Player Matchup

Nemesis
Nemesis
ElGranGordo-
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,164 Elo+
Party 1
Loki
Loki
Loreleigoddess
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
sgt_jt9
Cerberus
Level 53
God Stats
2W - 4L
1,412 SR
Queue Stats
6W - 19L
1,232 Elo+
Party 1
Team Averages
Level 33
1,471 SR
1,298 Elo+

VS

Team Averages
Level 92
1,304 SR
1,297 Elo+
Artemis
Artemis
Regalus_Black
Artemis
Level 69
God Stats
4W - 1L
1,146 SR
Queue Stats
119W - 135L
1,290 Elo+
Solo
Jormungandr
Jormungandr
Sean111111111
Jormungandr
Level 49
God Stats
39W - 68L
1,278 SR
Queue Stats
162W - 255L
1,214 Elo+
Solo
Yu Huang
Yu Huang
kaci lady
Yu Huang
Level 159
God Stats
20W - 22L
1,488 SR
Queue Stats
432W - 595L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElGranGordo-
Nemesis
10
0 / 5 / 2
6,968
581
4,116
13,368
6,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 0
7,901
658
4,885
7,086
3,342
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
sgt_jt9
Cerberus
12
0 / 4 / 2
7,835
653
4,049
16,424
17,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
7 / 1 / 2
9,250
771
15,010
6,903
4,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Sean111111111
Jormungandr
12
0 / 1 / 9
8,003
667
6,933
13,214
14,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
kaci lady
Yu Huang
13
2 / 0 / 6
8,375
698
8,509
4,524
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ElGranGordo-
Nemesis
0
5
2
0.2
L
2
0
0
2
W
Artemis
7
1
2
8
W
Jormungandr
Sean111111111
Jormungandr
0
1
9
4.5
W
Yu Huang
kaci lady
Yu Huang
2
0
6
5
L
Cerberus
sgt_jt9
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,050
Damage
30,452
36,878
Taken
24,641
28,102
Mitigated
20,900
3,686
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ElGranGordo-
Nemesis
4,116
694
0
619
13,368
6,790
0
6,078
7,290
0
16,400
L
4,885
231
0
481
7,086
3,342
0
3,270
3,816
0
25,290
W
Artemis
15,010
7,993
511
1,124
6,903
4,070
1,412
1,368
5,535
0
37,438
W
Jormungandr
Sean111111111
Jormungandr
6,933
2,153
156
1,438
13,214
14,435
505
2,021
11,193
19,589
0
W
Yu Huang
kaci lady
Yu Huang
8,509
1,289
0
549
4,524
2,395
478
779
3,745
33,563
0
L
Cerberus
sgt_jt9
Cerberus
4,049
227
229
2,357
16,424
17,970
0
6,540
9,884
20,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
25,628
101
Minions Killed
125
4
Camps Cleared
4
610,534
Distance Traveled
599,183
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,968
581
29
2
1
206,001
0
L
Loki
7,901
658
32
3
2
243,800
1
W
Artemis
9,250
771
44
4
3
188,674
4
W
Jormungandr
8,003
667
26
2
0
199,754
1
W
Yu Huang
8,375
698
55
5
1
210,755
2
L
Cerberus
7,835
653
40
3
1
160,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role