Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
EvilDonkey16
Cliodhna
Level 41
God Stats
6W - 0L
1,735 SR
Queue Stats
95W - 65L
1,632 Elo+
Party 2
Skadi
Skadi
S0ulAv3ng3r
Skadi
Level 84
God Stats
22W - 9L
1,778 SR
Queue Stats
236W - 198L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
Yutnheimer
Heimdallr
Level 86
God Stats
64W - 50L
1,599 SR
Queue Stats
403W - 389L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chubyninja
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 173L
1,711 Elo+
Party 2
Team Averages
Level 90
1,622 SR
1,601 Elo+

VS

Team Averages
Level 56
1,510 SR
1,388 Elo+
Sol
Sol
DarkestBunny
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,412 Elo+
Party 1
Olorun
Olorun
RickPearson
Olorun
Level 119
God Stats
7W - 3L
1,671 SR
Queue Stats
166W - 158L
1,426 Elo+
Solo
Arachne
Arachne
Salas Lukin
Arachne
Level 36
God Stats
14W - 19L
1,414 SR
Queue Stats
63W - 80L
1,328 Elo+
Party 3
Bellona
Bellona
XNemusXDawnx
Bellona
Level 26
God Stats
6W - 6L
1,693 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 3
Horus
Horus
garfeef
Horus
Level 41
God Stats
15W - 17L
1,271 SR
Queue Stats
164W - 180L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 5
6,061
606
2,604
8,514
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
EvilDonkey16
Cliodhna
10
2 / 1 / 4
6,045
605
3,923
7,895
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 5
6,013
601
3,801
4,148
1,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Yutnheimer
Heimdallr
11
6 / 0 / 0
6,632
663
8,014
7,085
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
chubyninja
Morgan Le Fay
11
4 / 0 / 2
6,889
689
6,171
5,558
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,483
548
3,120
7,296
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
9
0 / 2 / 0
5,272
527
4,421
8,510
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Salas Lukin
Arachne
8
1 / 2 / 0
4,973
497
1,648
7,174
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
XNemusXDawnx
Bellona
8
0 / 4 / 0
4,829
483
3,403
7,395
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Horus
garfeef
Horus
7
2 / 3 / 0
5,071
507
5,529
7,775
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
5
3.5
L
0
3
1
0.17
W
Cliodhna
EvilDonkey16
Cliodhna
2
1
4
4
L
Olorun
0
2
0
0
W
1
1
5
3.5
L
Arachne
Salas Lukin
Arachne
1
2
0
0.5
L
Bellona
XNemusXDawnx
Bellona
0
4
0
0
W
Heimdallr
Yutnheimer
Heimdallr
6
0
0
6
W
Morgan Le Fay
chubyninja
Morgan Le Fay
4
0
2
5
L
Horus
garfeef
Horus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
18,121
33,200
Taken
38,150
14,257
Mitigated
16,914
11,565
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,604
321
250
3,542
8,514
5,350
0
3,830
4,684
13,091
0
L
3,120
1,539
0
3,161
7,296
2,058
89
907
6,389
41,038
0
W
Cliodhna
EvilDonkey16
Cliodhna
3,923
836
0
3,175
7,895
2,768
402
642
7,253
0
36,912
L
Olorun
4,421
2,185
106
4,165
8,510
3,425
0
560
7,950
38,483
0
W
3,801
1,404
0
500
4,148
1,064
1,644
476
3,672
0
39,271
L
Arachne
Salas Lukin
Arachne
1,648
1,531
0
512
7,174
2,370
0
1,362
5,666
0
24,931
L
Bellona
XNemusXDawnx
Bellona
3,403
1,304
0
89
7,395
4,045
0
4,172
2,911
0
24,249
W
Heimdallr
Yutnheimer
Heimdallr
8,014
4,622
0
2,313
7,085
2,986
197
2,593
4,492
0
46,607
W
Morgan Le Fay
chubyninja
Morgan Le Fay
6,171
762
0
1,785
5,558
2,089
0
0
5,558
40,430
0
L
Horus
garfeef
Horus
5,529
3,142
483
1,528
7,775
5,016
0
1,294
6,459
0
16,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
25,628
328
Minions Killed
265
0
Camps Cleared
0
1,075,712
Distance Traveled
1,086,131
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,061
606
22
2
0
215,710
7
L
Sol
5,483
548
76
8
0
199,519
4
W
Cliodhna
6,045
605
81
8
0
247,806
1
L
Olorun
5,272
527
65
7
0
248,937
4
W
Skadi
6,013
601
79
8
0
207,988
1
L
Arachne
4,973
497
50
5
0
235,606
0
L
Bellona
4,829
483
49
5
0
199,880
1
W
Heimdallr
6,632
663
67
7
0
198,967
4
W
Morgan Le Fay
6,889
689
79
8
0
205,241
6
L
Horus
5,071
507
25
3
0
202,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role