Player Matchup

Rama
Rama
Flairxx
Rama
Level 158
God Stats
40W - 26L
1,597 SR
Queue Stats
188W - 154L
1,627 Elo+
Party 3
Vulcan
Vulcan
NUTTCASE5150
Vulcan
Level 46
God Stats
2W - 2L
1,249 SR
Queue Stats
40W - 30L
1,554 Elo+
Party 2
Yu Huang
Yu Huang
StayClasy7755
Yu Huang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,515 Elo+
Party 2
Geb
Geb
amarc66
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,616 Elo+
Party 3
Bakasura
Bakasura
legoslayer007
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,503 Elo+
Party 2
Team Averages
Level 90
1,469 SR
1,563 Elo+

VS

Team Averages
Level 61
1,526 SR
1,533 Elo+
Anubis
Anubis
BigDaddyJohnss
Anubis
Level 4
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Persephone
Persephone
ErnestoTheBest
Persephone
Level 7
God Stats
0W - 1L
1,782 SR
Queue Stats
6W - 7L
1,334 Elo+
Party 1
Erlang Shen
Erlang Shen
ExoticSanta_
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
OG Attaaack
Cthulhu
Level 160
God Stats
2W - 7L
1,162 SR
Queue Stats
280W - 288L
1,494 Elo+
Solo
Hou Yi
Hou Yi
StomperKunn
Hou Yi
Level 28
God Stats
0W - 2L
1,422 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Flairxx
Rama
20
11 / 1 / 13
12,665
844
31,260
13,467
6,742
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
20
9 / 2 / 11
12,681
845
29,396
13,006
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
StayClasy7755
Yu Huang
18
3 / 1 / 16
11,011
734
15,777
13,347
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
17
1 / 2 / 23
11,456
764
5,689
17,056
21,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
legoslayer007
Bakasura
18
5 / 4 / 11
11,556
770
9,445
18,725
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
9,510
634
6,473
18,195
10,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
ErnestoTheBest
Persephone
16
2 / 6 / 4
10,046
670
12,565
14,480
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
ExoticSanta_
Erlang Shen
17
3 / 4 / 5
10,302
687
10,363
21,727
21,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
OG Attaaack
Cthulhu
17
2 / 4 / 4
11,003
734
11,969
30,336
29,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
17
2 / 8 / 2
10,220
681
13,928
19,178
9,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
29
Kills
10
10
Deaths
29
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Persephone
ErnestoTheBest
Persephone
2
6
4
0.67
L
Erlang Shen
ExoticSanta_
Erlang Shen
3
4
5
1.38
W
Rama
Flairxx
Rama
11
1
13
17.5
W
Vulcan
9
2
11
7.25
L
Cthulhu
OG Attaaack
Cthulhu
2
4
4
1
W
Yu Huang
StayClasy7755
Yu Huang
3
1
16
11
L
Hou Yi
2
8
2
0.38
W
Geb
1
2
23
6.25
W
Bakasura
legoslayer007
Bakasura
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,567
Damage
55,298
75,601
Taken
103,916
51,621
Mitigated
77,597
19,909
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,473
379
0
3,640
18,195
10,156
0
10,686
6,767
21,317
0
L
Persephone
ErnestoTheBest
Persephone
12,565
681
98
1,653
14,480
7,006
304
4,061
10,199
31,611
0
L
Erlang Shen
ExoticSanta_
Erlang Shen
10,363
2,389
0
3,146
21,727
21,886
0
10,634
9,881
0
21,382
W
Rama
Flairxx
Rama
31,260
22,256
0
6,301
13,467
6,742
2,867
5,106
8,361
0
63,127
W
Vulcan
29,396
6,571
0
2,132
13,006
7,549
1,524
4,107
8,899
73,772
0
L
Cthulhu
OG Attaaack
Cthulhu
11,969
397
491
9,503
30,336
29,351
0
14,935
14,161
29,947
0
W
Yu Huang
StayClasy7755
Yu Huang
15,777
960
106
3,068
13,347
7,248
1,756
5,584
7,763
33,734
0
L
Hou Yi
13,928
4,775
0
715
19,178
9,198
47
8,378
9,962
0
36,374
W
Geb
5,689
775
0
3,709
17,056
21,431
0
8,834
8,222
8,903
0
W
Bakasura
legoslayer007
Bakasura
9,445
6,161
0
4,593
18,725
8,651
0
7,376
10,358
0
39,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
51,081
281
Minions Killed
224
0
Camps Cleared
0
1,670,492
Distance Traveled
1,380,457
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,510
634
34
2
0
257,930
1
L
Persephone
10,046
670
52
3
0
267,108
0
L
Erlang Shen
10,302
687
28
2
0
308,328
0
W
Rama
12,665
844
69
5
0
309,045
1
W
Vulcan
12,681
845
92
6
0
359,558
1
L
Cthulhu
11,003
734
51
3
0
297,898
0
W
Yu Huang
11,011
734
51
3
0
327,172
2
L
Hou Yi
10,220
681
59
4
0
249,193
0
W
Geb
11,456
764
5
0
0
308,947
0
W
Bakasura
11,556
770
64
4
0
365,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role