642 Elo+
Party 2
Nemesis
Nemesis
ImNotAce
Nemesis
Level 7
God Stats
2W - 0L
1,740 SR
Queue Stats
15W - 3L
1,682 Elo+
Party 2
Apollo
Apollo
Uschi005
Apollo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,598 Elo+
Party 2
Discordia
Discordia
geskippt
Discordia
Level 25
God Stats
23W - 7L
1,568 SR
Queue Stats
115W - 38L
1,551 Elo+
Party 2
Fenrir
Fenrir
tamyra
Fenrir
Level 88
God Stats
4W - 1L
1,793 SR
Queue Stats
241W - 150L
1,576 Elo+
Party 2
Team Averages
Level 46
1,639 SR
1,610 Elo+

VS

Team Averages
Level 50
1,570 SR
1,509 Elo+
Mulan
Mulan
Pîng
Mulan
Level 69
God Stats
54W - 45L
1,585 SR
Queue Stats
130W - 129L
1,536 Elo+
Party 1
Chiron
Chiron
Retrolove
Chiron
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 230L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
SonameDrunTV
Jormungandr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 71L
1,440 Elo+
Party 1
Tiamat
Tiamat
Tw0Ch1ns
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 142L
1,456 Elo+
Solo
Loki
Loki
ZeusEU
Loki
Level 10
God Stats
4W - 2L
1,767 SR
Queue Stats
17W - 10L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrocowZ
Bacchus
16
1 / 4 / 13
9,733
811
7,343
18,996
26,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ImNotAce
Nemesis
19
15 / 0 / 5
11,305
942
20,852
13,886
8,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Uschi005
Apollo
18
6 / 0 / 12
10,851
904
19,907
12,588
6,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
geskippt
Discordia
16
0 / 2 / 9
9,225
769
7,493
6,287
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
tamyra
Fenrir
16
6 / 1 / 12
10,508
876
10,537
16,149
19,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Pîng
Mulan
15
3 / 5 / 2
8,506
709
10,350
14,214
10,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Retrolove
Chiron
15
2 / 5 / 2
8,465
705
15,769
13,338
5,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SonameDrunTV
Jormungandr
14
0 / 8 / 5
7,728
644
7,576
19,526
20,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
Tw0Ch1ns
Tiamat
15
1 / 3 / 4
8,505
709
9,388
12,150
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
ZeusEU
Loki
14
1 / 8 / 3
7,788
649
3,584
14,553
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
28
Kills
7
7
Deaths
29
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrocowZ
Bacchus
1
4
13
1.88
W
Nemesis
ImNotAce
Nemesis
15
0
5
17.5
L
Mulan
Pîng
Mulan
3
5
2
0.8
L
Chiron
Retrolove
Chiron
2
5
2
0.6
L
Jormungandr
SonameDrunTV
Jormungandr
0
8
5
0.31
L
Tiamat
Tw0Ch1ns
Tiamat
1
3
4
1
W
Apollo
Uschi005
Apollo
6
0
12
12
L
Loki
ZeusEU
Loki
1
8
3
0.31
W
Discordia
geskippt
Discordia
0
2
9
2.25
W
Fenrir
tamyra
Fenrir
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,132
Damage
46,667
67,906
Taken
73,781
63,191
Mitigated
50,200
23,641
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrocowZ
Bacchus
7,343
1,926
538
4,638
18,996
26,063
157
4,614
14,382
13,598
0
W
Nemesis
ImNotAce
Nemesis
20,852
9,061
0
3,884
13,886
8,316
3,072
3,556
10,330
0
50,210
L
Mulan
Pîng
Mulan
10,350
1,183
0
2,305
14,214
10,301
0
3,619
10,470
0
19,751
L
Chiron
Retrolove
Chiron
15,769
4,316
460
2,606
13,338
5,938
0
1,611
11,669
0
46,080
L
Jormungandr
SonameDrunTV
Jormungandr
7,576
2,292
0
403
19,526
20,290
0
5,490
13,706
16,307
0
L
Tiamat
Tw0Ch1ns
Tiamat
9,388
1,247
0
2,556
12,150
7,701
0
1,352
10,656
28,818
0
W
Apollo
Uschi005
Apollo
19,907
14,684
0
6,191
12,588
6,937
7,129
3,429
9,159
0
60,199
L
Loki
ZeusEU
Loki
3,584
320
0
1,857
14,553
5,970
0
2,896
11,522
0
19,541
W
Discordia
geskippt
Discordia
7,493
570
0
1,539
6,287
2,574
1,336
1,454
4,833
33,651
0
W
Fenrir
tamyra
Fenrir
10,537
2,422
0
6,851
16,149
19,301
149
3,911
12,238
1,203
20,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
40,992
237
Minions Killed
179
0
Camps Cleared
0
1,316,487
Distance Traveled
1,158,785
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,733
811
9
1
0
258,134
1
W
Nemesis
11,305
942
63
5
0
309,349
1
L
Mulan
8,506
709
19
2
0
248,127
2
L
Chiron
8,465
705
71
6
0
223,750
1
L
Jormungandr
7,728
644
19
2
0
220,649
0
L
Tiamat
8,505
709
45
4
0
234,724
1
W
Apollo
10,851
904
87
7
0
252,359
1
L
Loki
7,788
649
25
2
0
231,535
0
W
Discordia
9,225
769
58
5
0
217,033
0
W
Fenrir
10,508
876
20
2
0
279,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role