Player Matchup

Vulcan
Vulcan
Silver II
KINGCOOKIEBABY
Vulcan
Silver II
Level 129
God Stats
25W - 23L
1,474 SR
Queue Stats
34W - 39L
1,279 MMR
Party 1
King Arthur
King Arthur
Silver II
Madmaniac96
King Arthur
Silver II
Level 96
God Stats
1W - 2L
1,736 SR
Queue Stats
3W - 7L
1,508 MMR
Party 1
Scylla
Scylla
Bronze V
SkyGodXx
Scylla
Bronze V
Level 107
God Stats
0W - 1L
1,753 SR
Queue Stats
3W - 8L
1,468 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,654 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,510 SR
1,415 MMR
Baron Samedi
Baron Samedi
Bronze III
Cee-Jay519
Baron Samedi
Bronze III
Level 142
God Stats
1W - 0L
1,691 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Higor-kleyton
Danzaburou
Gold V
Level 129
God Stats
3W - 10L
1,247 SR
Queue Stats
234W - 265L
1,407 MMR
Solo
Ares
Ares
Gold V
mike2406
Ares
Gold V
Level 157
God Stats
74W - 74L
1,594 SR
Queue Stats
581W - 617L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,837
722
18,974
14,140
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Madmaniac96
King Arthur
13
2 / 6 / 2
9,536
636
9,843
28,254
25,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
SkyGodXx
Scylla
16
3 / 6 / 5
11,024
735
13,356
14,504
7,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ShivaAtlasPoseidonAh Muzen CabSusano

VS

Bans
KumbhakarnaHorusCharybdisAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cee-Jay519
Baron Samedi
16
6 / 3 / 8
11,101
740
19,415
15,675
9,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Higor-kleyton
Danzaburou
17
6 / 2 / 7
12,155
810
16,086
19,531
9,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ares
16
4 / 4 / 11
11,924
795
12,880
23,572
33,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
16
16
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cee-Jay519
Baron Samedi
6
3
8
3.33
W
Danzaburou
Higor-kleyton
Danzaburou
6
2
7
4.75
L
4
4
4
1.5
L
King Arthur
Madmaniac96
King Arthur
2
6
2
0.5
L
Scylla
SkyGodXx
Scylla
3
6
5
0.92
W
Ares
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,173
Damage
48,381
56,898
Taken
58,778
39,338
Mitigated
52,496
4,900
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cee-Jay519
Baron Samedi
19,415
1,088
3,554
6,801
15,675
9,850
1,132
9,352
6,008
46,945
0
W
Danzaburou
Higor-kleyton
Danzaburou
16,086
5,811
421
9,929
19,531
9,629
1,934
11,738
7,377
0
60,106
L
18,974
7,308
0
1,574
14,140
7,065
0
8,297
5,843
50,944
0
L
King Arthur
Madmaniac96
King Arthur
9,843
659
258
2,032
28,254
25,023
0
17,790
10,464
0
23,912
L
Scylla
SkyGodXx
Scylla
13,356
722
0
1,036
14,504
7,250
0
7,260
7,244
43,071
0
W
Ares
12,880
721
0
1,290
23,572
33,017
47
10,372
12,858
25,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
35,180
149
Minions Killed
184
4
Camps Cleared
6
798,738
Distance Traveled
809,197
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,101
740
67
4
2
253,032
1
W
Danzaburou
12,155
810
101
7
2
272,789
4
L
Vulcan
10,837
722
65
4
3
275,741
1
L
King Arthur
9,536
636
27
2
0
280,065
1
L
Scylla
11,024
735
57
4
1
242,932
2
W
Ares
11,924
795
16
1
2
283,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role