Player Matchup

Chaac
Chaac
Carlos1_125
Chaac
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 33L
1,261 Elo+
Party 2
Kali
Kali
NovinJPN
Kali
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
33W - 49L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
ScyIIable
Kukulkan
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 89L
1,538 Elo+
Solo
Cthulhu
Cthulhu
kratos_upbeat031
Cthulhu
Level 60
God Stats
7W - 6L
1,502 SR
Queue Stats
89W - 109L
1,254 Elo+
Party 2
Chiron
Chiron
tiudelamorte
Chiron
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 92L
1,216 Elo+
Party 2
Team Averages
Level 37
1,457 SR
1,322 Elo+

VS

Team Averages
Level 65
1,464 SR
1,440 Elo+
Achilles
Achilles
CDQLONA
Achilles
Level 104
God Stats
62W - 56L
1,588 SR
Queue Stats
793W - 749L
1,489 Elo+
Solo
Kukulkan
Kukulkan
DarkestBunny
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,243 Elo+
Party 1
Chiron
Chiron
RemyHemmy
Chiron
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,599 Elo+
Solo
Ymir
Ymir
Trigarmazi
Ymir
Level 45
God Stats
4W - 2L
1,552 SR
Queue Stats
8W - 7L
1,486 Elo+
Party 1
Horus
Horus
garfeef
Horus
Level 41
God Stats
15W - 17L
1,182 SR
Queue Stats
164W - 180L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
9,386
391
11,818
25,023
18,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kali
15
0 / 6 / 4
9,735
406
9,404
25,148
12,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ScyIIable
Kukulkan
19
7 / 9 / 0
13,311
555
25,737
18,045
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 4
9,748
406
9,757
23,884
27,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
14
0 / 10 / 4
8,948
373
9,718
24,037
6,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CDQLONA
Achilles
20
4 / 0 / 8
13,373
557
12,827
21,409
27,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
DarkestBunny
Kukulkan
18
7 / 3 / 15
12,732
531
20,057
17,733
8,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
RemyHemmy
Chiron
20
17 / 1 / 7
13,109
546
32,635
19,438
10,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 0 / 20
12,175
507
8,945
19,427
24,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
garfeef
Horus
19
10 / 3 / 13
13,113
546
17,463
20,564
12,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
7
Kills
39
39
Deaths
7
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Achilles
CDQLONA
Achilles
4
0
8
8
L
0
8
3
0.19
W
Kukulkan
DarkestBunny
Kukulkan
7
3
15
4.83
L
Kali
0
6
4
0.33
W
Chiron
RemyHemmy
Chiron
17
1
7
20.5
L
Kukulkan
ScyIIable
Kukulkan
7
9
0
0.78
W
1
0
20
11
W
Horus
garfeef
Horus
10
3
13
5.5
L
0
6
4
0.33
L
Chiron
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,434
Damage
91,927
116,137
Taken
98,571
73,769
Mitigated
84,585
18,398
Healing
37,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CDQLONA
Achilles
12,827
4,751
170
6,546
21,409
27,878
1,040
5,191
16,106
0
103,208
L
11,818
1,672
0
4,768
25,023
18,661
0
5,295
19,728
0
56,016
W
Kukulkan
DarkestBunny
Kukulkan
20,057
2,725
673
3,010
17,733
8,479
3,146
10,974
6,142
97,778
0
L
Kali
9,404
3,753
0
3,365
25,148
12,343
0
5,384
19,764
0
97,600
W
Chiron
RemyHemmy
Chiron
32,635
19,003
2,525
12,052
19,438
10,755
2,314
7,281
12,126
0
135,034
L
Kukulkan
ScyIIable
Kukulkan
25,737
2,252
151
1,832
18,045
8,084
833
6,450
11,595
90,566
0
W
8,945
1,852
0
6,134
19,427
24,828
1,036
8,786
10,516
44,909
0
W
Horus
garfeef
Horus
17,463
7,006
2,375
3,695
20,564
12,645
706
8,392
12,078
0
73,149
L
9,757
932
495
2,298
23,884
27,924
0
7,344
16,540
47,171
0
L
Chiron
9,718
2,703
857
4,632
24,037
6,757
0
4,529
19,507
0
56,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
64,502
501
Minions Killed
592
0
Camps Cleared
0
2,100,315
Distance Traveled
2,279,738
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,373
557
145
6
0
499,071
1
L
Chaac
9,386
391
67
3
0
440,761
1
W
Kukulkan
12,732
531
135
6
0
422,400
6
L
Kali
9,735
406
132
6
0
471,803
4
W
Chiron
13,109
546
152
6
0
411,329
7
L
Kukulkan
13,311
555
151
6
0
391,118
6
W
Ymir
12,175
507
52
2
0
464,631
2
W
Horus
13,113
546
108
5
0
482,307
0
L
Cthulhu
9,748
406
59
2
0
414,532
3
L
Chiron
8,948
373
92
4
0
382,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role