Player Matchup

Fenrir
Fenrir
Gold III
KingSamRaps
Fenrir
Gold III
Level 144
God Stats
5W - 5L
1,492 SR
Queue Stats
380W - 359L
1,413 MMR
Party 1
Thoth
Thoth
Platinum IV
KngDmonSlayr
Thoth
Platinum IV
Level 147
God Stats
7W - 10L
1,408 SR
Queue Stats
387W - 362L
1,573 MMR
Party 1
Xing Tian
Xing Tian
Gold I
SuperFast Alec
Xing Tian
Gold I
Level 144
God Stats
40W - 32L
1,574 SR
Queue Stats
261W - 221L
1,563 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,491 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,498 SR
1,215 MMR
Chaac
Chaac
Silver II
jjjDemolidorjjj
Chaac
Silver II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,433 MMR
Solo
Kukulkan
Kukulkan
Silver III
therealdealkp
Kukulkan
Silver III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 166L
961 MMR
Solo
Medusa
Medusa
Silver III
zIkatanna llz
Medusa
Silver III
Level 112
God Stats
6W - 7L
1,494 SR
Queue Stats
18W - 25L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 3
8,263
689
6,891
13,467
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 1 / 4
9,110
759
9,287
5,107
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
SuperFast Alec
Xing Tian
13
1 / 0 / 7
8,769
731
6,984
13,299
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetKhepriAh Muzen CabVulcanBaron Samedi

VS

Bans
Cu ChulainnAresSusanoCabrakanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,119
593
8,574
10,489
8,246
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
therealdealkp
Kukulkan
12
0 / 3 / 2
7,201
600
6,752
6,642
2,706
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 2
7,100
592
4,025
10,471
3,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
2
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
3
2.75
W
4
1
4
6
W
Xing Tian
SuperFast Alec
Xing Tian
1
0
7
4.5
L
1
2
1
0.75
L
Kukulkan
therealdealkp
Kukulkan
0
3
2
0.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
19,351
31,873
Taken
27,602
25,675
Mitigated
14,625
5,260
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,891
862
0
1,301
13,467
8,505
24
3,689
9,778
0
22,538
W
9,287
517
0
512
5,107
2,212
702
1,015
4,092
38,096
0
W
Xing Tian
SuperFast Alec
Xing Tian
6,984
592
320
3,127
13,299
14,958
223
3,594
9,705
14,871
0
L
8,574
2,212
0
2,954
10,489
8,246
0
6,705
3,265
1,152
16,312
L
Kukulkan
therealdealkp
Kukulkan
6,752
433
0
350
6,642
2,706
0
3,587
2,833
21,452
0
L
4,025
1,339
0
1,143
10,471
3,673
0
5,445
4,502
0
23,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
21,420
123
Minions Killed
105
7
Camps Cleared
3
695,945
Distance Traveled
647,404
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,263
689
22
2
4
221,714
1
W
Thoth
9,110
759
91
8
3
215,931
2
W
Xing Tian
8,769
731
10
1
0
258,300
1
L
Chaac
7,119
593
31
3
0
224,717
0
L
Kukulkan
7,201
600
36
3
0
207,677
9
L
Medusa
7,100
592
38
3
3
215,010
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role