Player Matchup

Freya
Freya
Beanpxle
Freya
Level 68
God Stats
16W - 10L
1,689 SR
Queue Stats
194W - 185L
1,520 Elo+
Party 1
Lancelot
Lancelot
FancyCylinder52
Lancelot
Level 156
God Stats
1W - 2L
1,842 SR
Queue Stats
83W - 77L
1,550 Elo+
Solo
Cerberus
Cerberus
Godlovesall1416
Cerberus
Level 128
God Stats
3W - 2L
1,676 SR
Queue Stats
71W - 59L
1,647 Elo+
Solo
Bellona
Bellona
NeenDaBean
Bellona
Level 124
God Stats
40W - 24L
1,682 SR
Queue Stats
151W - 132L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
OppsCapAlot
Heimdallr
Level 60
God Stats
154W - 166L
1,528 SR
Queue Stats
174W - 201L
1,481 Elo+
Solo
Team Averages
Level 107
1,683 SR
1,544 Elo+

VS

Team Averages
Level 110
1,476 SR
1,552 Elo+
Janus
Janus
Fleystation
Janus
Level 107
God Stats
24W - 26L
1,639 SR
Queue Stats
566W - 531L
1,525 Elo+
Solo
Sylvanus
Sylvanus
JamesHebrew
Sylvanus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,758 Elo+
Solo
Raijin
Raijin
Leviathan102
Raijin
Level 146
God Stats
1W - 5L
1,266 SR
Queue Stats
360W - 357L
1,555 Elo+
Solo
Hercules
Hercules
kingARH95
Hercules
Level 107
God Stats
4W - 11L
1,458 SR
Queue Stats
131W - 160L
1,413 Elo+
Solo
Pele
Pele
onlyjotaro
Pele
Level 78
God Stats
13W - 15L
1,517 SR
Queue Stats
29W - 28L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Beanpxle
Freya
16
2 / 0 / 6
10,618
965
8,728
8,679
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
17
1 / 1 / 7
10,395
945
9,878
12,079
8,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
17
2 / 2 / 9
12,119
1,102
12,081
14,436
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NeenDaBean
Bellona
17
5 / 0 / 7
12,528
1,139
14,279
13,702
15,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
OppsCapAlot
Heimdallr
16
2 / 0 / 4
10,846
986
5,104
6,040
2,652
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,623
966
11,503
9,343
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
JamesHebrew
Sylvanus
16
1 / 1 / 2
10,981
998
9,214
11,437
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
15
0 / 3 / 1
10,094
918
10,650
8,608
3,858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
kingARH95
Hercules
16
0 / 2 / 2
9,991
908
8,756
16,459
11,602
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 1
10,580
962
8,344
8,267
3,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
12
Kills
3
3
Deaths
12
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
Beanpxle
Freya
2
0
6
5
W
Lancelot
1
1
7
4.5
L
0
5
2
0.2
W
Cerberus
2
2
9
3.25
L
Sylvanus
JamesHebrew
Sylvanus
1
1
2
2
L
Raijin
0
3
1
0.17
W
Bellona
NeenDaBean
Bellona
5
0
7
8.5
W
Heimdallr
OppsCapAlot
Heimdallr
2
0
4
4
L
Hercules
kingARH95
Hercules
0
2
2
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
48,467
54,936
Taken
54,114
40,488
Mitigated
40,642
9,689
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Beanpxle
Freya
8,728
3,327
0
1,306
8,679
3,653
0
5,940
2,739
13,628
0
W
Lancelot
9,878
666
0
0
12,079
8,609
0
6,847
5,232
0
33,990
L
11,503
540
0
0
9,343
4,272
0
2,962
6,381
46,813
0
W
Cerberus
12,081
347
0
3,348
14,436
10,261
0
7,192
7,244
24,160
0
L
Sylvanus
JamesHebrew
Sylvanus
9,214
823
3,603
5,392
11,437
17,058
0
4,378
7,059
11,650
0
L
Raijin
10,650
950
0
0
8,608
3,858
0
3,667
4,941
34,493
0
W
Bellona
NeenDaBean
Bellona
14,279
7,842
2,141
2,686
13,702
15,313
0
7,690
6,012
73
26,453
W
Heimdallr
OppsCapAlot
Heimdallr
5,104
3,295
0
208
6,040
2,652
0
3,698
2,342
0
40,112
L
Hercules
kingARH95
Hercules
8,756
1,829
0
2,796
16,459
11,602
0
5,717
10,742
0
22,040
L
8,344
1,783
0
440
8,267
3,852
0
4,085
4,182
0
25,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
52,269
221
Minions Killed
216
8
Camps Cleared
8
1,093,457
Distance Traveled
1,056,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,618
965
18
2
1
212,328
0
W
Lancelot
10,395
945
53
5
1
231,440
2
L
Janus
10,623
966
86
8
3
214,866
0
W
Cerberus
12,119
1,102
36
3
1
224,017
0
L
Sylvanus
10,981
998
1
0
0
230,958
0
L
Raijin
10,094
918
68
6
0
184,162
0
W
Bellona
12,528
1,139
32
3
3
226,787
0
W
Heimdallr
10,846
986
82
7
2
198,885
0
L
Hercules
9,991
908
28
3
3
220,909
0
L
Pele
10,580
962
33
3
2
205,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role