Player Matchup

Arachne
Arachne
Cleaner8394
Arachne
Level 30
God Stats
5W - 6L
1,287 SR
Queue Stats
396W - 375L
1,573 Elo+
Solo
Cerberus
Cerberus
DM72233
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,562 Elo+
Party 2
Olorun
Olorun
angelocho3408
Olorun
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,298 Elo+
Solo
Cernunnos
Cernunnos
dragoon25
Cernunnos
Level 107
God Stats
1W - 1L
1,894 SR
Queue Stats
17W - 9L
1,543 Elo+
Party 2
King Arthur
King Arthur
omega_jarhead
King Arthur
Level 122
God Stats
3W - 2L
1,678 SR
Queue Stats
30W - 16L
1,566 Elo+
Party 2
Team Averages
Level 77
1,572 SR
1,508 Elo+

VS

Team Averages
Level 82
1,671 SR
1,608 Elo+
Fenrir
Fenrir
Abmwalker
Fenrir
Level 26
God Stats
3W - 0L
1,728 SR
Queue Stats
68W - 17L
1,831 Elo+
Party 1
Osiris
Osiris
Diabetic127
Osiris
Level 154
God Stats
8W - 1L
1,682 SR
Queue Stats
44W - 12L
1,733 Elo+
Party 1
Poseidon
Poseidon
IlIbliqIlI
Poseidon
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Zequiver
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,177 Elo+
Solo
Shiva
Shiva
xNotorious_VICx
Shiva
Level 149
God Stats
23W - 2L
1,946 SR
Queue Stats
74W - 23L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cleaner8394
Arachne
19
5 / 12 / 3
14,076
1,083
15,374
41,893
32,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DM72233
Cerberus
18
3 / 7 / 5
14,164
1,090
12,066
33,975
44,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 1 / 1
10,690
822
540
1,026
353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
dragoon25
Cernunnos
18
1 / 11 / 5
12,846
988
15,517
28,197
12,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
omega_jarhead
King Arthur
18
0 / 11 / 4
12,124
933
17,320
30,712
36,348
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abmwalker
Fenrir
20
9 / 2 / 22
15,760
1,212
20,607
16,965
14,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
20
9 / 2 / 21
13,952
1,073
20,334
18,954
13,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
IlIbliqIlI
Poseidon
20
5 / 3 / 21
14,281
1,099
26,159
10,053
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Zequiver
Xbalanque
20
9 / 0 / 26
15,070
1,159
28,891
5,547
3,087
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 2 / 29
15,258
1,174
35,191
22,429
30,650
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
161
9
Kills
42
42
Deaths
9
18
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abmwalker
Fenrir
9
2
22
10
L
Arachne
Cleaner8394
Arachne
5
12
3
0.54
L
Cerberus
DM72233
Cerberus
3
7
5
0.79
W
Osiris
9
2
21
9.75
W
Poseidon
IlIbliqIlI
Poseidon
5
3
21
5.17
W
Xbalanque
Zequiver
Xbalanque
9
0
26
22
L
0
1
1
0.5
L
Cernunnos
dragoon25
Cernunnos
1
11
5
0.32
L
King Arthur
omega_jarhead
King Arthur
0
11
4
0.18
W
10
2
29
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,817
Damage
131,182
135,803
Taken
73,948
125,995
Mitigated
66,752
16,162
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abmwalker
Fenrir
20,607
5,953
0
2,294
16,965
14,632
0
2,447
12,026
0
37,837
L
Arachne
Cleaner8394
Arachne
15,374
8,397
0
11,164
41,893
32,218
0
8,515
33,378
0
42,120
L
Cerberus
DM72233
Cerberus
12,066
348
0
4,042
33,975
44,270
0
9,200
24,775
24,744
0
W
Osiris
20,334
7,968
0
1,394
18,954
13,939
0
3,438
15,256
0
33,397
W
Poseidon
IlIbliqIlI
Poseidon
26,159
3,560
281
781
10,053
4,444
0
815
9,238
66,196
0
W
Xbalanque
Zequiver
Xbalanque
28,891
19,478
664
827
5,547
3,087
0
814
4,733
0
50,568
L
540
349
132
44
1,026
353
0
0
1,026
1,856
0
L
Cernunnos
dragoon25
Cernunnos
15,517
6,265
0
780
28,197
12,806
0
3,965
24,232
0
46,908
L
King Arthur
omega_jarhead
King Arthur
17,320
519
0
0
30,712
36,348
0
7,912
22,800
250
40,569
W
35,191
5,328
894
1,368
22,429
30,650
0
5,302
17,127
5,443
44,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,900
Gold Earned
74,321
219
Minions Killed
267
5
Camps Cleared
14
1,005,626
Distance Traveled
1,332,465
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,760
1,212
41
3
4
279,911
2
L
Arachne
14,076
1,083
53
4
2
262,361
0
L
Cerberus
14,164
1,090
37
3
1
251,935
0
W
Osiris
13,952
1,073
29
2
2
256,948
0
W
Poseidon
14,281
1,099
102
8
4
255,496
2
W
Xbalanque
15,070
1,159
61
5
4
273,370
0
L
Olorun
10,690
822
3
0
1
12,987
0
L
Cernunnos
12,846
988
67
5
1
201,934
1
L
King Arthur
12,124
933
59
5
0
276,409
1
W
Shiva
15,258
1,174
34
3
0
266,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role