Player Matchup

Erlang Shen
Erlang Shen
CalebCamps
Erlang Shen
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,420 Elo+
Party 1
Raijin
Raijin
DavidDeals
Raijin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,362 Elo+
Party 1
Da Ji
Da Ji
MichaelWeston
Da Ji
Level 127
God Stats
1W - 2L
1,699 SR
Queue Stats
12W - 14L
1,557 Elo+
Party 1
Team Averages
Level 116
1,566 SR
1,447 Elo+

VS

Team Averages
Level 103
1,517 SR
1,726 Elo+
Medusa
Medusa
JordanGomo
Medusa
Level 127
God Stats
7W - 10L
1,192 SR
Queue Stats
261W - 194L
1,629 Elo+
Solo
Persephone
Persephone
Unscathed64
Persephone
Level 156
God Stats
5W - 5L
1,547 SR
Queue Stats
681W - 361L
1,745 Elo+
Party 2
Cerberus
Cerberus
bigwhytebastord
Cerberus
Level 25
God Stats
24W - 9L
1,812 SR
Queue Stats
48W - 16L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CalebCamps
Erlang Shen
9
0 / 2 / 2
6,146
615
6,149
8,057
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
DavidDeals
Raijin
11
1 / 1 / 1
6,683
668
4,532
5,528
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 1
6,456
646
5,492
5,901
3,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JordanGomo
Medusa
13
3 / 0 / 1
7,283
728
8,372
5,246
2,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Unscathed64
Persephone
12
1 / 1 / 4
7,273
727
4,909
5,623
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
12
1 / 1 / 3
7,562
756
3,490
8,943
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CalebCamps
Erlang Shen
0
2
2
0.5
L
Raijin
DavidDeals
Raijin
1
1
1
1.5
W
Medusa
JordanGomo
Medusa
3
0
1
3.5
L
1
2
1
0.75
W
Persephone
Unscathed64
Persephone
1
1
4
3
W
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
16,771
19,486
Taken
19,812
11,493
Mitigated
13,170
4,129
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CalebCamps
Erlang Shen
6,149
1,425
0
2,206
8,057
6,296
0
3,288
4,614
0
12,217
L
Raijin
DavidDeals
Raijin
4,532
358
0
1,087
5,528
2,105
0
2,330
3,048
28,671
0
W
Medusa
JordanGomo
Medusa
8,372
3,753
0
646
5,246
2,418
360
1,607
3,547
0
34,434
L
5,492
1,212
0
836
5,901
3,092
0
2,343
3,425
0
10,541
W
Persephone
Unscathed64
Persephone
4,909
108
0
2,467
5,623
2,142
160
1,030
4,410
18,302
0
W
Cerberus
3,490
288
0
2,176
8,943
8,610
0
2,424
6,202
15,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,285
Gold Earned
22,118
84
Minions Killed
129
0
Camps Cleared
10
589,162
Distance Traveled
624,893
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,146
615
19
2
0
212,992
0
L
Raijin
6,683
668
44
4
0
176,795
1
W
Medusa
7,283
728
68
7
5
221,531
4
L
Da Ji
6,456
646
21
2
0
199,375
2
W
Persephone
7,273
727
31
3
5
206,242
3
W
Cerberus
7,562
756
30
3
0
197,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role