Player Matchup

Cthulhu
Cthulhu
B00MSTiX75
Cthulhu
Level 132
God Stats
4W - 1L
1,313 SR
Queue Stats
201W - 192L
1,453 Elo+
Party 1
Loki
Loki
Dizzey
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,468 Elo+
Solo
Scylla
Scylla
LucyInTh3Sky
Scylla
Level 85
God Stats
3W - 3L
1,354 SR
Queue Stats
78W - 136L
1,275 Elo+
Solo
Heimdallr
Heimdallr
MalcolmX 713898
Heimdallr
Level 34
God Stats
9W - 8L
1,275 SR
Queue Stats
485W - 484L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
jadedartzero
Sun Wukong
Level 127
God Stats
3W - 1L
1,395 SR
Queue Stats
167W - 166L
1,434 Elo+
Party 1
Team Averages
Level 85
1,367 SR
1,391 Elo+

VS

Team Averages
Level 70
1,476 SR
1,391 Elo+
Fenrir
Fenrir
CaptRedOwl
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,468 Elo+
Solo
Ares
Ares
Firage
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,379 Elo+
Party 2
Vamana
Vamana
Im No Dummy
Vamana
Level 69
God Stats
6W - 6L
1,522 SR
Queue Stats
208W - 234L
1,407 Elo+
Solo
Agni
Agni
Matherius
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,339 Elo+
Party 2
Chiron
Chiron
guncel-fisek
Chiron
Level 75
God Stats
20W - 22L
1,356 SR
Queue Stats
2,163W - 2,555L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B00MSTiX75
Cthulhu
20
9 / 6 / 21
16,164
674
31,226
41,730
57,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Dizzey
Loki
20
4 / 6 / 16
13,600
567
10,771
19,803
11,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
20
10 / 6 / 18
16,184
674
35,904
23,701
13,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MalcolmX 713898
Heimdallr
20
10 / 4 / 23
17,132
714
36,976
30,677
19,663
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
jadedartzero
Sun Wukong
20
3 / 3 / 19
14,229
593
20,543
35,393
38,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaptRedOwl
Fenrir
20
4 / 7 / 15
14,975
624
16,162
31,241
28,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Firage
Ares
20
2 / 8 / 14
13,504
563
17,983
37,922
65,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
20
13 / 9 / 6
17,689
737
35,203
36,640
39,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
20
3 / 7 / 8
14,018
584
25,959
23,497
12,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
20
3 / 5 / 12
14,032
585
25,386
19,089
10,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
80
36
Kills
25
25
Deaths
36
97
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B00MSTiX75
Cthulhu
9
6
21
3.25
L
Fenrir
CaptRedOwl
Fenrir
4
7
15
1.64
W
Loki
Dizzey
Loki
4
6
16
2
L
Ares
Firage
Ares
2
8
14
1.13
L
Vamana
13
9
6
1.78
W
Scylla
10
6
18
3.17
W
Heimdallr
MalcolmX 713898
Heimdallr
10
4
23
5.38
L
Agni
3
7
8
1
L
Chiron
3
5
12
1.8
W
Sun Wukong
jadedartzero
Sun Wukong
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,420
Damage
120,693
151,304
Taken
148,389
140,465
Mitigated
155,048
55,132
Healing
50,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B00MSTiX75
Cthulhu
31,226
2,587
5,876
10,095
41,730
57,955
856
12,601
28,864
57,355
0
L
Fenrir
CaptRedOwl
Fenrir
16,162
4,646
3,973
10,473
31,241
28,133
1,831
17,154
13,599
0
27,018
W
Loki
Dizzey
Loki
10,771
1,871
1,242
2,019
19,803
11,352
1,398
5,394
14,182
49
21,891
L
Ares
Firage
Ares
17,983
1,304
1,951
3,863
37,922
65,127
472
13,564
23,587
25,311
0
L
Vamana
35,203
22,850
1,268
11,073
36,640
39,353
1,977
13,734
22,200
0
79,242
W
Scylla
35,904
6,920
2,662
3,229
23,701
13,355
1,607
7,224
16,211
69,920
0
W
Heimdallr
MalcolmX 713898
Heimdallr
36,976
26,677
2,341
10,717
30,677
19,663
4,725
10,269
20,286
0
79,480
L
Agni
25,959
2,431
4,422
4,104
23,497
12,356
1,391
9,871
13,083
55,117
0
L
Chiron
25,386
5,390
4,629
5,054
19,089
10,079
2,002
10,610
8,206
0
50,867
W
Sun Wukong
jadedartzero
Sun Wukong
20,543
5,094
4,165
12,786
35,393
38,140
1,896
8,454
26,607
624
37,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,309
Gold Earned
74,218
234
Minions Killed
226
0
Camps Cleared
0
2,103,871
Distance Traveled
2,158,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,164
674
44
2
0
455,380
0
L
Fenrir
14,975
624
29
1
0
469,593
0
W
Loki
13,600
567
12
1
0
378,799
0
L
Ares
13,504
563
11
0
0
471,248
0
L
Vamana
17,689
737
78
3
0
436,621
0
W
Scylla
16,184
674
80
3
0
379,515
0
W
Heimdallr
17,132
714
70
3
0
413,163
0
L
Agni
14,018
584
55
2
0
383,440
0
L
Chiron
14,032
585
53
2
0
397,474
0
W
Sun Wukong
14,229
593
28
1
0
477,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role